shopkeep spots.
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@@ -161,6 +161,13 @@
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(actions/add-entity entities :portrait (get-in @entities [:room :portrait]))
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(actions/remove-item entities :portrait))
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(defn get-portrait [entities]
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(actions/walk-to entities :ego [140 58] :face :left)
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(actions/play-animation entities :ego :reach)
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(actions/remove-entity entities :portrait)
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(actions/give entities :portrait)
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(actions/talk entities :ego "It's a portrait. There's something on the back but it's too dim to read."))
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(defn return-teddy [entities]
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(actions/walk-to entities :ego [242 49] :face :right)
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(actions/play-animation entities :ego :reach)
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@@ -231,9 +238,17 @@
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(actions/walk-straight-to entities :ego [320 -5])
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(actions/transition-background entities :inside-castle [182 90])
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(actions/walk-to entities :ego [187 75]))}
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:return-portrait {:mouse-in? (fn [_ x y]
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(or ((zone/box 103 70 206 116) x y)
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((zone/box 103 116 135 135) x y)))
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:return-portrait-2 {:box [103 116 131 131]
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:script (actions/get-script entities (if (actions/has-item? entities :portrait)
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(actions/talk entities :ego "The shopkeep's portrait used to sit there.")
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(get-portrait entities)
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))
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:scripts {:portrait (actions/get-script entities
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(return-portrait entities))
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:teddy (actions/get-script entities
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(return-teddy entities))}}
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:return-portrait {:box [103 70 206 116]
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:script (actions/get-script entities (actions/talk entities :ego "It's the shopkeep's desk."))
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:scripts {:portrait (actions/get-script entities
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(return-portrait entities))
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@@ -393,11 +408,7 @@
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:y 114
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:baseline 120
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:script (actions/get-script entities
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(actions/walk-to entities :ego [140 58] :face :left)
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(actions/play-animation entities :ego :reach)
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(actions/remove-entity entities :portrait)
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(actions/give entities :portrait)
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(actions/talk entities :ego "It's a portrait. There's something on the back but it's too dim to read."))))
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(get-portrait entities))))
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:teddy (rooms/make-entity :teddy teddy)
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:collision "inside-antique/collision.png"
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:apply-state (fn [_ entities]
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