You can get the split second.
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Before Width: | Height: | Size: 8.3 KiB After Width: | Height: | Size: 8.6 KiB |
@@ -121,4 +121,6 @@
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:monocle {:name "Monocle" :value :monocle :cursor :monocle}
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:feather {:name "Feather" :value :feather :cursor :feather :scripts {:flask-flies-ash (make-finished-component)}}
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:spell-component {:name "Spell component" :value :spell-component :cursor :spell-component}
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:money {:name "Money" :value :money :cursor :money}})
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:money {:name "Money" :value :money :cursor :money}
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:watch {:name "Watch" :value :watch :cursor :watch}
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:broken-watch {:name "Halved watch" :value :broken-watch :cursor :broken-watch}})
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@@ -152,13 +152,19 @@
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(defn add-monocle-if-necessary [entities]
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(if (and (not (actions/has-obtained? entities :monocle))
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(get-in entities [:state :talked-to-owl?]))
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(update-in entities [:room :entities] #(assoc % :monocle (doto (get-in entities [:room :monocle]) println)))
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(update-in entities [:room :entities] #(assoc % :monocle (get-in entities [:room :monocle])))
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entities))
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(defn add-watch-if-necessary [entities]
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(if (not (actions/has-obtained? entities :watch))
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(update-in entities [:room :entities] #(assoc % :watch (get-in entities [:room :watch])))
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entities))
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(defn make-night [entities]
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(-> entities
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(update-in [:room :entities] #(dissoc % :game-player))
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add-monocle-if-necessary))
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add-monocle-if-necessary
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add-watch-if-necessary))
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(defn make [screen]
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(let [game-player-talk-sheet (texture! (texture "inside-castle/game-player-talk.png") :split 40 44)
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@@ -343,6 +349,21 @@
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(actions/remove-entity entities :monocle)
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(actions/give entities :monocle)
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(actions/talk entities :ego "It looks like a monocle."))}))
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:watch (rooms/make-entity :watch (assoc (texture "inside-castle/watch.png")
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:x 282 :y 62 :baseline 140
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:script (actions/get-script entities
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(actions/talk entities :ego "There's something on that chair.")
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(actions/walk-to entities :ego [265 90] :face :right)
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(actions/walk-straight-to entities :ego [303 80])
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(actions/walk-straight-to entities :ego [302 48])
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(actions/play-animation entities :ego :squat)
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(actions/remove-entity entities :watch)
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(actions/give entities :watch)
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(actions/do-dialogue entities :ego "It's a watch."
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:ego "Brian O'Brainy must have left it behind.")
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(actions/walk-straight-to entities :ego [303 80])
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(actions/walk-straight-to entities :ego [265 90]))))
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:collision "inside-castle/collision.png"
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:scale-fn (utils/scaler-fn-from-image "inside-castle/scale.png" 0.25 1.00)
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:apply-state (fn [entities]
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@@ -15,10 +15,18 @@
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(assoc-in entities [:room :entities :spear] (get-in entities [:room :spear]))
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entities))
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(defn add-watch-if-necessary [entities]
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(if (and (not (actions/has-obtained? entities :broken-watch))
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(not (actions/has-item? entities :watch))
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(actions/has-obtained? entities :watch))
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(assoc-in entities [:room :entities :watch] (get-in entities [:room :watch]))
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entities))
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(defn make-night [entities]
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(-> entities
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(assoc-in [:room :entities :guard] (get-in entities [:room :guard]))
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add-spear-if-necessary))
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add-spear-if-necessary
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add-watch-if-necessary))
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(defn search-guard [entities]
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(actions/walk-to entities :ego [121 75] :face :left)
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@@ -81,7 +89,25 @@
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:ego "That's Captain McHulk's house!"
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:ego "He's the mightiest knight in all of Remington."
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:ego "If only I could be as strong as him one day."
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))}}
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))}
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:stump {:box [205 68 251 89]
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:script (actions/get-script entities
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(actions/do-dialogue entities :ego "It's a stump."))
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:scripts {:watch (actions/get-script entities
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(actions/walk-to entities :ego [189 65] :face :right)
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(actions/play-animation entities :ego :reach)
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(actions/remove-item entities :watch)
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(actions/add-entity entities :watch (get-in @entities [:room :watch])))
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:sword (actions/get-script entities
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(when (get-in @entities [:room :entities :watch])
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(actions/walk-to entities :ego [129 65] :face :right)
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(actions/talk entities :ego "I'll take a big swing!")
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(actions/walk-straight-to entities :ego [189 65] :face :right :speed 3.5)
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(actions/play-animation entities :ego :swing)
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(actions/talk entities :ego "It's split right down the middle!")
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(actions/play-animation entities :ego :reach)
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(actions/remove-entity entities :watch)
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(actions/give entities :broken-watch)))}}}
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:layers {:day [(assoc (texture "outside-jail/background.png") :x 0 :y 0 :baseline 0)]
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:night [(assoc (texture "outside-jail/background-dark.png") :x 0 :y 0 :baseline 0)]}
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:entities {:fountain (assoc (animation->texture screen fountain)
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@@ -105,7 +131,8 @@
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:y 86
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:width 10
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:height 10
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:talk-color (color 0.9 0.3 0.9 1.0)}}
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:talk-color (color 0.9 0.3 0.9 1.0)}
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}
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:guard (rooms/make-entity :guard (assoc (animation->texture screen guard-stand)
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:x 70 :y 55 :baseline 185
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:stand guard-stand
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@@ -115,6 +142,13 @@
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:spear (rooms/make-entity :spear (assoc (texture "outside-jail/spear.png")
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:x 60 :y 65 :baseline 180
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:script (actions/get-script entities (grab-spear entities))))
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:watch (rooms/make-entity :watch (assoc (texture "inside-castle/watch.png")
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:x 217 :y 83 :baseline 160
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:script (actions/get-script entities
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(actions/walk-to entities :ego [189 65] :face :right)
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(actions/play-animation entities :ego :reach)
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(actions/remove-entity entities :watch)
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(actions/give entities :watch))))
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:collision "outside-jail/collision.png"
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:scale-fn (utils/scaler-fn-with-baseline 40 0.001 1.3)
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:start-pos [145 15]
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@@ -14,7 +14,7 @@
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(let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})]
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(println (:input-x screen) (:input-y screen) "->" x y)))
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(def +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up :flask :flask-with-contents :trophy :ladder :stick :cat-toy :balloon :frog-legs :teddy :portrait :recipe :glass-eye :motivational-tapes :used-earplugs :grass :slobber :flask-with-strength :medal :kiss :sword :hourglass :mandrake :ball-n-chain :key :rope :crowbar :note-1 :ash :sack-lunch :flies :spear :monocle :feather :spell-component :money])
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(def +all-cursors+ [:main :wool :mushrooms :carrot :right :down :left :up :flask :flask-with-contents :trophy :ladder :stick :cat-toy :balloon :frog-legs :teddy :portrait :recipe :glass-eye :motivational-tapes :used-earplugs :grass :slobber :flask-with-strength :medal :kiss :sword :hourglass :mandrake :ball-n-chain :key :rope :crowbar :note-1 :ash :sack-lunch :flies :spear :monocle :feather :spell-component :money :watch :broken-watch])
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(defn cursor [filename which]
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(let [scale 2
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