IOS tweaks.
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@@ -2,19 +2,17 @@ ART
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+ Update all collisions
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PROGRAMMING
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+ fight with blergh at end isn't great
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+ Save slots?
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+ try to have dialogue for every wrong interaction
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+ preload all sounds
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+ behind house left direction not great
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+ grenouille chala leftovers
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IOS
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+ all mp3s
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+ particle effects slowdown?
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+ pngcrush breaks colors
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+ renable pickup sound once it's been replaced
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+ check out 64 bit?
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+ update-override slow on IOS
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AUDIO
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+ Walking
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@@ -6,7 +6,7 @@ lowMin: 1000.0
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lowMax: 1000.0
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- Count -
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min: 0
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max: 800
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max: 200
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- Emission -
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lowMin: 0.0
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lowMax: 0.0
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Binary file not shown.
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.7 KiB |
@@ -1,2 +1,2 @@
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ms=256M
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mx=1024M
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ms128M
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mx512M
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@@ -171,7 +171,9 @@
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(particle-effect! (get-in @entities [:room :entities :magic-frog-particle]) :reset)
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(particle-effect! (get-in @entities [:room :entities :magic-frog-particle]) :start)
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(Thread/sleep 1500)
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(actions/transition-background entities :outside-house [257 90] :face :left))
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(actions/transition-background entities :outside-house [257 90] :face :left)
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(dotimes [_ 160]
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(particle-effect! (get-in @entities [:rooms :inside-house :entities :magic-frog-particle]) :update 0.2)))
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(defn do-prophecy [entities]
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{:run #(do (actions/respond entities %
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@@ -1114,7 +1114,7 @@ void main()
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(set! (. camera zoom) (:zoom (:cam entities)))
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(set! (.. camera position x) (:x (:cam entities) 160.0))
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(set! (.. camera position y) (:y (:cam entities) 120.0)))
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(let [entities (utils/update-override screen entities)]
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(let [entities entities (utils/update-override screen entities)]
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(when (= (get-in entities [:fade :opacity])
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@@ -1262,8 +1262,8 @@ void main()
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(fn [{:keys [^FitViewport viewport] :as screen} [entities]]
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(.apply viewport)
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(let [entities (utils/apply-tweens screen entities (:tweens entities))]
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#_(label! (:fps entities) :set-text (str (game :fps)))
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(render! screen [ (:inventory entities) (:close entities)])
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(label! (:fps entities) :set-text (str (game :fps)))
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(render! screen [ (:fps entities) (:inventory entities) (:close entities)])
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entities))
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:on-resize
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@@ -1,2 +1,2 @@
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#!/bin/bash
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rm -rf advent.core.IOSLauncher && lein do compile, fruit ipa
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rm -rf advent.core.IOSLauncher && lein do compile, fruit ipa64
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@@ -7,6 +7,9 @@
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[org.clojure/data.priority-map "0.0.5"]
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[org.clojure/core.async "0.1.346.0-17112a-alpha"]
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[org.clojure/clojure "1.6.0"]
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[org.robovm/robovm-cocoatouch "1.7.0"]
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[org.robovm/robovm-objc "1.7.0"]
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[org.robovm/robovm-rt "1.7.0"]
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[play-clj "0.4.5-BRYCE"]]
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:source-paths ["src/clojure" "../desktop/src-common"]
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:java-source-paths ["src/java"]
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@@ -15,7 +18,8 @@
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:ios {:robovm-opts ["-forcelinkclasses" "advent.**:clojure.**:com.badlogic.**:play_clj.**"
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"-libs" "libs/libObjectAL.a:libs/libgdx.a:libs/libgdx-box2d.a:libs/libgdx-bullet.a"
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"-frameworks" "UIKit:OpenGLES:QuartzCore:CoreGraphics:OpenAL:AudioToolbox:AVFoundation"
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"-resources" "../desktop/resources/**"]
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"-resources" "../desktop/resources/**"
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]
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:robovm-path "/Users/brycecovert/dev/robovm/robovm-1.7.0/"
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:versionn 1.1}
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:aot :all
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