30 lines
926 B
GDScript
30 lines
926 B
GDScript
extends Scene
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func _on_forest_grove_interacted() -> void:
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$kq4_005_forest_grove.default_script(self)
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func _on_forest_path_interacted() -> void:
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$kq4_010_forest_path.default_script(self)
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func _on_haunted_forest_interacted() -> void:
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$kq4_012_haunted_forest.default_script(self)
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func _on_spooky_house_exterior_interacted() -> void:
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$kq4_017_spooky_house_exterior.default_script(self)
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func _on_room_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "This place gives you the willies! The trees around here are very strange; almost human-like. A dense forest surrounds this odd grove of trees.")
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).build(self, "_on_script_complete"))
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func _on_tree_left_looked() -> void:
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start_main_script(ScriptBuilder.init(
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ScriptBuilder.say(ego, "This gnarled tree has an almost human-like appearance. Its twisted branches seem to reach toward you...")
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).build(self, "_on_script_complete"))
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