extends Scene func _on_forest_grove_interacted() -> void: $kq4_005_forest_grove.default_script(self) func _on_forest_path_interacted() -> void: $kq4_010_forest_path.default_script(self) func _on_haunted_forest_interacted() -> void: $kq4_012_haunted_forest.default_script(self) func _on_spooky_house_exterior_interacted() -> void: $kq4_017_spooky_house_exterior.default_script(self) func _on_room_looked() -> void: start_main_script(ScriptBuilder.init( ScriptBuilder.say(ego, "This place gives you the willies! The trees around here are very strange; almost human-like. A dense forest surrounds this odd grove of trees.") ).build(self, "_on_script_complete")) func _on_tree_left_looked() -> void: start_main_script(ScriptBuilder.init( ScriptBuilder.say(ego, "This gnarled tree has an almost human-like appearance. Its twisted branches seem to reach toward you...") ).build(self, "_on_script_complete"))