Files
ai-game-2/scenes/kq4_078_swamp_island/kq4_078_swamp_island.gd

15 lines
477 B
GDScript

extends Scene
func _on_room_looked() -> void:
pass
func _on_kq4_077_swamp_interacted() -> void:
var target_scene = load("res://scenes/kq4_077_swamp/kq4_077_swamp.tscn")
if target_scene:
get_tree().change_scene_to_packed(target_scene)
func _on_kq4_078_swamp_island_interacted() -> void:
var target_scene = load("res://scenes/kq4_078_swamp_island/kq4_078_swamp_island.tscn")
if target_scene:
get_tree().change_scene_to_packed(target_scene)