extends Scene func _on_room_looked() -> void: pass func _on_kq4_077_swamp_interacted() -> void: var target_scene = load("res://scenes/kq4_077_swamp/kq4_077_swamp.tscn") if target_scene: get_tree().change_scene_to_packed(target_scene) func _on_kq4_078_swamp_island_interacted() -> void: var target_scene = load("res://scenes/kq4_078_swamp_island/kq4_078_swamp_island.tscn") if target_scene: get_tree().change_scene_to_packed(target_scene)