Add debug output and disabled item check for validation

This commit is contained in:
2026-03-17 07:52:07 -07:00
parent 4e993f8e05
commit ac12fd0873

View File

@@ -205,10 +205,22 @@ func _validate_selection() -> void:
status_label.text = "Please select an arrival point"
return
var arrival_data = arrival_list.get_item_metadata(arrival_idx[0])
if arrival_data == null or typeof(arrival_data) != TYPE_DICTIONARY:
# Check if the selected arrival item is disabled (e.g., "No TransitionPieces found")
if arrival_list.is_item_disabled(arrival_idx[0]):
apply_button.disabled = true
status_label.text = "Invalid arrival point selected"
status_label.text = "Please select a valid arrival point"
return
var arrival_data = arrival_list.get_item_metadata(arrival_idx[0])
print("DEBUG: arrival_data = ", arrival_data, " type = ", typeof(arrival_data))
if arrival_data == null:
apply_button.disabled = true
status_label.text = "No arrival point data (null)"
return
if typeof(arrival_data) != TYPE_DICTIONARY:
apply_button.disabled = true
status_label.text = "Invalid arrival point data type: " + str(typeof(arrival_data))
return
apply_button.disabled = false