adds placeholder stuff

This commit is contained in:
Bryce
2026-02-20 23:02:47 -08:00
parent 71575c2256
commit 8b50530081
214 changed files with 1261 additions and 492 deletions

Binary file not shown.

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dnbnq73wlh7tt"
path="res://.godot/imported/ComfyUI_temp_fvpgy_00001_.png-c2aadb990dbe1211eb6baaf7935df875.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://scenes/archive/healer_interior/ComfyUI_temp_fvpgy_00001_.png"
dest_files=["res://.godot/imported/ComfyUI_temp_fvpgy_00001_.png-c2aadb990dbe1211eb6baaf7935df875.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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extends Scene
# Called when the node enters the scene tree for the first time.
func _ready():
super()
pass # Replace with function body.
func _on_healers_interacted():
$healers.default_script(self)
func _on_shelves_interacted():
var path = NavigationServer2D.map_get_path(map, pathfind.to_local(ego.global_position), pathfind.to_local($Shelves/interact_point.global_position), true)
start_main_script(ScriptBuilder.init(ScriptBuilder.walk_path(ego, path))
.and_then(ScriptBuilder.say(self.ego, "Most of these bottles are empty."))
.can_interrupt().build(self, "_on_script_complete"))

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uid://captxuow01igl

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[gd_scene format=3 uid="uid://c2i6gl7gloe14"]
[ext_resource type="Script" uid="uid://captxuow01igl" path="res://scenes/archive/healer_interior/healer_interior.gd" id="1_8ddec"]
[ext_resource type="Texture2D" uid="uid://dnbnq73wlh7tt" path="res://scenes/archive/healer_interior/ComfyUI_temp_fvpgy_00001_.png" id="2_o8adn"]
[ext_resource type="Script" uid="uid://xmphq3i0wbg3" path="res://ScalePoint_.gd" id="3_r5yp2"]
[ext_resource type="Texture2D" uid="uid://c2vwbdxi6hpa8" path="res://scenes/archive/healer_pasture/foreground.png" id="4_2rl4s"]
[ext_resource type="PackedScene" uid="uid://c4vc1wx7k6cw" path="res://TransitionPiece.tscn" id="5_wtua6"]
[ext_resource type="PackedScene" uid="uid://ddv7ad4428im4" path="res://SetPiece.tscn" id="6_2ny8n"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_dvbx8"]
vertices = PackedVector2Array(2123, 1199, 1050, 1193, 1051, 1193, 1273, 1012, 1272, 1012, 1549, 880, 1764, 800, 1765, 800, 2831, 933, 1062, 1140, 571, 1157, 398, 943, 1549, 868, 1450, 741, 1415, 777)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2), PackedInt32Array(3, 4, 5, 6), PackedInt32Array(6, 7, 8, 0, 2, 9, 3), PackedInt32Array(10, 11, 9, 2), PackedInt32Array(6, 5, 12), PackedInt32Array(13, 6, 12, 14)])
outlines = Array[PackedVector2Array]([PackedVector2Array(1766, 790, 1447, 731, 1400, 779, 1539, 873, 1268, 1003, 1061, 1129, 370, 924, 567, 1167, 1050, 1203, 2125, 1210, 2873, 929)])
parsed_collision_mask = 4294967294
source_geometry_group_name = &"navigation_polygon_source_group"
[node name="background" type="Node2D"]
y_sort_enabled = true
script = ExtResource("1_8ddec")
[node name="bg" type="Sprite2D" parent="."]
scale = Vector2(0.78, 0.78)
texture = ExtResource("2_o8adn")
centered = false
[node name="StartScalePoint" type="Node2D" parent="."]
position = Vector2(722, 226)
script = ExtResource("3_r5yp2")
target_scale = 0.41
[node name="EndScalePoint" type="Node2D" parent="."]
position = Vector2(1410, 1097)
scale = Vector2(0.44, 0.44)
script = ExtResource("3_r5yp2")
target_scale = 0.6
[node name="pathfind" type="NavigationRegion2D" parent="."]
navigation_polygon = SubResource("NavigationPolygon_dvbx8")
metadata/_edit_lock_ = true
[node name="default-starting-point" type="Node2D" parent="."]
position = Vector2(788, 916)
[node name="Foreground" type="Sprite2D" parent="."]
visible = false
position = Vector2(1596, 1099)
scale = Vector2(1.45, 1.45)
texture = ExtResource("4_2rl4s")
offset = Vector2(-9.34324, -70.3448)
[node name="healers" parent="." instance=ExtResource("5_wtua6")]
color = Color(1, 1, 1, 0.196078)
polygon = PackedVector2Array(2047, 788, 1827, 1075, 2139, 1180, 2424, 1046, 2350, 837)
target_transition = "healer_interior"
target = "res://scenes/healers/healers.tscn"
label = "outside"
[node name="entrance" parent="healers" index="0"]
position = Vector2(1786, 959)
[node name="exit" parent="healers" index="1"]
position = Vector2(2268, 1030)
[node name="Shelves" parent="." instance=ExtResource("6_2ny8n")]
polygon = PackedVector2Array(1441, 159, 1449, 721, 1973, 807, 2025, 125)
label = "Shelves"
[node name="interact_point" type="Node2D" parent="Shelves"]
position = Vector2(1610, 792)
[connection signal="interacted" from="healers" to="." method="_on_healers_interacted"]
[connection signal="interacted" from="Shelves" to="." method="_on_shelves_interacted"]
[editable path="healers"]