(ns advent.screens.rooms.inside-antique (:require [advent.screens.rooms :as rooms] [advent.actions :as actions] [advent.screens.items :as items] [advent.utils :as utils] [clojure.zip :as zip] [play-clj.core :refer :all] [play-clj.ui :refer :all] [play-clj.utils :refer :all] [play-clj.g2d :refer :all])) (defn make [screen] (rooms/make :music :inside-antique :interactions {:down {:box [60 0 290 25] :cursor :down :script (actions/get-script entities (actions/walk-to entities :ego [222 3]) (actions/transition-background entities :inside-castle [182 90]))}} :layers [(assoc (texture "inside-antique/background.png") :x 0 :y 0 :baseline 0)] :entities {} :collision "inside-antique/collision.png" :scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.50)))