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puzzle-design-kb/walkthroughs/spacequest-iv/gamefaqs-tricrokra-archive.html
Bryce 11df54bc26 Analyze Loom: Add sensory-exploitation examples (tower stealth via Invisibility, Terror on shepherds), multi-character-coordination single-character substitution variant (Forge entry via Reflection), strengthen observation-replay and pattern-learning documentation with detailed Loom draft systems
Puzzle types documented for Loom:
- Sensory Exploitation: Tower workers' visual perception exploited via Invisibility draft; Shepherds' fear exploited via Terror draft
- Multi-Character Coordination: Forge Entry via Reflection as single-character identity substitution workaround
- Observation Replay (existing): Full draft sequence memorization system with randomized melodic content
- Pattern Learning/Knowledge Transfer (existing): Draft reversal system and mechanical grammar application

Sources: 6 walkthrough files from gamefaqs, strategywiki, the-spoiler.com, walkthroughking
2026-03-18 08:33:02 -07:00

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<h2 class="title">Walkthrough by <a class="contrib1" href="/web/20190204191405/https://gamefaqs.gamespot.com/community/Tricrokra">Tricky</a></h2>
<p><b>Version:</b> 15.04 | <b>Updated:</b> 04/09/15</p> </div>
</div>
<div id="faqwrap" class="ffaq">
<pre class="faqtext" id="faqtext"><span id="faqspan-1">
___________ .__ __
\__ ___/______|__| ____ | | _____.__. ______
| | \_ __ \ |/ ___\| |/ &lt; | |/ ___/
| | | | \/ \ \___| &lt; \___ |\___ \
|____| |__| |__|\___ &gt;__|_ \/ ____/____ &gt;
\/ \/\/ \/
Walkthrough for Space Quest IV - Roger Wilco &amp; the Time Rippers/p&gt;
This is a TXT conversion of a FAQ originally written in HTML.
For the HTML version (for which you are always guaranteed to have the
newest version) please visit http://faq.tbbs.nl
==========================================================================
FAQ Index
==========================================================================
* Intro section *
Introduction ................................ INT0000000000
Characters .................................. INT0000000001
* Walkthrough *
Space Quest XII - Vohaul's Revenge II ....... WLK0000000000
Space Quest X - Latex Babes of Estros (Strang WLK0000000001
Space Quest X - Latex Babes of Estros (The Gr WLK0000000002
Space Quest I - The Sarien Encounter ........ WLK0000000003
Space Quest XII - Vohaul's Revenge II ....... WLK0000000004
* Maps *
* Backgrounds *
Inventory Items ............................. BCK0000000000
Deaths ...................................... BCK0000000001
* Ending Stuff *
Copyright ................................... END0000000000
Contacting me ............................... END0000000001
INT0000000000
===========================================================================
Introduction
===========================================================================
Another oldie from Sierra On-Line.
It was also the first installment of Space Quest to use Sierra's icon click
interface.
The game should run fine on DosBOX. I had problems with SQ4 in ScummVM
(crashing on vital locations of the game, rendering the game impossible to
beat). Perhaps my copy got damaged over the years (floppies were never such
a reliable storage medium anyway) but as a result I cannot (yet) recommend
ScummVM is a good way to play this game.
Let's just make a quick intro on stuff.
First, abandonware is no legal concept, so don't think a download from it
is legal. If you don't care about stuff like that, not my problem, but at
least you now know the way it is by law. If you know any place where the
game can be obtained LEGALLY, let me know I'd love to put it in my FAQ if I
can verify this to be a legal place to download/buy the game from.
Second, I'm not going to explain all icons. Mostly you can figure out
yourself which icon to use to perform a certain action. If stuff is really
odd on this, I'll name which icon you need, but otherwise, you can think of
it, don't ya?
Third, I'll write my FAQs this style
*:&gt; When I start like this you are in a new location. Sometimes I'll give a
brief description, so that you can verify you are in the correct spot.
= And this way
= I'll summarize
= all actions
= you need to
= take on.
INT0000000001
===========================================================================
Characters
===========================================================================
*:&gt; Roger Wilco
Our hero. A space janitor who always gets himself in trouble. Well
that's where you come in. You can get him out, right?
*:&gt; Rebel
This identity will be revealed halfaway the game, so I'll refer to him
as &quot;rebel&quot; during this FAQ in order not to spoil the game.
*:&gt; Sludge Vohaul
Yes.... he's back. How? Well, he's more dangerous than ever, that's
for sure, and his goons are hunting for you.
*:&gt; Professor Lloyd
A scientist who can tell you what is happening in Space Quest XII by
means of a holographic message.
*:&gt; Zondra
A girl you obviously meet in your future and which you were going to
dump and now she's mad at you about it. Little does she now that it's
your future self she's talking about.
*:&gt; Bikers
These bikers have something against you, and if they can they will
kill you.
Well, let's get this show on the road. :)
WLK0000000000
===========================================================================
Space Quest XII - Vohaul's Revenge II
===========================================================================
Well, you are in the future somewhere on the planet of Xenon. The town is a
mess, and everything here is dangerous.
Best is to save right away as death is around every corner.
Very important is the &quot;zombie&quot; who wanders town. You never know where he
can pop up, but if he touches you he'll summon a killer droid that kills
you immediately (once the touch is done, you cannot prevent that anymore).
You'll have to forgive me I cannot cover that &quot;zombie&quot; in the actions you
must take, as he paces around randomly. If you see him, just take a walk
through the city and come back and hopefully it's gone then.
*:&gt; Ruined City - S
= Exit East
*:&gt; Ruined City - SE
= Pick up the rope
= Exit North
*:&gt; Ruined City - E
= Stand behind a pillar
= Use the rope on the floor from here
= Wait until the rabbit comes
= When it stands in your &quot;trap&quot; click with the hand icon on it to catch
it.
= Open your inventory and look at the rabbit to turn it around
= Take the battery from it
**** OPTIONAL ***
= Exit West x2
*:&gt; Ruined City - W
= Examine the tank
= Get the cylinder from it
= Put it back
I don't know what good this was for, but it scores points.
= Exit East x2
*:&gt; Ruined City - E
*** END OPTIONAL PART ***
= Open the grating and you'll automatically go to the area below
*:&gt; Secret room
= Get the jar from the table
= Examine the mat (and you'll press the button below in order to get a
secret message, which is pretty important to understand the situation
you are in now).
= Open the great cylinder to the west and enter it
*:&gt; Sewers - NE
= Exit W x2
*:&gt; Sewers - NW
This works very very frustrating, SAVE BEFORE YOU DO ANYTHING as this
can (and most likely will) go wrong over 13218941 times, as the way
Sierra scripted this is just plain HORRIBILE.
= Go south and some green slime will follow you (if it touches you are
are dead)
= Exit South
*:&gt; Sewers - W
= Stand in a sideway as close to the NS-corridor as you can and when
the slime passes you fill your jar with it.
= Now wait until the slime has disappeared
= Hit the ladder
You will now see a ship land. After the animation you'll be in the ruined
town West section
*:&gt; Ruined Town - W
= Exit East
*:&gt; Ruined Town - C
= Enter the ship and you'll be taken to Vohaul's base.
*:&gt; Vohaul's Base - Shuttle Bay
= Exit West
*:&gt; Vohail's Base - Time Pod Bay
= Just click on the open time pod with the hand icon and the guards
will ignore you.
*:&gt; Time Pod
= In some older versions you may now get the copy protection. I'd love
to put it in this FAQ, however, I cannot yet. Word has reached me
that Sierra has released the copy-protection, however before I put
this in the FAQ I first need to verify this. So you need your own
documentation (which you should have if your copy is legal).
= NOW TAKE A NOTEBOOK AND WRITE DOWN THE CODE YOU SEE ON THE DISPLAY,
IF YOU NEGLECT DOING THIS YOU CANNOT FINISH THE GAME ANY MORE!!!
= Now (as a quick way to get away from Vohaul's guards, I often press
the first keys from the top row from left to right and the first from
the left on the middle row. This will get you in Space Quest III.
Don't leave the pod, or you'll die.
= Just try any kind of combination at random now until you end up in
Space Quest X
= Press the red button on the left, to leave the time pod.
WLK0000000001
===========================================================================
Space Quest X - Latex Babes of Estros (Strange planet)
===========================================================================
You are on a strange planet.
The items you should have on this moment are:
= Battery
= Buckazoids
= Slime
None of these items are needed for the time being though, and by the time
you need them you can still get them, though you can save yourself a lot of
trouble if you got them now.
Well, let's just push the red button on the left and get a view on where we
are.
*:&gt; Exit West
*:&gt; Exit South
*:&gt; = You should see the silhouette of a young girl sneak away. The game
will note you have the feeling you are not alone here.
= Exit North
*:&gt; = Stand in the shadow of the rocks and you'll see the shado of a beast
flying over.
= Exit East
*:&gt; Exit South
Now you'll be snatched by the beast and thrown into the huge nest
*:&gt; Nest
= Wait until a soldier of Vohaul's is being dropped in the nest (don't
worry, he's dead)
= Search him to find a rag of paper
= Unfold this rag and you'll see the part of a time-pod code you need
later.
= Leave the nest
Now you'll be taken by Zondra and her girls. She's not pleased to see you
again (remember you are in the future, meeting these girls is something
that will happen in the future).
Just watch the entire sequence.
*:&gt; Zondra
= Jump in the sub as instructed
*:&gt; Nasty situation
In the end you'll be facing a huge moster.
= Wait until the metal bars keeping you on your spot open up
= Press the button which the girls used before to kill your pants
*:&gt; Zondra's Cave
= Get one of the cylinders
= Shoot the monster with it
This will take you to the next section of the game.
WLK0000000002
===========================================================================
Space Quest X - Latex Babes of Estros (The Great Mall)
===========================================================================
You'll be taken to Galaxy Galleria, the great shopping mall, and Zondra and
the other girls are only interested in one thing.... SALE.... Well, they
leave you alone now and you won't see them again. (Good riddance).
Now one warning. DON'T TRY TO LEAVE THE MALL. One of Vohaul's soldiers will
pop up and kill you if you try. So you are basically a prisoner of this
mall until you finished this part up.
Now the true adventure challenge of SQ4 finally begins ;)
*:&gt; Entrance
= Zondra dropped her ATM Card. Take it (yeah, we're gonna rob her) :P
= Exit East
*:&gt; Outside Software shop
= Try Zondra's ATM card on the money machine, however, as your don't
look like a cute blonde girl the system will reject you (this has to
happen before you can get into the actual puzzle to get this money
anyway).
= Step on the conveyor and stay on it until you reached &quot;And Tall&quot;. A
gentleman's clothing shop
*:&gt; Outside Gentle Man's clothing shop
= Enter
*:&gt; Gentleman's clothing shop
= Talk to the robot and it will get you a new pair of pants
= Pay the robot
= Leave and go to the software store (and enter, I won't say that all
the time) :)
*:&gt; Software shop
= Check out the box to the west
= Grab some (worthless games which are all parodies to existing titles)
games and put them aside until you find the SQ4 hint book.
= Look at the hint book and when in the menu choose &quot;keep&quot;
= Pay for the hint book
= Open the hint book
*:&gt; Hint Book
= Go to page 4
= Click on the dot at the third answer of the question &quot;I'm in the
stupid time pod, hwere else can I go&quot;.
= You get the first three digits of the code to get in a new time
sector, the three on the rag are the last three, write the code down
as this is your ticket to get out of here (once you have a time pod
at your disposal, which will happen eventually).
= You may also want to go to page 7
= Reveal first question, third answer to find a series of numbers.
Write them down, you need them later.
= Now close the hint book and go to Monolith Burger
*:&gt; Monolith Burger
= Speak to the manager twice
= When he offers you a job, accept it
= It's up to you if you play or not of skip it. Whatever you do you
will always be fired and kicked out of restaurant (if you skip the
mini game you will now have 68 buckazoids).
= Go to the entrance room (but don't leave the mall!!!!)
*:&gt; Entrance
= Pick up the cigar (Once you leave the mall to get into the next
section you cannot get the cigar any more, and then you got a
problem).
= Go to the ladies clothing store
*:&gt; Ladies clothing store
= Speak to the robot (if &quot;she&quot; doesn't help you, sty to ATM card again,
and this time it SHOULD work, but I guess it's buggy).
= Now that you are dress like a woman, pay the robot
= Go to the software shop
*:&gt; Software shop
The shop is closed now, but that doesn't matter as we didn't need to
be inside anyway
= Use the ATM card on the machine and choose &quot;Clean House&quot; (there
Zondra! That will teach you to mess with me). :P This scores you 2001
buckazoids
= Go to the Radio Shock (due to a lawsuit, some newer versions of the
game have this company renamed to: Hz so Good. In this FAQ I'll stick
with the original name though).
*:&gt; Radio Shock
Click on te screen below the robot and click the next menu items
= Catalog
= Electronic Gadgets
= Contine - keep clicking that until you reach the item &quot;PocketPal
Connector&quot;
= If you see some plugs click the upper plug in the right collumn
(in the html version on http://faqs.tbbs.nl I included a picture of
the plug you need)
= Top Menu
= Exit
Now go back to the lady's clothes store
*:&gt; Ladies clothing store
= Just go into the back room to get back into your normal clothing
!!HALT!!
Before you continue make sure you have the cigar butt the manager of
Monolith Burger threw at you when he fired you. Beyond this point you
cannot get it any more, and then you are in trouble.
When you have at least that, go to the arcade hall and enter it.
*:&gt; Arcade Hall
= Go to the east part of the hall and a time pod with two of Vohaul's
soldiers will arrive. (Now this goes pretty well timed, if you take
too long, you'll get killed).
= Leave and go into the skate-o-rama. You can enter it through the
passages either at the ladies clothing shop or Radio Shock.
*:&gt; Skate-O-Rama
= Go into the anti-gravity field (and you'll swim)
= Swim up and exit up (Keep moving or you're dead)
*:&gt; = At the roof, try to swim to the second window from the left (if you
are in the west section, where I recommend you to be)
= Vohaul's goons will pop up and shoot you, if you keep moving, they'll
miss and loose control over their swimming
= Quickly go down and go to the Arcade Hall
*:&gt; Arcade Hall
= Hit the time pod
= Enter the code you got from the hint book and the paper rag and
you'll end up in Space Quest I
WLK0000000003
===========================================================================
Space Quest I - The Sarien Encounter
===========================================================================
Well, you'll be in Ulence Flats. The game tries to mimic the place very
well as it looks back in the ORIGINAL SQ1 game (not the VGA remake, though
this remake has the easter egg of the pod showing up) ;)
Well, let's leave the pod, and get into action.
*:&gt; Ulence Flats - Time Pod
= Exit South
*:&gt; Ulence Flats - Droids B Us
= South
*:&gt; Entrance Bar
= Enter
*:&gt; Bar
= Go to the bar and you'll be kicked out by the alien biker gang.
*:&gt; Entrance Bar
= Have your revenge and kick the bikes.
Now you have to be careful as from this moment on the bikers will try
to kill you whenever they can. They will try to do so by driving over
you with their bikes. If a biker is coming you can hear the special
&quot;biker&quot; tune. Then wait until the right moment and use the &quot;walk&quot; icon
to avoid the attack. I cannot cover these attacks in this FAQ as this
can happen pretty random, and if you do not follow this FAQ straightly,
it may get different also.
Now a silly mistake, the bikes oddly change color (at least in the EGA
version) when the bikers mount them. :)
*:&gt; Tiny's used spaceships
= Exit East
*:&gt; Entrance Bar
= Enter the bar
*:&gt; Bar
= Pick up the book of matches lying on the bar
= Exit the bar
*:&gt; Entrance Bar
= Exit North
*:&gt; Time Pod
= If you played exactly the way I did, then you will very likely be
attacked by a biker here. Like I said if that happens, jump aside at
exactly the right moment (use the walk icon for that).
= Enter the time pod
= Next stop Vohaul's base in Space Quest XII. I told you before the
write that code down before you left SQ12, if you did not, you cannot
finish the game any more.
WLK0000000004
===========================================================================
Space Quest XII - Vohaul's Revenge II
===========================================================================
Well before we continue, items you must have at this point are:
= Jar with slime (from sewers SQ12)
= Cigar (from mall SQ10, I don't think you can get this at this point
any more)
= Matchbook (from bar, SQ1)
*:&gt; Time Pod
= Exit the time pod
*:&gt; Time Pod Bay
The guards are gone now.
= Exit East x2
*:&gt; Entrance Tube
= Use the acid on the lock
= Enter the tube
*:&gt; Laser Tube
= Don't just walk on. If you pass any of the rings you'll die.
= Use the match book and the cigar and the smoke will reveal the lasers
= Use terminal
= Now try to guess the right degress to set all lasers perfectly
vertical. (you must always type three digits, however you can use
leading zeros if you want to be lower than 100).
= If you set all lasers correctly (you'll score points if you do), you
can now safely exit North
*:&gt; Robot Maze
= Now wait awhile and a robot will appear from the west. Exit south and
come back, if the robot is leaving the area to the North, you did
this well, if not you'll always end up dead. So best is to save
before you try this.
= Exit West x2 (don't worry about robot warnings, they won't get to
you)
*:&gt; Strange room
= Examine the keypad
= Code: 69 65 84 76 69 (if you mess up you'll die, so type this right)
= Enter the console room that is now revealed
*:&gt; Computer screen
= Drag the robot to the toilet icon (this will remove the robots from
the game)
= Now (yeah, we must do this), drag your brain to the toilet icon.
Now a countdown will start, if the countdown reaches 0 you are dead.
So we must be quick now. Very quick (this countdown will be there for
the rest of the game, but don't worry, you are about to win now anyway)
:)
*:&gt; Strange Room
= Exit East x2
*:&gt; Robot Maze
= Exit North
*:&gt; West (duh!)
*:&gt; Exit south (both stairs will do)
*:&gt; Exit West
*:&gt; = Enter the elevator
= Exit North
*:&gt; Exit East
*:&gt; North
*:&gt; Final Room
= Vohaul will have placed himself in the body of the rebel. Fight him
until he will stand still once more.
= Go down the ladder to get the diskette
= Put the diskette in the disk-drive
Now select the next items from the menu
= Disk Download
= Beam Download
= Disk Upload (make sure the display does not point to Vohaul, or
you'll be dead).
CONGRATULATIONS! YOU COMPLETED SPACE QUEST IV!
#@INC Maps.btf
#@INC Bugs.btf
BCK0000000000
===========================================================================
Inventory Items
===========================================================================
Item:&gt; Buckazoids
= Found: You start the game with 59 buckazoids
= Used: Money
Item:&gt; Rope
= Found: In the ruined city, south-east area
= Used: Catch the rabbit
Item:&gt; Bunny
= Found: Catch it in the ruined city
= Used: Snatch the battery from it
Item:&gt; Battery
= Found: Snatch from the bunny
= Used: Power your terminal
Item:&gt; Nitroclycerine cylinder
= Found: In the tank
= Used: And put it back there
Item:&gt; Jar
= Found: Secret room in Space Quest XII
= Used: Fill with slime
Item:&gt; Jar with acid
= Found: Filled jar in sewers
= Used: Break open a lock
Item:&gt; ATM Card
= Found: Zondra drops it when you arrive in the mall
= Used: Steal all Zondra's money. That will teach her!
Item:&gt; Cigar
= Found: Thrown on the conveyor when the Monolith Burger Manager
fires you. It will end up in the entrance room)
= Used: Reveal the invisible lasers in Vohaul's Fortress
Item:&gt; Space Quest IV Hint book
= Found: Bought in the gamestore in the mall
= Used: Contains part of the code to Space Quest I and the number
code you need to open a door in Space Quest XII
Item:&gt; Pocket Pal(tm) Adaptor Plug
= Found: Bought in Radio Shack
= Used: Needed to power up a terminal. Having this will (once you
are back in your &quot;male&quot; suit) also trigger Vohaul's
soldiers to go to the arcade hall in the mall
Item:&gt; Book of Matches
= Found: On the bar in Space Quest I
= Used: Light the cigar so you can see the invisible lasers in
Vohaul's base
Item:&gt; Diskette
= Found: Final Fight
= Used: Needed in the final fight
BCK0000000001
===========================================================================
Deaths
===========================================================================
DIE:&gt; Caught by the zombie
DIE:&gt; Jumped to the scret room with the Nitro cylinder with you will get
you blown up
DIE:&gt; Consumed by the slime in the sewers
DIE:&gt; If any soldier of Vohaul's sees you, he'll kill you
DIE:&gt; If you leave the time pod in Space Quest III - The Pirates of
Pestulon, you'll melt as the planet is too hot for you and you are no
longer protected by your termoweave underwear.
DIE:&gt; If you don't enter the sub when Zondra orders you to, she'll kill you
DIE:&gt; Messing up when a monster comes in Zondra's torturing plan will get
the monster to eat you.
DIE:&gt; If you try to leave the mall my the escalator one of Vohaul's
soldiers will pop up and shoot you.
DIE:&gt; Killed by the alien biker gang if you don't jump aside at the right
moment
DIE:&gt; Licking the forcefield surrounding Ulence Flats will kill you
DIE:&gt; Fallen down from the bays in Vohaul's base
DIE:&gt; Touched by the lasers in the tube of Vohaul's base
DIE:&gt; Found by one of the robots in Vohaul's base
DIE:&gt; You won't get the death screen, but the game quits instantly when you
drag the &quot;SQ4&quot; icon to the toilet in the supercomputer. Quite logical
since you deleted the game you were playing
DIE:&gt; If the counter runs out after deleting your own brain, you (quite
logically) die.
DIE:&gt; If you upload Vohaul's soul into the rebel's body, you'll be dead
END0000000000
===========================================================================
Copyright
===========================================================================
This FAQ has been written and been copyrighted by Jeroen P. Broks aka
Tricky.
It has been licensed as:
Creative Commons: Attribution-NonCommercial-NoDerivatives 4.0 International
http://creativecommons.org/licenses/by-nc-nd/4.0/
END0000000001
===========================================================================
Contacting me
===========================================================================
First and most of all, DON'T try to e-mail me. E-mail addresses shown in
public are always only shown because some websites require me to and which
are as a result of that overflooded with spam and therefore never dug
through. In other words, your mail will very likely NEVER be seen at all!
Some websites have an internal personal message system. GameFAQs has that
system for example. Problem is I only visit GameFAQs to host my FAQs
because they are the biggest medium for FAQs and when I got nothing to
upload, you'll hardly see me there, so your messages there will also very
likely not reach me at all. When you see this FAQ on sites other than my
own or GameFAQs, it's very likely I don't even know it's hosted there, and
due to the Creative Commons license, hey I don't even have to know :)
So, if you have any questions or remarks regarding my FAQs, please go to my
own FAQ site at: http://faq.tbbs.nl and make your comment or your question
right there. When you post there, I will always know immediately and very
likely I will answer in only a few days, if you are lucky even the same
day.
Oh yeah not to sound arrogant or anything, but I'll give you a glimpse of
some mails/comments/spam I received in the past on my FAQs and those are
the kind of messages that will most likely not get answered. Here I give
you my reply at forehand!
*:&gt; Not to be rude but you know NOTHING about this game?
= Not to be rude, but you write NOTHING I have to know about this game.
= I also need you to know that most games I wrote FAQs on have been
played over and over about 20 times or more, and games I played less,
will very likely get a FAQ update after another 10 or 20
playthroughs. How many FAQ writers can say the same? (No, I'm not
being arrogant. I'm just an idiot for doing that, but I like doing
that) :P
*:&gt; You did not cover even half you should cover
= Then give me the other half
*:&gt; Me gustan tus FAQs
= Yo no comprendo
= In other words only send your mails in English or Dutch. Those are
the only two languages I know good enough to have a conversation in.
*:&gt; Fix your English
= Be glad I write in English. If I spoke my own language you may not be
able to understand me, at all.
*:&gt; Hey idiot, fix your FAQ!
= Hey idiot, fix your manners!
*:&gt; I got the best viagra for sale
= If I would ever need that stuff you will NOT be the one I'd buy it
from!
*:&gt; Your stories about how copyrights work are incorrect
= Obviously unlike you, I've read all proper documentation about that
subject and even spoken with the guys who actually deal with stuff
for a living. I'm not claiming to be an expert but I told you what I
know and also what I needed to know for my other activities outside
of FAQ writing.
= Perhaps this is interesting:
http://www.copyrightservice.co.uk/copyright/p01_uk_copyright_law
(This is the UK version of the document, but copyright is an
internationally set up phenomenon, and the core of the copyright
rules are the same in all countries in which the copyrights are part
of the law).
*:&gt; You SUCK in levelling up (I often hear that about my RPG FAQs)
= You need to cheat your way through a game by grinding?
*:&gt; I simply LOVE your FAQs. Thanks a lot.
= You're welcome. I'm glad they were helpful ;)
-- == END OF DOCUMENT == --
</span></pre>
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