Files
puzzle-design-kb/walkthroughs/kings_quest_3/oocities_walkthrough.html
Bryce 67bf25f8cc Analyze Maniac Mansion: Added Multi-Character Coordination puzzle type; documented pool reactor meltdown (Timed Consequence), arcade code observation (Observation Replay), music room demo chain & envelope steam puzzle (Meta-Puzzle Construction)
Puzzles documented:
- Pool Reactor Meltdown: Two-character timed sequence with narrative urgency
- Meteor Mess Arcade: Observation replay of cutscene high score
- Music Room Demo Tape → Contract: Sequential meta-construction chain for Syd/Razor ending
- Envelope Steam Extraction: Resource transformation puzzle with temporal separation

New puzzle type created: Multi-Character Coordination (exploits party system for actions spanning separated locations)

Files updated: timed-consequence.md, observation-replay.md, meta-puzzle-construction.md, README.md
Walkthroughs collected: syntax2000 walkthrough + wikipedia game overview
2026-03-17 23:55:40 -07:00

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<title>King's Quest III: To Heir is Human - Walkthrough</title>
</head>
<body text="#FFFFFF" bgcolor="#000000" link="#FF0000" vlink="#800000" alink="#800000">
<center>
<h1>
<font face="Verdana"><font color="#804000"><font size=+2>Kings Quest III:
To Heir is Human
<hr WIDTH="100%"></font><font size=+0>Walkthrough</font></font></font></h1></center>
<font face="Verdana"><font color="#FFFFFF"><font size=-1>Note: This walkthrough
gives a complete description of how to finish the game with the maximal
score possible. Still, there are more things do discover in the game than
you will get by following this walkthrough. The most interesting alternate
solutions to problems encountered in the game are therefore presented here
as well. Don't consult this walkthrough immediately when you get stuck
in the game. At least read my <a href="generaltips.html">General Adventure
Gaming Tips</a> first and try out some of the things suggested there. It's
never as rewarding to finish an adventure game if you've had to use a walkthrough
to do it!</font></font></font>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Introduction</font></font></font></h3>
<font face="Verdana"><font color="#FFFFFF"><font size=-1>You begin in the
entrance hall of Manannan's house. Wait a few seconds and he will magically
appear and tell you to perform some chore. You'll better obey him, or there
will be trouble. There are five chores he may ask you of, and here's what
to do for each one of them:</font></font></font>
<ul>
<li>
<font size=-1><font face="Verdana"><font color="#FFFFFF"><i>Clean the kitchen</i>:
Go one screen right and one screen up from the entrance hall. There's a
broom against the wall to the left of the fireplace. Walk up to it and
</font></font><font face="Courier New,Courier"><font color="#FF0000">clean
kitchen</font></font><font face="Verdana"><font color="#FFFFFF">.</font></font></font></li>
<li>
<font size=-1><font face="Verdana"><font color="#FFFFFF"><i>Dust study</i>:
Go one screen up from the entrance hall and at the bottom left of the screen
there is an oak cabinet with a duster on it. Walk up to the cabinet and
</font></font><font face="Courier New,Courier"><font color="#FF0000">dust
study</font></font><font face="Verdana"><font color="#FFFFFF">.</font></font></font></li>
<li>
<font size=-1><font face="Verdana"><font color="#FFFFFF"><i>Empty chamber
pot</i>: Walk up the stairs from the entrance hall and up into Manannan's
bedroom on the second floor. At the bottom left of his bed is his chamber
pot. Walk up to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">empty
chamber pot</font></font><font face="Verdana"><font color="#FFFFFF">.</font></font></font></li>
<li>
<font size=-1><font face="Verdana"><font color="#FFFFFF"><i>Feed chickens</i>:
Walk down from the entrance hall to go outside. To the left of the chicken
coop is a bag of chicken feed. Walk up to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">feed
chickens</font></font><font face="Verdana"><font color="#FFFFFF">.</font></font></font></li>
<li>
<font size=-1><font face="Verdana"><font color="#FFFFFF"><i>Feed Manannan</i>:
Go one screen right and one screen up from the entrance hall. In the kitchen
on the table to the right lies a loaf of bread, some fruit and a mutton
chop. </font></font><font face="Courier New,Courier"><font color="#FF0000">get</font></font><font face="Verdana"><font color="#FFFFFF">
any of them and bring them down to the dining room. Walk up to Mannanan
and </font></font><font face="Courier New,Courier"><font color="#FF0000">give</font></font><font face="Verdana"><font color="#FFFFFF">
any of the food items to him. If you already carry the food items with
you, just bring them to the dining room.</font></font></font></li>
</ul>
<font face="Verdana"><font color="#FFFFFF"><font size=-1>From time to time,
he will tell you to perform one of these tasks later on as well. When this
happens, perform them immediately to avoid getting punished.</font></font></font>
<center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Map of Manannan's
House</font></font></font></h3></center>
<center><img SRC="manannanshousemap.gif" BORDER=0 height=195 width=304></center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Manannan's house</font></font></font></h3>
<font size=-1><font face="Verdana"><font color="#FFFFFF">As long as Manannan
is home you cannot do much. He has forbidden you to enter his study or
bedroom except for when you're performing some chore there, so stay out
of them. Instead, walk to the right into his dining room. There is a tin
cup on the table there. Walk up to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
cup</font></font><font face="Verdana"><font color="#FFFFFF">. Then walk
up to the wall, left of the fireplace. There's a knife and a serving spoon
hanging on a rack there. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
knife</font></font><font face="Verdana"><font color="#FFFFFF"> and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
spoon</font></font><font face="Verdana"><font color="#FFFFFF">. Continue
left to the kitchen shelf. There's a clay bowl on it. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
bowl</font></font><font face="Verdana"><font color="#FFFFFF">. You cannot
do much more than this while Manannan is still at home, so wait until five
minutes has passed. Manannan will magically appear and tell you that he's
decided to take a journey. As he disappears you are free to explore the
house.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">First, walk
upstairs from the entrance hall and enter Manannan's bedroom. At the foot
of Manannan's bed is a mahogany vanity. Walk up to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">open
drawer</font></font><font face="Verdana"><font color="#FFFFFF">. You will
get the hand mirror that was inside. Next, walk over to the closet to the
right. </font></font><font face="Courier New,Courier"><font color="#FF0000">look
closet</font></font><font face="Verdana"><font color="#FFFFFF">. Ah, there
is something on top of it! </font></font><font face="Courier New,Courier"><font color="#FF0000">look
above closet</font></font><font face="Verdana"><font color="#FFFFFF">.
You've found a small brass key. Next, </font></font><font face="Courier New,Courier"><font color="#FF0000">open
closet</font></font><font face="Verdana"><font color="#FFFFFF"> </font></font><font face="Courier New,Courier"><font color="#FF0000">look
behind clothes</font></font><font face="Verdana"><font color="#FFFFFF">
to find an ancient parchment map. </font></font><font face="Courier New,Courier"><font color="#FF0000">close
closet</font></font><font face="Verdana"><font color="#FFFFFF">. Continue
to the dresser against the right wall and </font></font><font face="Courier New,Courier"><font color="#FF0000">open
drawer</font></font><font face="Verdana"><font color="#FFFFFF">. Inside
is a vial of rose petal essence that you eagerly take. If you now examine
your inventory you will find that the things you just got are all marked
with a star in the inventory list. This indicates that Manannan must not
find you carrying these items, for he will kill you instantly if he does.
You must find a good place to find them before he returns home. But there's
no hurry yet. Walk out of the bedroom and continue up the stairs to the
tower. There's not much to do up in the tower, but there's a dead fly on
the floor. Walk up to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
fly</font></font><font face="Verdana"><font color="#FFFFFF">. Actually,
all you need is the fly wings, and that's what you'll get. Walk down the
stairs again and return to the entrance hall. Now, head for Manannan's
study. Walk up to the oak cabinet to the left and </font></font><font face="Courier New,Courier"><font color="#FF0000">unlock
cabinet</font></font><font face="Verdana"><font color="#FFFFFF">. It turns
out that the brass key you got from the bedroom fits perfectly, and inside
you'll find Manannan's magic wand. Now, walk over to the bookshelf to the
right. </font></font><font face="Courier New,Courier"><font color="#FF0000">look
books</font></font><font face="Verdana"><font color="#FFFFFF">. You will
discover a glint of metal behind them. </font></font><font face="Courier New,Courier"><font color="#FF0000">push
book</font></font><font face="Verdana"><font color="#FFFFFF">. A lever
is concealed behind it. </font></font><font face="Courier New,Courier"><font color="#FF0000">pull
lever</font></font><font face="Verdana"><font color="#FFFFFF">. As you
do, a secret trapdoor opens in the floor, revealing a staircase leading
down below the floor. Walk down the stairs. If Manannan's black cat is
sitting here, walk back up and down again until he's gone. If he's there
and you walk past him, you will slip on his tail and fall to your death.
Walk down the stairs and you arrive in Manannan's secret laboratory. This
is where he prepares all of his spells. It would be useful if you could
learn a few of these spells. Among the many strange items in the wizard's
shelves are many useful spell ingredients that will come in handy. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
powdered fish bone</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">get
nightshade juice</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">get
mandrake root powder</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">get
saffron</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">get
toad spittle</font></font><font face="Verdana"><font color="#FFFFFF"> and
finally </font></font><font face="Courier New,Courier"><font color="#FF0000">get
toadstool powder</font></font><font face="Verdana"><font color="#FFFFFF">.
Now it's time for some magic! Walk up to the large book on the oak table
and </font></font><font face="Courier New,Courier"><font color="#FF0000">turn
to page IV</font></font><font face="Verdana"><font color="#FFFFFF">. Next,
do the following: First, </font></font><font face="Courier New,Courier"><font color="#FF0000">put
a pinch of saffron in essence</font></font><font face="Verdana"><font color="#FFFFFF">.
Next, recite the following verse:</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Oh
winged spirits, set me free</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Of
earthly bindings, just like thee.</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>In
this essence, behold the might</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>To
grant the precious gift of flight.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Next, </font></font><font face="Courier New,Courier"><font color="#FF0000">wave
the magic wand</font></font><font face="Verdana"><font color="#FFFFFF">.
Now you have a potion that can turn you into a fly or an eagle if you dip
some fly wings or an eagle feather into it.</font></font></font>
<p><i><font face="Verdana"><font color="#FFFFFF"><font size=-1>(Note: The
page numbers and descriptions of how to prepare the magical spells in this
game are printed in the game manual and serves as a copy protection for
the game. However, as this game is so old and these instructions has been
reprinted in various King's Quest-related literature, they will be reprinted
here as well. This can hardly hurt sales of the game. In fact, as the game
isn't even sold anymore there should be no problem!)</font></font></font></i>
<p><font size=-1><font face="Verdana"><font color="#FFFFFF">More ingredients
are needed to make other spells, so it's time to leave the laboratory.
Return up the stairs, walk over to the bookshelf,
</font></font><font face="Courier New,Courier"><font color="#FF0000">pull
lever</font></font><font face="Verdana"><font color="#FFFFFF"> and </font></font><font face="Courier New,Courier"><font color="#FF0000">push
book</font></font><font face="Verdana"><font color="#FFFFFF">. With everything
put back in its place, your visit downstairs should go unnoticed. But there
is still time for some exploration! Walk out of Manannan's house and head
for the path down. This path can be quite tricky, so save often and watch
your step! Once down you are free to walk around the Llewdor countryside
for a short while. Manannan will not return home before 30 minutes has
passed.</font></font></font>
<center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Map of Llewdor</font></font></font></h3></center>
<center><img SRC="llewdormap.gif" BORDER=0 height=362 width=544></center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Llewdor</font></font></font></h3>
<font size=-1><font face="Verdana"><font color="#FFFFFF">First, walk one
screen to the right and one screen down. You will arrive in a quaint seaside
town with a store and a tavern. The store has many useful things for sale,
but without money you cannot get them. So head for the tavern and </font></font><font face="Courier New,Courier"><font color="#FF0000">open
door</font></font><font face="Verdana"><font color="#FFFFFF">. There should
be two men inside. They are bandits and quite dangerous. Still, they should
know where to find money more than anyone else. But they won't just tell
you even if you ask nicely. It's time for some magic! </font></font><font face="Courier New,Courier"><font color="#FF0000">dip
fly wings into essence</font></font><font face="Verdana"><font color="#FFFFFF">.
You will turn into a fly. Fly over to the bandits and wait for them to
speak. They will tell you something about a secret hideout in an oak tree
and a rope hidden inside it. Fly out of the tavern and continue two screens
to the left. This is the oak tree the bandits were talking about. If you
fly in front of the hole at the base of the tree you will enter it and
see the rope inside. Fly back out of the tree and recite the following
verse to turn back into your human form: </font></font><font face="Courier New,Courier"><font color="#FF0000">Fly,
begone! Myself, return!</font></font><font face="Verdana"><font color="#FFFFFF">
The ground below the tree is full of acorns. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
acorns</font></font><font face="Verdana"><font color="#FFFFFF">. You're
looking for dried ones and they are hard to find. If you're not successful,
walk over to another spot and try again until you find some. Next walk
over to the hole and </font></font><font face="Courier New,Courier"><font color="#FF0000">pull
rope</font></font><font face="Verdana"><font color="#FFFFFF">. A rope ladder
will fall down. Walk up the ladder and up to the shack above. This is the
secret hiding place of the bandits. They won't like you to pay them a visit
though, so </font></font><font face="Courier New,Courier"><font color="#FF0000">look
inside shack</font></font><font face="Verdana"><font color="#FFFFFF"> to
check if someone is at home. If you see somebody walking around inside,
return down the ladder and go up and look again. Repeat this until you
see somebody sleeping inside. Now walk into the shack. On the table lies
a coin purse. Walk over to the table and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
purse</font></font><font face="Verdana"><font color="#FFFFFF">. This purse
contains 8 gold coins. Now quickly walk out of the shack and climb back
down the ladder to the ground.</font></font></font>
<p><font size=-1><i><font face="Verdana"><font color="#FFFFFF">(Note: As
the bandits hang out in these parts of the forest, you should watch out!
If they catch you they will rob you of all your possessions. If they do
this, you can retrieve the stuff by returning to their shack. Walk over
to the bin at the top right corner of the shack, </font></font></i><font face="Courier New,Courier"><font color="#FF0000">open
bin</font></font><i><font face="Verdana"><font color="#FFFFFF">, </font></font></i><font face="Courier New,Courier"><font color="#FF0000">get
all</font></font><i><font face="Verdana"><font color="#FFFFFF"> and do
not forget to get the purse from the table again before you leave. But
you shouldn't have to do this if you stay near to a screen edge and run
away as soon as the bandits appear.)</font></font></i></font>
<p><font size=-1><font face="Verdana"><font color="#FFFFFF">Walk two screens
right, back to the town and up to the door of the store. </font></font><font face="Courier New,Courier"><font color="#FF0000">open
door</font></font><font face="Verdana"><font color="#FFFFFF"> and walk
up to the counter. There are a number of useful items to buy here. </font></font><font face="Courier New,Courier"><font color="#FF0000">buy
a pouch</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">buy
salt</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">buy
fish oil</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">buy
lard</font></font><font face="Verdana"><font color="#FFFFFF">. Then walk
over to the dog on the floor and </font></font><font face="Courier New,Courier"><font color="#FF0000">pet
dog</font></font><font face="Verdana"><font color="#FFFFFF"> to get a wad
of fur from him. Exit the store.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">It should
be about time to return up the mountain. But you don't have to walk all
the way. </font></font><font face="Courier New,Courier"><font color="#FF0000">look
map</font></font><font face="Verdana"><font color="#FFFFFF"> to discover
it's a magic map that has recorded all the places you've visited. There
is an arrow that you can move around to select a part of the map. Make
sure it points on the square with the mountain on it and press </font></font><font face="Courier New,Courier"><font color="#FF0000">F6</font></font><font face="Verdana"><font color="#FFFFFF">
to magically teleport there. You still have to walk up the mountain though.
When you're on the top, enter Manannan's house and walk into his study.
You must now put the magic wand back in the cabinet as it was before you
took it. Walk up to the cabinet and </font></font><font face="Courier New,Courier"><font color="#FF0000">unlock
cabinet</font></font><font face="Verdana"><font color="#FFFFFF"> to put
the wand back inside. Now you have to get rid of all the other things you're
carrying. Walk upstairs and continue one screen to the right. This is your
bedroom, a place Manannan never visits and therefore the best possible
hiding place for everything you carry with you. Walk up to the bed and
</font></font><font face="Courier New,Courier"><font color="#FF0000">hide
all under bed</font></font><font face="Verdana"><font color="#FFFFFF">.
Return down to the entrance hall and wait for Manannan to arrive. He will
tell you that he's hungry, so you'll better feed him. Walk right into the
dining room where Manannan is waiting for his meal and continue into the
kitchen. Walk up to the table to the right. There's some food on it. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
food</font></font><font face="Verdana"><font color="#FFFFFF">. Walk back
to the dining room beside Manannan and </font></font><font face="Courier New,Courier"><font color="#FF0000">give</font></font><font face="Verdana"><font color="#FFFFFF">
any of the food items to him. It doesn't matter if you select the bread,
fruit or mutton. Manannan will leave the table after finishing his meal,
and all you can do is hang around for five minutes. Eventually he will
tell you that he's going to take a nap in his bedroom. By now you may have
figured out that Manannan follows a very strict schedule. He's at home
for five minutes of game time, and then he will either take a journey or
go to sleep for 25 minutes. This is when you are free to explore his house
and the Llewdor countryside.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">It's time
for your second journey! Walk up into your bedroom and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
all from under bed</font></font><font face="Verdana"><font color="#FFFFFF">.
As you now have the magic map you don't have to walk all the way down the
mountain again. Just </font></font><font face="Courier New,Courier"><font color="#FF0000">look
at map</font></font><font face="Verdana"><font color="#FFFFFF">, move the
arrow over to the town and press </font></font><font face="Courier New,Courier"><font color="#FF0000">F6</font></font><font face="Verdana"><font color="#FFFFFF">
to go there directly! From the town, walk one screen down and up to the
left tree. It has some mistletoe growing on it. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
mistletoe</font></font><font face="Verdana"><font color="#FFFFFF">. Walk
back up to the town and another screen up. There is a small stream here.
Walk up to the edge of it and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
mud</font></font><font face="Verdana"><font color="#FFFFFF">. The spoon
you got from the kitchen is now filled with mud from the stream. Walk down
the stream into the ocean one screen to the right and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
ocean water</font></font><font face="Verdana"><font color="#FFFFFF">. The
tin cup you were carrying is now filled with water from the ocean. Now
</font></font><font face="Courier New,Courier"><font color="#FF0000">look
at map</font></font><font face="Verdana"><font color="#FFFFFF"> again and
use it to teleport to the oak tree where the bandits have their hideout.
From here, continue one screen to the left into the desert. When you enter
this screen, instantly turn so you're facing down. This must be done because
soon Medusa will appear, and if you look at her you will turn to stone.
As she approaches you, </font></font><font face="Courier New,Courier"><font color="#FF0000">show
mirror to medusa</font></font><font face="Verdana"><font color="#FFFFFF">.
This must be done when she's close to you but before she is able to touch
you. When she sees her own reflection in the mirror, she turns into stone
herself and is rendered harmless. There's a small cactus growing right
next to the stone to the left. Walk over to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
cactus</font></font><font face="Verdana"><font color="#FFFFFF">. Now walk
two screen up. There's a dried snake skin lying on the ground here. Walk
up to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
snake skin</font></font><font face="Verdana"><font color="#FFFFFF">. Next,
</font></font><font face="Courier New,Courier"><font color="#FF0000">look
at magic map</font></font><font face="Verdana"><font color="#FFFFFF"> and
teleport to the screen below the mountain path screen. From there, walk
one screen down. This is the house of the Three Bears. Depending on chance,
the Three Bears are either at home or away. If you see Mama Bear in the
garden or no bear at all, return one screen up and re-enter. Do the same
if you see the Three Bears returning from a walk through the forest. But
if you see them leaving from a walk, you are safe to stay and enter their
house. Walk up to the door and </font></font><font face="Courier New,Courier"><font color="#FF0000">open
door</font></font><font face="Verdana"><font color="#FFFFFF">. Once inside,
walk over to the kitchen table where three bowls of porridge sits. Walk
over to the smallest one in the middle and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
porridge</font></font><font face="Verdana"><font color="#FFFFFF">. Then
walk upstairs and up to the dresser to the right. </font></font><font face="Courier New,Courier"><font color="#FF0000">open
drawer</font></font><font face="Verdana"><font color="#FFFFFF">. Inside,
there's a silver thimble. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
thimble</font></font><font face="Verdana"><font color="#FFFFFF">. </font></font><font face="Courier New,Courier"><font color="#FF0000">close
drawer</font></font><font face="Verdana"><font color="#FFFFFF"> and walk
back out of the house. Standing in the garden </font></font><font face="Courier New,Courier"><font color="#FF0000">get
dew</font></font><font face="Verdana"><font color="#FFFFFF">. The thimble
is now filled with dew from the flowers in the garden. Now you have nearly
everything you need to prepare all the other spells in Manannan's book.
Walk two screens up to the place where the mountain path begins (and watch
out for the bandits on the way). Wait here for a few seconds until an eagle
appears. If it doesn't, walk one screen to the right and then return. The
eagle can appear in any of these two screens, and even on other places
in Llewdor. Expect a couple of attempts before it appears. When it does,
it sometimes drops a feather while flying by. If it doesn't, keep walking
back and forth between the screens until you're more successful. When the
feather has dropped to the ground, walk over to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
eagle feather</font></font><font face="Verdana"><font color="#FFFFFF">.
Now continue one screen to the right and one screen up from the&nbsp; mountain
path screen. There is a cave entrance here, covered with a huge spider
web. Don't walk over to the web. Instead, </font></font><font face="Courier New,Courier"><font color="#FF0000">dip
eagle feather in essence</font></font><font face="Verdana"><font color="#FFFFFF">.
Now you have turned into an eagle. Fly over to the web, and you will automatically
grab the spider in your claws and fly it to the ocean where it is dropped.
When you have returned to the cave screen you will turn back into your
human form. Enter the cave. Inside is an oracle that tells you of a three-headed
dragon that invaded Daventry years ago and lets you know that you are the
brother of its next victim, Princess Rosella. Now you know your fate: To
travel to Daventry and save your sister! The oracle gives you an amber
stone. There is nothing more to do here, so exit the cave and walk back
one screen down and one screen left to the mountain path (or teleport using
the map if you prefer that). Walk up the path back to the top of the mountain.
At the gate to the chicken coop,
</font></font><font face="Courier New,Courier"><font color="#FF0000">open
gate</font></font><font face="Verdana"><font color="#FFFFFF"> to enter.
Walk over to a chicken and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
chicken</font></font><font face="Verdana"><font color="#FFFFFF">. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
chicken feather</font></font><font face="Verdana"><font color="#FFFFFF">
and then </font></font><font face="Courier New,Courier"><font color="#FF0000">open
gate</font></font><font face="Verdana"><font color="#FFFFFF"> again to
exit the chicken coop. Walk over to the door to the house and </font></font><font face="Courier New,Courier"><font color="#FF0000">open
door</font></font><font face="Verdana"><font color="#FFFFFF">. Now all
you need before going back to the laboratory is one final ingredient. Manannan's
black cat is roaming freely around the house. Find it by walking in and
out of the rooms until you see it. Walk over to the cat and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
cat</font></font><font face="Verdana"><font color="#FFFFFF">. This may
take several attempts as it is quite hard to catch. Once you have it in
your grasp, </font></font><font face="Courier New,Courier"><font color="#FF0000">get
cat hair</font></font><font face="Verdana"><font color="#FFFFFF">. Now
enter Manannan's study. </font></font><font face="Courier New,Courier"><font color="#FF0000">unlock
cabinet</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">push
book</font></font><font face="Verdana"><font color="#FFFFFF"> and </font></font><font face="Courier New,Courier"><font color="#FF0000">pull
lever</font></font><font face="Verdana"><font color="#FFFFFF"> like before
and walk down into the laboratory. Remember to watch out for the cat on
the way! Once down, walk over to the book and </font></font><font face="Courier New,Courier"><font color="#FF0000">turn
to page xxv</font></font><font face="Verdana"><font color="#FFFFFF">. This
is the spell for transforming another into a cat. To prepare it, do the
following: </font></font><font face="Courier New,Courier"><font color="#FF0000">put
the mandrake root powder in a bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the cat hair in a bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
two spoons of fish oil in the bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">stir
the mixture with a spoon</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the dough on the table</font></font><font face="Verdana"><font color="#FFFFFF">
and </font></font><font face="Courier New,Courier"><font color="#FF0000">shape
the dough into a cookie</font></font><font face="Verdana"><font color="#FFFFFF">.
Next, recite this verse:</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Mandrake
root and hair of cat</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Mix
oil of fish and give a pat</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>A
feline from the one who eats</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>This
appetizing magic treat.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Finally, </font></font><font face="Courier New,Courier"><font color="#FF0000">wave
the magic wand</font></font><font face="Verdana"><font color="#FFFFFF">.
Now you have a cookie that turns the one who eats it into a cat. This might
be your key to getting rid of Manannan! But he won't just let himself be
fooled by a cookie with cat hair sticking out of it, so </font></font><font face="Courier New,Courier"><font color="#FF0000">put
cat cookie in porridge</font></font><font face="Verdana"><font color="#FFFFFF">.
With the cookie crumbled up in the porridge, it is impossible to discover.
But time is short and Manannan will soon wake up. Therefore, walk back
upstairs, </font></font><font face="Courier New,Courier"><font color="#FF0000">pull
lever</font></font><font face="Verdana"><font color="#FFFFFF"> and </font></font><font face="Courier New,Courier"><font color="#FF0000">push
book</font></font><font face="Verdana"><font color="#FFFFFF"> like before,
walk over to the cabinet and </font></font><font face="Courier New,Courier"><font color="#FF0000">unlock
cabinet</font></font><font face="Verdana"><font color="#FFFFFF"> to put
the magic wand back in place. Then walk upstairs into your room and </font></font><font face="Courier New,Courier"><font color="#FF0000">hide
all under bed</font></font><font face="Verdana"><font color="#FFFFFF">.
But as you need the porridge, </font></font><font face="Courier New,Courier"><font color="#FF0000">get
porridge from under bed</font></font><font face="Verdana"><font color="#FFFFFF">.
Walk back down to the entrance hall and wait for Mannanan to wake up. Once
again, he's hungry. Walk into the dining room, up to Manannan and </font></font><font face="Courier New,Courier"><font color="#FF0000">give
porridge to manannan</font></font><font face="Verdana"><font color="#FFFFFF">.
Without any suspicion he eats the whole bowl and suddenly turns into a
black cat. Congratulations! Manannan is no more and you are free to walk
wherever you want! Time to prepare the rest of the spells! Go up to your
room and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
all from under bed</font></font><font face="Verdana"><font color="#FFFFFF">.
Then go down to the study, </font></font><font face="Courier New,Courier"><font color="#FF0000">unlock
cabinet</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">push
book</font></font><font face="Verdana"><font color="#FFFFFF"> and </font></font><font face="Courier New,Courier"><font color="#FF0000">pull
lever</font></font><font face="Verdana"><font color="#FFFFFF"> like before
and go down to the book in the laboratory. Once there, </font></font><font face="Courier New,Courier"><font color="#FF0000">turn
to page II</font></font><font face="Verdana"><font color="#FFFFFF">. This
is the spell for understanding the language if creatures. To prepare it,
do the following: </font></font><font face="Courier New,Courier"><font color="#FF0000">put
the small feather in a bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the dog fur in the bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the reptile skin in the bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">add
a spoonful of powdered fish bone</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
a thimbleful of dew in the bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">mix
with hands</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">separate
mixture into two pieces</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
dough pieces into ears</font></font><font face="Verdana"><font color="#FFFFFF">
and recite this verse:</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Feather
of fowl and bone of fish,</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Molded
together in this dish,</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Give
me wisdom to understand</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Creatures
of air, sea and land</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Next, </font></font><font face="Courier New,Courier"><font color="#FF0000">wave
the magic wand</font></font><font face="Verdana"><font color="#FFFFFF">.
For the next spell, teleportation at random, </font></font><font face="Courier New,Courier"><font color="#FF0000">turn
to page vii</font></font><font face="Verdana"><font color="#FFFFFF">. For
this spell, </font></font><font face="Courier New,Courier"><font color="#FF0000">grind
a spoon of salt in a mortar</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">grind
the mistletoe in the mortar</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">rub
the stone in the mixture</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">kiss
the stone</font></font><font face="Verdana"><font color="#FFFFFF"> and
recite this verse:</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>With
this kiss, I thee impart,</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Power
most dear to my heart.</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Take
me now from this place hither,</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>To
another place far thither.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Next, </font></font><font face="Courier New,Courier"><font color="#FF0000">wave
the magic wand</font></font><font face="Verdana"><font color="#FFFFFF">.
The next spell is for causing a deep sleep. </font></font><font face="Courier New,Courier"><font color="#FF0000">turn
to page xiv</font></font><font face="Verdana"><font color="#FFFFFF">. Then
follow these directions: </font></font><font face="Courier New,Courier"><font color="#FF0000">grind
the acorns in a mortar</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the acorn powder in a bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the nightshade juice in the bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">stir
the mixture with a spoon</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">light
a charcoal brazier</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">heat
the mixture on the brazier</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">spread
the mixture on a table</font></font><font face="Verdana"><font color="#FFFFFF">
and recite this verse:</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Acorn
powder ground so fine</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Nightshade
juice, like bitter wine,</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Silently
in darkness you creep</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>To
bring a soporific sleep</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Next, </font></font><font face="Courier New,Courier"><font color="#FF0000">wave
the magic wand</font></font><font face="Verdana"><font color="#FFFFFF">.
Now a spell for brewing a storm. </font></font><font face="Courier New,Courier"><font color="#FF0000">turn
to page lxxxiv</font></font><font face="Verdana"><font color="#FFFFFF">.
Follow these directions: </font></font><font face="Courier New,Courier"><font color="#FF0000">put
a cup of ocean water in a bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">light
a charcoal brazier</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">heat
the bowl on the brazier</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
a spoon of mud in the bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">add
a pinch of toadstool powder</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">blow
into the hot brew</font></font><font face="Verdana"><font color="#FFFFFF">
and recite this verse:</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Elements
from the earth and sea,</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Combine
to set the heavens free.</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>When
I stir this magic brew,</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Great
god Thor, I call on you.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Next, </font></font><font face="Courier New,Courier"><font color="#FF0000">wave
the magic wand</font></font><font face="Verdana"><font color="#FFFFFF">
and </font></font><font face="Courier New,Courier"><font color="#FF0000">pour
the storm brew into the jar</font></font><font face="Verdana"><font color="#FFFFFF">.
Finally you should prepare a spell for becoming invisible. </font></font><font face="Courier New,Courier"><font color="#FF0000">turn
to page clxix</font></font><font face="Verdana"><font color="#FFFFFF">
and follow these directions: </font></font><font face="Courier New,Courier"><font color="#FF0000">cut
the cactus with a knife</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">squeeze
the cactus juice on spoon</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the cactus juice in a bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">put
the lard in the bowl</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">add
two drops of toad spittle</font></font><font face="Verdana"><font color="#FFFFFF">,
</font></font><font face="Courier New,Courier"><font color="#FF0000">stir
the mixture with a spoon</font></font><font face="Verdana"><font color="#FFFFFF">
and recite this verse:</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Cactus
plant and horny toad</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>I
now start down a dangerous road</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Combine
with fire and mist to make</font></font></font>
<br><font face="Courier New,Courier"><font color="#FF0000"><font size=-1>Me
disappear without a trace.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Next, </font></font><font face="Courier New,Courier"><font color="#FF0000">wave
the magic wand</font></font><font face="Verdana"><font color="#FFFFFF">
and </font></font><font face="Courier New,Courier"><font color="#FF0000">put
ointment in the empty lard jar</font></font><font face="Verdana"><font color="#FFFFFF">.</font></font></font>
<br><font size=-1><font face="Verdana"><font color="#FFFFFF">Finally you
are done with the spells and can leave Manannan's house forever. </font></font><font face="Courier New,Courier"><font color="#FF0000">look
at map</font></font><font face="Verdana"><font color="#FFFFFF">. Teleport
to the town again. Walk over to the tavern and </font></font><font face="Courier New,Courier"><font color="#FF0000">open
door</font></font><font face="Verdana"><font color="#FFFFFF">. There are
some sailors here now. </font></font><font face="Courier New,Courier"><font color="#FF0000">talk
to sailors</font></font><font face="Verdana"><font color="#FFFFFF">. They
might offer you a ride if you have enough gold to pay for the trip. </font></font><font face="Courier New,Courier"><font color="#FF0000">give
purse to sailors</font></font><font face="Verdana"><font color="#FFFFFF">.
Fortunately they accept it and allow you to board their ship. Walk out
of the tavern and two screens right. Cross the gangplank onto the ship.
Oops! It turns out to be a pirate ship, and now you're their prisoner!</font></font></font>
<center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Map of Pirate
Ship</font></font></font></h3></center>
<center><img SRC="pirateshipmap.gif" BORDER=0 height=185 width=198></center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>The Pirate Ship</font></font></font></h3>
<font size=-1><font face="Verdana"><font color="#FFFFFF">Your first mission
on the pirate ship is to get out of the hold. Walk one screen to the right
and up to the small crate there. </font></font><font face="Courier New,Courier"><font color="#FF0000">get
crate</font></font><font face="Verdana"><font color="#FFFFFF"> Now carry
the crate back to the left screen and walk with it to the left of the large
crate directly below the rope ladder. Standing directly beside the large
crate, </font></font><font face="Courier New,Courier"><font color="#FF0000">drop
crate</font></font><font face="Verdana"><font color="#FFFFFF">. Now </font></font><font face="Courier New,Courier"><font color="#FF0000">jump
onto crate</font></font><font face="Verdana"><font color="#FFFFFF"> to
get onto the small crate. </font></font><font face="Courier New,Courier"><font color="#FF0000">jump
onto crate</font></font><font face="Verdana"><font color="#FFFFFF"> again
to get onto the larger one. Walk directly under the ladder and </font></font><font face="Courier New,Courier"><font color="#FF0000">jump
up to ladder</font></font><font face="Verdana"><font color="#FFFFFF">.
When on the ladder, climb up and out of the cargo hold. At the next screen
you will see the captain's cabin to the left. If the captain is in it,
walk one screen to the right and return. Repeat this until the captain
is gone. Walk into his cabin and up to the chest at the foot of his bunk.
</font></font><font face="Courier New,Courier"><font color="#FF0000">open
chest</font></font><font face="Verdana"><font color="#FFFFFF">. </font></font><font face="Courier New,Courier"><font color="#FF0000">look
inside chest</font></font><font face="Verdana"><font color="#FFFFFF">.
Inside are all of your possessions that you eagerly take back. Now walk
back one screen to the right. At the base of the lifeboat here is a shovel.
Walk over to it and </font></font><font face="Courier New,Courier"><font color="#FF0000">get
shovel</font></font><font face="Verdana"><font color="#FFFFFF">. If either
some pirates or the captain himself appears as you do these things, quickly
walk away from them. If they catch you, they will throw you back into the
hold and you will have to get your possessions back again in the same way.
If you are captured multiple times you will have to walk the plank and
become shark food. Therefore, avoid getting caught! Once you have the shovel
and the rest of your possessions, climb back down into the hold, where
you are safe. Walk one screen to the right and check out if there are any
mice scurrying to and fro on the floor. If not, return back and re-enter
until there are. Eventually you will hear them talking about a buried treasure.
There is little more to do on the ship now. Just wait patiently until the
ship has sailed all the way over the ocean. You can see its progress on
the magic map. When you hear the lookout shouting "Land Ho!", walk back
to the part of the hold where you started and </font></font><font face="Courier New,Courier"><font color="#FF0000">pour
sleep powder on floor</font></font><font face="Verdana"><font color="#FFFFFF">.
Then recite: </font></font><font face="Courier New,Courier"><font color="#FF0000">Slumber
henceforth!</font></font><font face="Verdana"><font color="#FFFFFF"> The
pirates has now fallen asleep and you are free to escape from the ship.
</font></font><font face="Courier New,Courier"><font color="#FF0000">jump
onto crate</font></font><font face="Verdana"><font color="#FFFFFF">, </font></font><font face="Courier New,Courier"><font color="#FF0000">jump
onto crate</font></font><font face="Verdana"><font color="#FFFFFF"> and
</font></font><font face="Courier New,Courier"><font color="#FF0000">jump
up to ladder</font></font><font face="Verdana"><font color="#FFFFFF"> like
before and climb all the way up to the upper deck, two screens above. Walk
off the ladder to the right and walk to the other ladder and climb down.
Continue off the screen to the right and walk up, off the deck of the ship.
You will fall into the water. Now swim off the screen to the right and
you'll see a beach. Swim towards the beach. A shark is hunting in this
area, so watch out! Swimming off a screen edge and then returning may save
you from it.</font></font></font>
<center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Map of Mountain
Path</font></font></font></h3></center>
<center><img SRC="mountainpathmap.gif" BORDER=0 height=226 width=424></center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Climbing the mountains</font></font></font></h3>
<font size=-1><font face="Verdana"><font color="#FFFFFF">Once you're on
the beach, walk one screen to the right. There's a palm tree here. Walk
over to it and position yourself directly to the right of it. Walk exactly
five paces to the right of the palm tree, just like the mice described
it, and </font></font><font face="Courier New,Courier"><font color="#FF0000">dig</font></font><font face="Verdana"><font color="#FFFFFF">.
If you're at the right spot, you should find a treasure chest and take
it with you. If not, try digging again at a nearby spot until you find
it. Now walk one screen up and one screen to the right. A tricky mountain
path starts here. Follow it back to the screen to the left. A rock blocks
off the path here. Walk up to the rock and you'll automatically start climbing
it. Climb up, right and finally down off the rock and you should be standing
on the upper part of the path. Now walk back to the right screen and continue
up along the path. Follow the path over to the next screen. There is a
small waterfall here. Walk up to the waterfall and climb it. You will arrive
at the snowy summit of the mountain. The Abominable Snowman lives here.
</font></font><font face="Courier New,Courier"><font color="#FF0000">dip
eagle feather in essence</font></font><font face="Verdana"><font color="#FFFFFF">
and fly two screens to the right, passing his cave. On the screen to the
right of the cave screen you will return to your human form. Walk one screen
down. Congratulations, you've managed to pass the Abominable Snowman! But
there are more dangers ahead. At this cave maze, begin by climbing slightly
to the left and then down onto the path below. Walk into the upper left-hand
cave. After a few seconds you will come out of the upper right-hand cave.
Walk to the left edge of the narrow path here and up so you're climbing
the cliff again. Climb left and down, carefully passing the narrow cliff
part to the right of the center cave. Once you're down at the bottom middle
path, walk into the adjacent cave to arrive at the bottom left part of
the screen. Here, climb straight up and then to the right on to the path
at the center cave. Enter it and you'll arrive at the bottom right cave.
Phew! You've passed the cave maze and are free to continue off the screen
to the right. Follow the now descending mountain path for two screens.
You will slip down the final part of the path, arriving in a familiar-looking
place!</font></font></font>
<center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Map of Daventry</font></font></font></h3></center>
<center>
<h3>
<img SRC="daventrymap2.gif" BORDER=0 height=180 width=304></h3></center>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Return to Daventry</font></font></font></h3>
<font size=-1><font face="Verdana"><font color="#FFFFFF">You've made it
to Daventry, but it's not the place it used to be. Walk one screen to the
left and you'll find the old well, filled with rocks. Walk one screen up
and you'll see a run-down shack with a withered gnome sitting on its porch.
</font></font><font face="Courier New,Courier"><font color="#FF0000">talk
to gnome</font></font><font face="Verdana"><font color="#FFFFFF">. He'll
tell you what's happened to Daventry and informs you that your real name
is Prince Alexander. Now you must go and save your sister from that three-headed
dragon! Return one screen down and one to the right, where you arrived
in Daventry. Enter the cave and walk up the ladders that King Graham once
climbed during his quest to find the Three Treasures of Daventry. At the
top of the ladders begins the Land of the Clouds. This is where the dragon
has its dwelling. You can't let him see you, so </font></font><font face="Courier New,Courier"><font color="#FF0000">rub
invisibility ointment on body</font></font><font face="Verdana"><font color="#FFFFFF">.
With the dragon unable to see you, walk one screen to the left. To kill
him, </font></font><font face="Courier New,Courier"><font color="#FF0000">stir
storm brew with finger</font></font><font face="Verdana"><font color="#FFFFFF">
and recite the following verse: </font></font><font face="Courier New,Courier"><font color="#FF0000">Brew
of storms, Churn it up!</font></font><font face="Verdana"><font color="#FFFFFF">
Lightning strikes the terrible dragon and he falls to the ground, dead!
Walk over to the girl tied to the pole and </font></font><font face="Courier New,Courier"><font color="#FF0000">untie
girl</font></font><font face="Verdana"><font color="#FFFFFF">. </font></font><font face="Courier New,Courier"><font color="#FF0000">talk
to girl</font></font><font face="Verdana"><font color="#FFFFFF"> six times
for an interesting and sometimes amusing conversation. With Rosella free,
walk back to the cave entrance and down the stairs. Continue left to the
old well and then up to the gnome's house. Rosella will follow you automatically.
As the gnome runs ahead of you to announce your triumphant return, follow
him one screen up to the castle. Now sit back and enjoy the ending sequence!
Congratulations! You've finished <i>King's Quest III: To Heir is Human</i>!</font></font></font>
<h3>
<font face="Verdana"><font color="#804000"><font size=-1>Alternate solutions</font></font></font></h3>
<font face="Verdana"><font color="#FFFFFF"><font size=-1>You can use the
spells for other things besides the places where you must use them. For
instance, the sleeping spell can be used to put the bandit in the shack
to sleep if you want to. The teleportation spell can be used to escape
from many dangers, such as the bandits, the pirates or the Abominable Snowman.
Escaping the snowman through teleportation is an alternate method to transforming
into an eagle, and gives you just as many points if you succeeed.</font></font></font>
<br><font face="Verdana"><font color="#FFFFFF"><font size=-1>The eagle
feather can be a bit tricky to obtain. If the eagle flies by and drops
one when you're just passing by, take your time to stop and fetch it. You
never know when your next chance will come!</font></font></font>
<br><font face="Verdana"><font color="#FFFFFF"><font size=-1>It is possible
to do everything needed to Kill Manannan during the first time he's away,
but it requires speed and efficiency. You can also take your time and use
more than two journeys to collect everything. Just keep in mind that your
time as a slave boy for Manannan is running short. Soon, he will dispose
of you and find another young boy to raise as a slave.</font></font></font>
<br><font face="Verdana"><font color="#FFFFFF"><font size=-1>You don't
have to leave the pirate ship by swimming ashore. You can also try to teleport
using the teleportation spell. You don't even have to put the pirates to
sleep if you don't want to, but expect a pirate to appear on the beach
if you don't. And of course, digging for the treasure is purely optional.</font></font></font>
<br>
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