Files
puzzle-design-kb/walkthroughs/broken-sword-1/5_bigfish_walkthrough.html
Bryce 11df54bc26 Analyze Loom: Add sensory-exploitation examples (tower stealth via Invisibility, Terror on shepherds), multi-character-coordination single-character substitution variant (Forge entry via Reflection), strengthen observation-replay and pattern-learning documentation with detailed Loom draft systems
Puzzle types documented for Loom:
- Sensory Exploitation: Tower workers' visual perception exploited via Invisibility draft; Shepherds' fear exploited via Terror draft
- Multi-Character Coordination: Forge Entry via Reflection as single-character identity substitution workaround
- Observation Replay (existing): Full draft sequence memorization system with randomized melodic content
- Pattern Learning/Knowledge Transfer (existing): Draft reversal system and mechanical grammar application

Sources: 6 walkthrough files from gamefaqs, strategywiki, the-spoiler.com, walkthroughking
2026-03-18 08:33:02 -07:00

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Broken Sword: Shadow of the Templars - Director&#39;s Cut Walkthrough
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<h1>
Broken Sword: Shadow of the Templars - Director&#39;s Cut
Walkthrough
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Welcome to the
<a
href="http://www.bigfishgames.com/download-games/10765/broken-sword-the-shadow-of-the-templars/index.html"
>Broken Sword: Shadow of the Templars The Directors Cut
</a>
Walkthrough! When Nico Collard is invited to interview
statesman Pierre Carchon, she finds herself drawn into a
terrifying conspiracy! Whether you use this document as a
reference when things get difficult or as a road map to get
you from beginning to end, were pretty sure youll find what
youre looking for here. This document contains a complete
Broken Sword: Shadow of the Templars The Directors Cut game
walkthrough featuring annotated screenshots from actual
gameplay! We hope you find this information useful as you play
your way through the game. Use the walkthrough menu below to
quickly jump to whatever stage of the game you need help with.
Remember to visit the
<a href="http://forums.bigfishgames.com/forums/list.page"
>Big Fish Games Forums</a
>
if you find you need more help. Have fun! This walkthrough was
created by <strong>BrownEyedTigre</strong>, and is protected
under US Copyright laws. Any unauthorized use, including
re-publication in whole or in part, without permission, is
strictly prohibited.
<h2>Walkthrough Menu</h2>
<ul>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#0"
>General Tips</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#1"
>Chapter 1 The Palais Royale</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#2"
>Chapter 2 Quayside</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#3"
>Chapter 3 Paris Café</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#4"
>Chapter 4 Nico</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#5"
>Chapter 5 Clown Chasing</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#6"
>Chapter 6 Ireland</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#7"
>Chapter 7 Marquet</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#8"
>Chapter 8 The Tripod</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#9"
>Chapter 9 Mabia</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#10"
>Chapter 10 Bulls Head Hill</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#11"
>Chapter 11 Villa de Vasconcellos</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#12"
>Chapter 12 Montfaucon Church</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#13"
>Chapter 13 Baphomet</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#14"
>Chapter 14 The Children</a
>
</li>
<li>
<a href="broken-sword-the-shadow-of-the-templars.html#15"
>Chapter 15 Scotland</a
>
</li>
</ul>
<h2><a name="0"></a>General Tips</h2>
<ul>
<li>This is a point and click Adventure Game.</li>
<li>
Click on Options and then on the Audio tab to adjust the
Sound Effects, Music and Speech Volume.
</li>
<li>
Click on Options and the Screen Resolution tab to choose
between Full Screen, Original or Augmented resolutions.
</li>
<li>
Click on the flag below the Credits to choose the language
for the subtitles.
</li>
<li>
A flashing blue circle cursor indicates an area of
interest.
</li>
<li>
There are many hotspots that are not necessary to progress
and not included in the walkthrough, but they provide
humor and background and investigating all of them allows
for a more complete experience.
</li>
<li>
Moving your cursor over the flashing blue circle will
bring up various action icons.
</li>
<li>An eye icon indicates you can examine an item.</li>
<li>
A mouth icon means you can speak to another character.
</li>
<li>
Click on the conversation choices you want to have, it is
always good to exhaust all conversations to get the most
clues.
</li>
<li>
In addition to clicking on the conversation options, you
can click on the inventory items as well during an
interaction with another character to discuss them.
</li>
<li>
If there are more than one action icon on the same item,
you can left click on your mouse to get the primary action
and you can examine with a right click.
</li>
<li>
To walk, just click on the floor where you want to move,
or click on a hotspot and your character will move towards
it.
</li>
<li>
You can left click the mouse to skip through the
dialogues.
</li>
<li>
To exit out of close-ups or end conversations, click on
the blue arrow on the bottom right of the screen.
</li>
<li>
If there is no arrow and you cannot exit, you have not
finished everything you need to do.
</li>
<li>
You cannot skip any puzzles, but none of them are random,
so the solutions are all in the walkthrough.
</li>
<li>
Click on the Briefcase Icon to access your inventory.
</li>
<li>
You can combine inventory items by click-holding one of
the items and dragging it to the item you wish to combine
it with. When both items are highlighted in gold, you can
release the mouse button.
</li>
<li>
To use an inventory item on a hotspot or person click-hold
and drag the item to a hotspot or person and release when
it is highlighted in gold.
</li>
<li>
Click on the Diary Icon on the task bar to access the
Diary.
</li>
<li>
The Diary contains clues and recaps of what you have done,
so it is wise to check frequently.
</li>
<li>
Click on the Question Mark on the task bar to get hints.
</li>
<li>
There are two levels of hints, the first one will be a
subtle hint, and the second one will be a spoiler.
</li>
<li>
Click on the Wrench on the bottom left of the task bar to
save or load a game and adjust the settings.
</li>
<li>
Your cursor will change to a pointing hand if you can head
to another area.
</li>
<li>
Click on the Wrench on the bottom left of the task bar to
exit the game.
</li>
</ul>
<h2><a name="1"></a>Chapter 1 The Palais Royale</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut001.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the right curtain panel (A) to expose the hole in
the glass.
</li>
<li>
Click on the glass door handle to check out the ledge.
</li>
<li>Click on the body of Pierre Carchon.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut002.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Take the HAIR CLIP next to Pierres body.</li>
<li>
You can click on Pierres eyes to open and close them.
</li>
<li>Click on Pierres suit jacket to expose the wound.</li>
<li>Click on the wound.</li>
<li>Take the BOAT TICKET from inside the jacket.</li>
<li>Exit the room.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut003.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the table to get a close-up.</li>
<li>Take the LACE CLOTH.</li>
<li>Click on the hole in the table.</li>
<li>Click-hold and drag the HAIR CLIP on the hole.</li>
<li>Take the SAFE KEY from the compartment.</li>
<li>Take the TUBE OF PAINT from the easel.</li>
<li>
Speak to Imelda in the sitting area to the left of the
easel and exhaust all conversation and you will get the
DRAWING ROOM KEY.
</li>
<li>
Use the DRAWING ROOM KEY on the door at the end of the
hall on the right.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut004.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the desk to get a close-up and take the ELEPHANT.
</li>
<li>Click on the in-tray and blotter desk pad.</li>
<li>
Click on the painting on the wall on the other side of the
room to get a close-up.
</li>
<li>Press the button (B) on the left side of the frame.</li>
<li>Click on the picture again to expose the safe.</li>
<li>Use the SAFE KEY on the key hole.</li>
<li>
Click on the STONE CYLINDER in the safe and pay attention
to the printing that needs to be done.
</li>
<li>
You will automatically get the STONE CYLINDER in
inventory.
</li>
<li>
There are two ways to get the CODE from the stone
cylinder.
</li>
<li>
Option 1; combine the PAINT and the LACE CLOTH in
inventory to get a PAINT COVERED CLOTH, and then combine
the PAINT COVERED CLOTH with the STONE CYLINDER to get a
PAINT COVERED STONE CYLINDER.
</li>
<li>
Option 2; place the PAINT in the in-tray and place the
STONE CYLINDER in the tray to get a PAINT COVERED STONE
CYLINDER.
</li>
<li>
For either option, roll the PAINT COVERED STONE CYLINDER
on the blotting paper on the desk.
</li>
<li>
Take the CODED MESSAGE from the blotter pad and
automatically get the STONE CYLINDER and CODED MESSAGE in
inventory.
</li>
<li>
Leave the room and go to the sitting area on the left side
of the hall and speak to Imelda.
</li>
</ul>
<h2><a name="2"></a>Chapter 2 Quayside</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut005.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Walk to the right and click on the large gate (C)
underneath the stairs.
</li>
<li>Click on the puzzle lock on the left.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut006.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
The object is to slide the latch with the knob over to the
slot on the left by moving the pieces out of the way. See
screenshot for solution.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut007.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
The object is to slide the latch over to the slot on the
right by moving the pieces out of the way. See screenshot
for solution.
</li>
<li>Enter the skiff room behind the fallen gate.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut008.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the hull of the upright skiff to knock it over.
</li>
<li>Take the SHELL CASE from the area the stood on.</li>
<li>
Click on the area to the right of the door on the left.
</li>
<li>
Drag the STONE CYLINDER from inventory into the very
center of the hole. Release it when it turns gold.
</li>
<li>
Following the code on the CODED MESSAGE, rotate the dial
by clicking on the two buttons on the top of the dial.
</li>
<li>
The left button is the S and the right button is D, the
order in which to push is; S, D, S, S, D, S, S or Left,
Right, Left, Left, Right, Left, Left.
</li>
<li>
Before entering the anti-chamber, take the STONE CYLINDER
back from the slot.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut009.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the cross (D) and note the door closes and a
stone panel (E) opens.
</li>
<li>Click on the cross again and the door opens.</li>
<li>
Drag the SHELL CASE to the opened doorway and click on the
cross to lower the door.
</li>
<li>Click on the cross to open the door.</li>
<li>Take the CRUSHED SHELL CASE from the doorway.</li>
<li>
Click on the cross and be sure the door is down; while
Nico is still holding the cross up, open the inventory and
drag the CRUSHED SHELL CASE onto the cross till it
highlights in gold and then release it.
</li>
<li>
Click on the panel (E) to the left of the closed door on
the right.
</li>
<li>
Place the STONE CYLINDER into the hole in the panel. (If
you do not have it in your inventory, go back to the skiff
room and take it from the panel next to the door).
</li>
<li>Remove the CRUSHED SHELL CASE from under the cross.</li>
<li>Click on the stuck door on the left.</li>
<li>
Place the CRUSHED SHELL CASE to the door on the left.
</li>
<li>Head into the secret chamber on the left.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut010.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
You will automatically walk into the center of the
darkened chamber.
</li>
<li>
Head back towards the entrance and click on the generator
to the left of the doorway to turn on the lights.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut011.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Head into the room and walk to the desk on the left.
</li>
<li>
Click on the desktop and click on the pictures of Nico,
the articles and the cup.
</li>
<li>
Open the upper right drawer in the desk (F) and
automatically get a CRYPTIC MESSAGE in inventory.
</li>
<li>
Click on the drawer (F) again and the drawer will fall to
the ground.
</li>
<li>
Click in the space on the desk where the drawer used to be
and take the PHOTO OF CARCHON.
</li>
<li>
Open your inventory and right click on the CRYPTIC
MESSAGE.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut012.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Decode the message by correctly choosing a symbol on the
bottom and matching it with the correct letter of the
alphabet.
</li>
<li>
After clicking on both the letter and symbol, the symbol
in the note will automatically change to the letter.
</li>
<li>
You can change your letter/symbol choices any time. See
screenshot (G) for solution.
</li>
</ul>
<h2><a name="3"></a>Chapter 3 Paris Café</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut013.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Walk towards the workman (H) and Sergeant Moue will
approach you.
</li>
<li>
Speak to Inspector Rosso. It does not matter what answers
you give, choose any response.
</li>
<li>
You will automatically get ROSSOS CALLING CARD in
inventory.
</li>
<li>
Pick up the NEWSPAPER next to the street lamp and check
out the stories and the writing on the paper. You will not
be able to back out of the screen till you have clicked on
everything.
</li>
<li>
Speak to Nico and exhaust all options. Nico will give you
her phone number but it will not appear in your inventory.
</li>
<li>Walk towards the workman.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut014.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Speak to the workman and exhaust all conversation.</li>
<li>Give the NEWSPAPER to the workman.</li>
<li>
Click on the toolbox in the tent after the workman leaves
and automatically take a SEWER KEY.
</li>
<li>Note the location of the phone (I) for later.</li>
<li>
Head to the left to go back to the front of the café and
then go right to the alley.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut015.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the manhole cover.</li>
<li>Use the SEWER KEY on the manhole cover.</li>
<li>
Click on the open manhole to enter in the sewer system.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut016.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Pick up the CLOWN NOSE on the ground and right click on it
in inventory to find out where it came from.
</li>
<li>
Head further into the sewer system and pick up the TISSUE.
</li>
<li>Pick up the CLOTH stuck on the spikes.</li>
<li>
Go up the ladder by the spikes to follow the path of the
clown.
</li>
<li>
Speak to Albert and show him ROSSOs CALLING CARD when he
doubts who you are.
</li>
<li>
Speak to Albert after showing him the card and exhaust all
topic options.
</li>
<li>
Be sure to show Albert the inventory items especially the
CLOTH.
</li>
<li>
Click on the phone on the ground to the left of the tent
and call Nico.
</li>
</ul>
<h2><a name="4"></a>Chapter 4 Nico</h2>
<ul>
<li>
Exit Nicos apartment and speak to the woman at the flower
stand.
</li>
<li>Head to the left and a map opens up.</li>
<li>
Click on the Café de la Chandelle Verte location on the
map.
</li>
<li>
Head left to the Café and speak to the workman boarding up
the front.
</li>
<li>
Exhaust all conversation with the workman till he turns to
primp; then walk into the destroyed café.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut017.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the mirror two times to get a close-up.</li>
<li>
Click on the reflection of a POUCH (J) in the mirror.
</li>
<li>
Back out of the close-up and click on the overturned table
to the right of the mirror.
</li>
<li>Remove the POUCH stuck in the pipes.</li>
<li>Open your inventory and right click on the POUCH.</li>
<li>Right click on the METALLIC ARTIFACT.</li>
<li>Right click on the CODED MESSAGE.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut018.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Decode the message by correctly choosing a symbol on the
bottom and matching it with the correct letter of the
alphabet.
</li>
<li>
After clicking on both the letter and symbol, that symbol
in the note will automatically change to the letter.
</li>
<li>
You can change your letter/symbol choices any time. See
screenshot (K) for solution.
</li>
<li>
Exit the café and go down the street towards the tent two
times and you will arrive at the quayside.
</li>
<li>
Enter the skiff room and head into the anti-chamber.
</li>
<li>
Click on the cross to lift it up and while still holding
it up; open your inventory and drag the CRUSHED SHELL CASE
to the cross.
</li>
<li>
Use the STONE CYLINDER on the hole in the panel on the
right.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut019.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Use the METALLIC ARTIFACT in the round slot (L) next to
the safe on the wall.
</li>
<li>Click on the opened safe to get a close-up.</li>
<li>Take the PHOTOGRAPH FRAGMENTS.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut020.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Arrange the PHOTOGRAPH FRAGMENTS to complete the photo.
</li>
<li>You can click and drag the pieces into place.</li>
<li>
Use the fragment on the upper right that is in the correct
place already to build around. See screenshot (M) for
solution.
</li>
<li>
If you back out before completing the photo, you can find
it on the desk below the safe.
</li>
</ul>
<h2><a name="5"></a>Chapter 5 Clown Chasing</h2>
<ul>
<li>
Speak to the flower merchant in front of Nicos apartment
and exhaust all options.
</li>
<li>
Click on the door to Nicos apartment building to enter.
</li>
<li>Speak to Nico and exhaust all conversation.</li>
<li>
Show the CLOWN NOSE to get Nico and get a new map
location.
</li>
<li>Show the CLOTH to Nico and get a PHOTOGRAPH.</li>
<li>
Click on the blue arrow on the bottom task bar to exit the
apartment.
</li>
<li>Head to the left to get the map.</li>
<li>Click on the La Risee du Monde location on the map.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut021.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Speak to the costumier and exhaust all conversation.
</li>
<li>Show the costumier the TISSUE and the PHOTOGRAPH.</li>
<li>
The costumier will give you a HAND BUZZER when you are
done conversing.
</li>
<li>
Exit the shop and click on the Café de la Chandelle Verte
location on the map .
</li>
<li>
Click on the phone next to the tent and call Todryk the
tailor, and get a new location on the map.
</li>
<li>
Head to the right to access the map and click on Hotel
Ubu.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut022.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Head into the Hotel Ubu and note the thugs hanging out by
the entrance.
</li>
<li>
Enter the hotel and walk left to the reception desk and
speak to the hotel clerk entirely.
</li>
<li>
Click on the PHOTOGRAPH in inventory while still engaged
in conversation with the clerk.
</li>
<li>
Attempt to take the key from the wall (N) behind the
counter.
</li>
<li>
Speak to the man reading the newspaper entirely and show
him the PHOTOGRAPH and exhaust all conversation again.
</li>
<li>
Speak to Lady Piermont at the piano entirely and show her
the PHOTOGRAPH and exhaust all conversations again.
</li>
<li>
Check the guest log (O) on the counter in front of the
hotel clerk.
</li>
<li>
Speak to the hotel clerk again and exhaust all
conversation.
</li>
<li>Speak to Lady Piermont regarding the key.</li>
<li>
Take the ROOM KEY as soon as the hotel clerk exits the
room.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut023.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the green staircase and go upstairs.</li>
<li>Use the ROOM KEY on the first door to the right.</li>
<li>Click on the window to open it.</li>
<li>
Click on the opened window to climb out on the ledge.
</li>
<li>
Move across the ledge to the right and click on Khans
open window to climb in.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut024.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the bed, the wardrobe and the nightstand.</li>
<li>
Attempt to exit the room through the door to the hall and
automatically hide in the wardrobe while Khan changes
clothes.
</li>
<li>
Search the green checked pants on the bed and note the
sewed up compartment on the top right of the pants.
</li>
<li>
Click on the button area of the waistband of the slacks to
turn them over.
</li>
<li>Take the MATCH BOOK out of the left rear pocket.</li>
<li>
Click on the metal silver tab on the top left of the
waistband to rip out the thread.
</li>
<li>
Turn the pants over again by clicking on the middle of the
waistband.
</li>
<li>
Click on the now opened secret compartment on the front of
the pants and automatically take the ID CARD.
</li>
<li>
Head out the door to the hall and go down to the lobby.
</li>
<li>
Click on the hotel clerk to initiate conversation and
click on the ID CARD.
</li>
<li>Speak to Lady Piermont and show her the ID CARD.</li>
<li>
If showing Lady Piermont the ID CARD does not trigger her
to speak to the clerk, go back to the clerk again and then
speak to Lady Piermont again so she makes the clerk give
you the MANUSCRIPT.
</li>
<li>Try and leave out the front door.</li>
<li>
Head back upstairs and enter the first room on the right.
</li>
<li>Head out of the window and onto the ledge.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut025.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Throw the MANUSCRIPT into the alley.</li>
<li>
Enter the room through the window and exit the room.
</li>
<li>Exit the hotel and the thugs pat you down.</li>
<li>
Head into the alley to the left of the hotel entrance.
</li>
<li>Pick up the MANUSCRIPT on the ground.</li>
<li>Speak to Nico and exhaust all conversation.</li>
<li>
Click on the MANUSCRIPT when done conversing with Nico.
</li>
<li>
Click on the MANUSCRIPT again and click on each of the 4
scenes on the manuscript and the center to gather clues.
</li>
<li>
Nico will give you the name of a curator, Lobineau, and
you get a new location on your map.
</li>
<li>
Exit the conversation to leave the apartment and head left
to trigger the map.
</li>
<li>Click on the Musee Crune location on the map.</li>
<li>Enter the museum on the right.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut026.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Examine the tripod in the glass case in the center of the
room.
</li>
<li>Speak to the custodian and exhaust all topics.</li>
<li>
Click on the totem next to the red tapestry on the wall to
see that it is wobbly.
</li>
<li>Click on the sarcophagus to the right of the totem.</li>
<li>
Click on the window mechanism on the left of the window.
</li>
<li>
Exit the museum and exit the area to the left to access
the map.
</li>
<li>
Click on the Rue Jarry location on the map to head back to
Nicos apartment.
</li>
<li>Speak to Nico and exhaust all conversations.</li>
<li>
Leave the apartment and head to the left to access the
map.
</li>
<li>
Click on the large red arrow on the upper right of the map
to access the map of Europe.
</li>
<li>Click on the Lochmarne location on the map.</li>
</ul>
<h2><a name="6"></a>Chapter 6 Ireland</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut027.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Head into the pub and click on the inn owner, Mick Leary,
behind the bar, and exhaust all topics.
</li>
<li>
Speak to Sean Fitzgerald in the yellow jacket and exhaust
all topics.
</li>
<li>
Speak to Patrick Doyle in the light blue shirt on the
barstool.
</li>
<li>
Speak to OBrien in the dark blue shirt at the corner of
the bar.
</li>
<li>
Speak to Ron in the green sweater at the right of the bar.
</li>
<li>
After speaking to Ron, wait for him to sneeze and he will
put down the WIRE and you can take it.
</li>
<li>
Walk to the corner of the bar and take the green TOWEL.
</li>
<li>
Exit the pub and speak to Maguire, the boy outside the
pub.
</li>
<li>
Head back onto the pub and speak to Sean Fitzgerald again
and exhaust all conversation.
</li>
<li>
Head back outside and speak with Maguire after the
accident.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut028.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the switch to the left of the entrance.</li>
<li>
Head inside the bar and speak to Leary behind the bar and
exhaust all conversation.
</li>
<li>
Show Leary the ID CARD from inventory to prove you are an
electrician.
</li>
<li>Click on the dishwasher behind the bar.</li>
<li>
Drag the WIRE from inventory to the plug in the socket
above the dishwasher.
</li>
<li>
Head through the doorway next to the dishwasher and go to
the cellar.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut029.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the hatch lever on the wall.</li>
<li>
Head back upstairs and go outside the pub to the grate on
left of the doorway.
</li>
<li>
Pull the grate open and go back inside to the cellar after
speaking to Kahn.
</li>
<li>Automatically pick up the GEM under the grate.</li>
<li>
Exit the cellar and the pub and head up the path to the
castle on the right of Maguire.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut030.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Speak to the farmer on the hay wagon and exhaust all
conversation.
</li>
<li>
After the farmer leaves, click on the haystack to climb up
to the top.
</li>
<li>Use the SEWER KEY on the crack in the wall.</li>
<li>
Click on the break in the wall above George to climb over
the wall.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut031.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Try and go down the ladder to the excavation site and the
goat rams you.
</li>
<li>
Move the plowshare (P) and the goats rope will become
entangled in the blades.
</li>
<li>Head down the ladder to the excavation site.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut032.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the panel to the left of the sealed doorway.
</li>
<li>
Click on the statue (Q) on the ground to get a close-up.
</li>
<li>Click on the statue again and it will fall over.</li>
<li>
Click on the statue again to stand it upright and note the
impressions left in the ground match the holes on the
panel.
</li>
<li>
Take some PLASTER OF PARIS from the bag on the table.
</li>
<li>
Click on the statue and use the PLASTER OF PARIS on the
impression the statue left in the ground.
</li>
<li>
Exit the excavation site via the ladder, and then go up
the stairs, down the haystack, and to the right to get
back to the pub.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut033.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Head down to the cellar of the pub.</li>
<li>
Turn the tap on and use the TOWEL on the faucet to get a
WET TOWEL.
</li>
<li>Head back to the excavation site.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut034.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the statue to get a close-up.</li>
<li>
Use the WET TOWEL on the PLASTER OF PARIS on the ground.
</li>
<li>Remove the hardened MOLD from the ground.</li>
<li>
Use the MOLD on the panel (R) to the left of the door.
</li>
<li>Enter into the secret chamber.</li>
</ul>
<h2><a name="7"></a>Chapter 7 Marquet</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut035.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the answering machine on the shelves and
automatically be transported to the Palais Royale.
</li>
<li>
Click on the door and the intercom button to the left of
the door under the light and see you cannot get hold of
Imelda.
</li>
<li>
Click on the taped up broken window above the sculpture.
</li>
<li>Click on the sculpture.</li>
<li>Unhook the 2 wires (S) holding the sculpture.</li>
<li>
Push the untethered sculpture so it falls and creates a
ladder to the window.
</li>
<li>Click on the makeshift ladder to climb up.</li>
<li>
Click on the plastic sheeting over the broken window.
</li>
<li>
Use the CRUSHED SHELL on the plastic sheet covering the
window.
</li>
<li>Click on the exposed hole to gain entry.</li>
<li>
Exit the library and head right into the drawing room.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut036.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Speak to Imelda.</li>
<li>Click on Imeldas body to get a close-up.</li>
<li>
Click on the locket around Imeldas neck and take the TINY
KEY.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut037.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the chest at the foot of the bed on the right and
find the bug that was planted.
</li>
<li>Click on the elephant box inside the chest.</li>
<li>
Use the TINY KEY from Imeldas locket on the elephant box
and take out the photo of Imelda.
</li>
<li>Read the letter from Imelda to Nicos father.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut038.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>George leaves the apartment and triggers the map.</li>
<li>Click on Poste de Police location on the map.</li>
<li>
Speak to Moue and exhaust all conversations to get the
hospital added to the map.
</li>
<li>
Leave the police station and click on the hospital
location on the map.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut039.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Speak to Dr. Haganmeyer in the lobby and exhaust all
conversations.
</li>
<li>
Speak to the receptionist. You can say yes or no to her
question, the results are the same.
</li>
<li>
Click on the ID CARD in inventory while speaking to the
receptionist and she will tell you where Marquet is.
</li>
<li>
Click on either the left or right hallway and you will
find yourself by Sam the floor polisher.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut040.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Head to the hallway on the left (T) and speak to Nurse
Grendel.
</li>
<li>
Head back to where Sam is and attempt to open the hall
closet.
</li>
<li>Speak to Sam and exhaust all conversation.</li>
<li>
Pull the plug (U) to Mr. Shiney, the floor polishing
machine.
</li>
<li>
When Sam goes to investigate, open the hall closet and
automatically take the lab coat and put it on.
</li>
<li>
Head back to the front lobby and speak to Dr. Haganmeyer.
Say yes or no to his request, results are the same.
</li>
<li>Speak to Benoir and exhaust all conversation.</li>
<li>Head back to Nurse Grendels ward.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut041.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Speak to Nurse Grendel and get a BLOOD PRESSURE CUFF.
</li>
<li>
Attempt to go to the area to the right by Marquets room.
</li>
<li>
Click on Eric Sopwath in bed 3 and automatically take his
blood pressure.
</li>
<li>
Click on Benoir and then click on the BLOOD PRESSURE CUFF
in inventory to give it to him.
</li>
<li>
Back out of the conversation with Benoir and then click on
him again so that you can ask him to take Erics blood
pressure.
</li>
<li>
While Benoir preoccupies the patient, head to the right
and speak to the guard.
</li>
<li>Enter Marquets room and speak with him.</li>
<li>Speak to Nico and exhaust all conversation.</li>
<li>
Exit the conversation to trigger the map and click on the
Musee Crune location.
</li>
</ul>
<h2><a name="8"></a>Chapter 8 The Tripod</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut042.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Speak to Lobineau by the display case and exhaust all
conversation.
</li>
<li>
While the guard is facing away from the window click on
the window control (V) and open the window.
</li>
<li>
When the guard walks over to close the window, climb into
the sarcophagus (W).
</li>
<li>
Click on the totem after the crooks pause and watch the
cutscene.
</li>
<li>
Speak to Nico entirely and then leave the apartment.
</li>
<li>
You will automatically take the TRIPOD on your way out.
</li>
<li>Head to the Musee Crune and speak to Lobineau.</li>
<li>
Leave the museum and exit to the left to get the map.
</li>
<li>Click on the new location of Montfaucon.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut043.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Note the manhole cover where the clown is juggling.</li>
<li>Speak to the juggler and exhaust all conversation.</li>
<li>Speak to the officer sitting at the cafe.</li>
<li>
Show the CLOWN NOSE in inventory to the policeman while
you are speaking with him.
</li>
<li>
Talk to juggler again but this time click on the CLOWN
NOSE in inventory while speaking with him.
</li>
<li>
When the juggler leaves, you will automatically have a RED
BALL in inventory.
</li>
<li>Use the SEWER KEY on the manhole cover.</li>
<li>Enter the sewer.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut044.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the 3 doorways.</li>
<li>
Examine the one on the right again after examining the
other 2, till George notes that it is weaker than the
others.
</li>
<li>
Use the SEWER KEY on the doorway to the right to break a
hole in it.
</li>
<li>Click on the hole in the door to pull the lever.</li>
<li>
Click on the crane (X) on the barge and the chain unwinds.
</li>
<li>
Click on the chain (Y) on the ground and George will
automatically hook it up to the door and reel it in till
the wall breaks.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut045.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Head into the secret cave.</li>
<li>Try and go down the stairs.</li>
<li>
Click on the hole in the cave wall and listen in on the
meeting.
</li>
<li>Head down the stairs when the meeting is over.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut046.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the stone pedestal in the center of the circle to
get a close-up.
</li>
<li>Place the TRIPOD on the pedestal.</li>
<li>
Place the GEM on the TRIPOD and it will spell out Marib.
</li>
<li>
Speak to Nico and she will take the GEM and the TRIPOD.
</li>
<li>
End the conversation to leave the apartment and get the
map.
</li>
<li>
Click on the red arrow in the upper right to get to the
map of Europe and click on Marib.
</li>
</ul>
<h2><a name="9"></a>Chapter 9 Syria</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut047.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Speak to the merchants and the tourists and exhaust all
conversations.
</li>
<li>Show the RED BALL to Nejo.</li>
<li>
Head to the right past the kebab vendor and go up the
stairs.
</li>
<li>
Note the pattern on the red rug hanging matches the
pattern on the MATCHBOOK.
</li>
<li>
Click on the carpet merchant and then click on the
MATCHBOOK to gain entry to the Club Alamut.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut048.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Speak to Ultar, the taxi driver.</li>
<li>Click on the restroom door to trigger conversation.</li>
<li>Click on the sign on the washroom door.</li>
<li>
Try and speak to the manager behind the bar and Ultar will
speak for him.
</li>
<li>Click on Ultar again and exhaust all conversation.</li>
<li>Show Ultar the PHOTOGRAPH in inventory.</li>
<li>
Leave the Club and head downstairs and click on Arto, the
kebab seller and see that he is using the toilet brush on
the grill.
</li>
<li>
Speak to Nejo, the boy at the merchant stall on the left
of the market square and give him the RED BALL.
</li>
<li>Head to the Kabob stall and speak to Arto.</li>
<li>Art chases you up the stairs.</li>
<li>
Head back to the market and speak with Nejo again and he
will give you the TOILET BRUSH.
</li>
<li>
Head upstairs and walk towards the hanging red rug and the
carpet merchant will let you pass.
</li>
<li>
Give the TOILET BRUSH to the manager and he will give you
the CLUB TOILET KEYS.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut049.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Use the CLUB TOILET KEYS on the bathroom door and enter.
</li>
<li>
Try and flush the toilet and you will get a TOILET CHAIN.
</li>
<li>
Use the CLUB TOILET KEYS on the towel roll dispenser (Z)
and take the TOWEL ROLL.
</li>
<li>Head back to the market square.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut050.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Head back to Nejos stall and pet the cat (A) and get him
to jump on the shelf.
</li>
<li>
While the cat is sitting on the shelf, quickly tap the
bell (B). If you hesitate to hit the bell, you may have to
do this more than once.
</li>
<li>The cat will knock over the STATUETTE.</li>
<li>
Pick up the STATUETTE from the ground and speak to Nejo.
</li>
<li>
Click on the STATUETTE in inventory while speaking to Nejo
and he lets you keep it.
</li>
<li>Exit the conversation and open the inventory.</li>
<li>
Combine the TISSUE with the STATUETTE to make it look like
aged marble.
</li>
<li>
Speak to Pearl and Duane, the two American tourists.
</li>
<li>
Click on the STATUETTE in inventory while speaking to
Pearl and Duane.
</li>
<li>Sell the STATUETTE to Duane for 50 DOLLARS.</li>
<li>Head up to the Club Alamut.</li>
<li>Speak to Ultar and exhaust all conversation.</li>
<li>
Say yes when Ultar asks you if you want to go to Bulls
Head Hill. The 50 DOLLARS will be taken automatically from
inventory.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut051.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Head down to the market square and walk towards Ultar by
the truck.
</li>
<li>
Speak to Ultar and give the TOWEL ROLL to him so can fix
the truck.
</li>
<li>
You will still have half the TOWEL ROLL in your inventory.
</li>
</ul>
<h2><a name="10"></a>Chapter 10 Bulls Head Hill</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut052.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Try and go down the path off the cliff and note there is
no access to the path.
</li>
<li>Click on crevice on side of cliff (C).</li>
<li>Snap a branch off the tree to get a STICK.</li>
<li>
Combine the TOWEL ROLL and the STICK in inventory to get a
TOWEL TIED TO STICK.
</li>
<li>
Place the TOWEL TIED TO STICK in the crevice on the side
of the cliff.
</li>
<li>Climb down the crevice to a ledge.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut053.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the hole in the rock (D) on the side of the cliff
and note that there is a ring in there.
</li>
<li>
Click on the hole again to pull the ring and open the
stone door.
</li>
<li>Enter into the cave.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut054.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the body of Klausner to get a close-up.</li>
<li>
Click on his jacket and take the LENS from the pouch.
</li>
<li>
Click on the drawing (E) on the left of the body and read
the inscription.
</li>
<li>
Left and then right-click on the stone carving (F) to the
right of the body.
</li>
<li>
When you have examined everything, Kahn should appear and
open the door.
</li>
<li>Speak to Kahn and choose any of the responses.</li>
<li>
When Kahn asks you to shake his hand, use the HAND BUZZER.
</li>
<li>Speak to Nico and show her the LENS.</li>
<li>
Leave the apartment and click the red arrow to go to the
Europe map.
</li>
<li>Click on the Villa de Vasconcellos location.</li>
</ul>
<h2>
<a name="11"></a>Chapter 11 The Villa de Vasconcellos
</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut055.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Speak to Lopez the gardener and exhaust all conversation.
</li>
<li>
Choose any answer to his question regarding the lottery.
</li>
<li>Try and enter the Villa and Lopez will stop you.</li>
<li>
Use the BLOOD PRESSURE CUFF on the hose (G) where it
enters the window on the side of the house to cut off the
water to the hose.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut056.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Sneak into the house when Lopez goes to investigate the
hose.
</li>
<li>
Turn to the right (H) past the armor and the dogs will
start barking.
</li>
<li>
Click on the armor to hide behind it and wait for Lopez to
go and quiet the dogs.
</li>
<li>
Head upstairs to the Countesss room when Lopez disappears
to the room with the dogs.
</li>
<li>
Speak to the Countess and exhaust all conversations.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut057.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the lectern (I) and George will discover a
chessboard hidden under the Bible.
</li>
<li>
Click on the chessboard and then speak to the Countess and
exhaust all conversation.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut058.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the chess pieces to flip them over for a second
and check the color patterns on the base (J) of each
piece.
</li>
<li>
Then, click on the black circles on the chessboard to see
the color patterns that are on there.
</li>
<li>
When you have found a matching pattern, click on the chess
piece, move your cursor slightly till you get a hand icon,
and then drag them to the black slot on the board.
</li>
<li>
When the pieces have been placed you will get 3 additional
white pieces to place on the board.
</li>
<li>
In the center vertical column, place the Bishop in the
first square, the Knight in the 3rd square and the King in
the 4th.
</li>
<li>See screenshot for solution.</li>
<li>
You will get the CHALLIS in inventory when complete.
</li>
<li>
Speak to Nico and end conversation to access the map.
</li>
<li>Click on the Montfaucan location.</li>
</ul>
<h2><a name="12"></a>Chapter 12 Montfaucon Church</h2>
<ul>
<li>Speak to the policeman sitting at the café.</li>
<li>Head up the stairs to enter the church.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut059.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Speak to the priest and exhaust all conversation.</li>
<li>
Click on the CHALLIS in inventory while speaking to the
priest.
</li>
<li>Allow the priest to polish the CHALLIS.</li>
<li>
Examine the statue to the right of the priest by left and
right clicking.
</li>
<li>Use the LENS on the scroll (K).</li>
<li>
Click on the scroll after placing the LENS to look through
it.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut060.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Align the three lenses by moving the tabs (L) to complete
the picture. See screenshot for solution.
</li>
<li>Speak to the priest and exhaust all conversation.</li>
<li>You will have the CHALLIS back in inventory.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut061.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Walk to the tomb at the far right by the windows and click
on it.
</li>
<li>
Find the 4 biblical references on the close-up of the tomb
inscription.
</li>
<li>
You must click and drag your cursor to highlight the
verses. See screenshot for solution.
</li>
<li>
Exit the church and go left of the officer by the café to
access the map.
</li>
<li>
Click on the Musee Crune location and enter the Museum.
</li>
<li>
Speak to Lobineau and get a new location on the map.
</li>
<li>
Leave the museum and exit to the left to get the map.
</li>
<li>Click on the Site de Baphomet location.</li>
</ul>
<h2><a name="13"></a>Chapter 13 Baphomet</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut062.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Speak to the painter and exhaust all conversation.</li>
<li>Left and right-click on the paint can (M).</li>
<li>
Enter into the building through the opened gate on the
right.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut063.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Try and enter the washroom (N) on the right.</li>
<li>Speak to the guard and exhaust all conversation.</li>
<li>The guard gives you the SET OF KEYS.</li>
<li>
Use the SET OF KEYS on the washroom door and enter the
room.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut064.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the sink to get a close-up and automatically be
holding the soap.
</li>
<li>
Use the SET OF KEYS on the bar of soap while you are
holding it.
</li>
<li>
Use the PLASTER OF PARIS on the imprint of the KEY in the
soap.
</li>
<li>
Click on the left tap on the sink to wet the PLASTER OF
PARIS in the soap.
</li>
<li>
You will not see George wet the soap; click on the bar of
soap to be sure he states that the bar of soap is now
filled with wet plaster.
</li>
<li>
Click on the hand dryer (O) to dry the plaster and get a
PLASTER KEY in inventory.
</li>
<li>
Attempt to leave but the guard wants his SET OF KEYS.
</li>
<li>
Speak to the guard and click on the SET OF KEYS in
inventory to give them back.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut065.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Head outside and attempt to use the PLASTER KEY on the
bucket of paint hanging to the right of the painter.
</li>
<li>
Head back inside the building and call Nico on the phone
(P) next to the guard and ask her to talk to the painter.
</li>
<li>
Head back to the painter and inform him he has a phone
call.
</li>
<li>
When the painter is out of sight, dip the PLASTER KEY in
the bucket of paint.
</li>
<li>
Head into the building again and left and right click on
the thermostat (Q).
</li>
<li>
Speak with the guard about the thermostat and then ask to
use the washroom again.
</li>
<li>
Walk over to the thermostat and turn the temperature down
and watch the guard put his gloves on.
</li>
<li>Use the SET OF KEYS of the washroom door and enter.</li>
<li>
Drag the PLASTER KEY to the SET OF KEYS in inventory so
that you get the KEY.
</li>
<li>Leave the washroom and speak to the guard.</li>
<li>
Click on the SET OF KEYS in inventory while speaking to
the guard.
</li>
<li>
Call Nico from the phone next to the guard and ask her to
call the guard.
</li>
<li>
While the confrontation continues between the painter and
the guard, head into the building.
</li>
<li>
Use the KEY on the door that the guard was previously
guarding.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut066.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Enter the excavation area and go down the ladder (R).
</li>
<li>Click on the idol (S) underneath the platform.</li>
<li>Click on the distorted image (T) on the floor.</li>
<li>
Place the CHALLIS at the base of the idol to get the
completed image.
</li>
<li>
Speak to Nico and exit the conversation to get the map.
</li>
<li>Click on the red arrow to get the Europe map.</li>
<li>
Click on the Villa de Vasconcellos location on the map.
</li>
</ul>
<h2><a name="14"></a>Chapter 14 The Children</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut067.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Talk to Lopez watering the grass.</li>
<li>
Click on the CHALLIS in inventory while speaking to Lopez.
</li>
<li>
Walk into the entryway of the house and head straight into
the utility room where the hose is plugged into.
</li>
<li>Take the MIRROR (U) off the wall.</li>
<li>Head up the stairs and speak to the Countess.</li>
<li>
You will automatically give the Countess the CHALLIS
during your conversation.
</li>
<li>Exit the villa and head over to the Mausoleum.</li>
<li>
Click on the hotspot just to the right of the palm tree to
access the Mausoleum area.
</li>
<li>
If you click directly on the Mausoleum, George will not
walk there.
</li>
<li>Enter the Mausoleum.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut068.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Take the BIBLE off the lectern.</li>
<li>
Click on the candle (V) hanging from the ceiling in the
center of the room.
</li>
<li>
Use the TISSUE on the pole (W) and George will
automatically light the large candle.
</li>
<li>The flame goes out.</li>
<li>
Click on the open window (X) and George will automatically
close it with the pole.
</li>
<li>
Use the TISSUE on the pole for the second time and George
will automatically light the candle again.
</li>
<li>
The candle burns down quickly and you will get a STONE KEY
automatically from the burned down candle.
</li>
<li>
Exit the Mausoleum and walk to the left to get the hotspot
to head back to the front of the villa.
</li>
<li>
Enter the Villa and go upstairs and speak to the Countess.
</li>
<li>
Click on the BIBLE while speaking to the Countess and get
the clues from the Bible verses.
</li>
<li>
Click on the STONE KEY while speaking to the Countess.
</li>
<li>
Head out to the grounds and speak to Lopez repeatedly
regarding the well.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut069.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Lopez shows you a hazel tree to get a Y-shaped stick;
click on the hotspot (Y), but there is no useable branch.
</li>
<li>
Head to the left of the house next to the utility room
window and click on the hazel tree to get a DIVINING WAND.
</li>
<li>
Speak to Lopez and show him the DIVINING WAND and George
will search the grounds for the well.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut070.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the lion head on the opposite side of the ledge
in the well.
</li>
<li>Click on the lion head again to pull the fang.</li>
<li>Click on the dark wall where the lion head was.</li>
<li>
Use the MIRROR on the lower hotspot (Z) on the lit well
wall.
</li>
<li>
Click on the dark wall again to discover the socket.
</li>
<li>
Use the STONE KEY on the dark wall to place it in the
socket.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut071.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
You have to turn the dial using the arrows on either side
to enter the Roman numerals that you found at the tomb in
the church.
</li>
<li>
The red arrows (A) turn the outer ring with the red
numerals; the gold arrows (B) turn the inner dial with the
gold numerals.
</li>
<li>
The arrows on the left side, turns the ring counter
clockwise, the arrows on the right, turns the rings
clockwise.
</li>
<li>
Click the down arrow button (C) on the bottom right after
each set of numerals.
</li>
<li>
Click on the large button in the center when all 9 of the
numerals have been entered and set.
</li>
<li>
The solution is; X/IV XX/VII /VI LXXX/I / III /I
X/VII X/II XX/V. Before the slash is the outer ring,
the inner ring is after the slash.
</li>
<li>
If you make a mistake, it will reset automatically and you
will need to begin again. See screenshot for solution.
</li>
<li>
Enter the secret passage to the chamber and watch the
cutscene.
</li>
</ul>
<h2><a name="15"></a>Chapter 15 Scotland</h2>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut072.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the door to attempt to leave the train car and it
triggers a cutscene.
</li>
<li>Speak to the man in disguise in the train car.</li>
<li>
Click on the items in inventory while speaking to the man
in disguise.
</li>
<li>Click on the door to leave the train car.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut073.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the train car to the left (D).</li>
<li>Speak to the man with the striped shirt.</li>
<li>
Try and open the middle window but he wont let you.
</li>
<li>
Exit via the bottom of the screen and click on the empty
car to the left (E).
</li>
<li>
Click on the open doorway behind George to exit and then
click on the car to the left and watch the cutscene.
</li>
<li>
Exit the car to the right and then click on the empty car
to the right of the man in the striped shirt that used to
hold Nico and the disguised man.
</li>
<li>
Exit the car and head to the car with the man in the
striped shirt.
</li>
<li>
Speak to the man in the striped shirt and exhaust all
conversation.
</li>
<li>
Click on the middle window 2 times to get on the roof of
the train.
</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut074.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on the front of the train to the right.</li>
<li>
Click on the ladder to enter the train car and watch
cutscene.
</li>
<li>Exhaust all conversation with Khan.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut075.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>Click on Nico to untie her.</li>
<li>
Click on the doorway to the left to exit the train car.
</li>
<li>Enter into the ruins of the church.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut076.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the pile of rubble (F) till George no longer
finds anything.
</li>
<li>
You should have found a PIPE, a GREEN COIN, a COG AND
SPINDLE and a PLASTIC PEN CAP.
</li>
<li>
For a laugh, you can place the PIPE in the mouth of the
gargoyle next to the door on the right, remove it and try
it on the gargoyles nose.
</li>
<li>
Click on the winch to the left of the demon and get the
HANDLE.
</li>
<li>
Click on the winch again to get another COG AND SPINDLE.
</li>
<li>
Click on the gargoyle and place the smaller COG AND
SPINDLE in the eye socket on the left, and the larger of
the two COG AND SPINDLES in the right eye.
</li>
<li>Place the HANDLE in the mouth of the gargoyle.</li>
<li>Enter the newly opened room to the right.</li>
</ul>
<img
src="https://cdn-content.bigfishgames.com/prodstatic/bfgblog/Walkthroughs/Broken-Sword-Shadow-of-the-Templars/broken-sword-shadow-of-the-templars-the-directors-cut077.jpg"
alt="Broken Sword: Shadow of the Templars The Directors Cut "
/>
<ul>
<li>
Click on the entryway to the right (G) and watch the
cutscene.
</li>
<li>
When stopped by Guido, click on the torch (H) on the wall.
</li>
<li>
Congratulations! You have successfully completed Broken
Sword: Shadow of the Templars The Directors Cut!
</li>
</ul>
<p>Created at: 2011-01-13</p>
</div>
</div>
</div>
</div>
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