Fix symbol-code-translation.md: use proper headers, add Index section

- Convert inline bold headers to proper ## headers for Core Mechanic and When to Use
- Add Index table to match template
- Add Symbol Code Translation and other types to skill best practices
This commit is contained in:
2026-03-19 14:00:46 -07:00
parent 1922709700
commit e598a785b4
2 changed files with 15 additions and 21 deletions

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@@ -165,6 +165,10 @@ Every puzzle type page should follow this structure (target: ≤400 lines):
| **Distraction Physics** | Make the environmental chain logical and observable before player tries it; ensure cause-effect is visible |
| **Observation Replay** | Make the observed sequence memorable but not trivially reproducible; add stakes so failure has consequence |
| **Timed Consequence** | Create urgency through narrative stakes, not arbitrary deadlines; ensure player can always see the countdown |
| **Symbol Code Translation** | Provide clear visual feedback on EXAMINATION—symbols must be readable; ensure shapes/colors on artifacts match button interfaces exactly; first instance should be a sandbox with no penalty until pattern discovered |
| **Truth Revelation** | Make the hidden information logically deducible from the reveal action; ensure the item or action used has a natural connection to what's being revealed |
| **Cross-Temporal Causality** | Make cause-effect between time periods obvious once observed; ensure player can always trace back what they changed and why it worked |
| **Multi-Character Coordination** | Give each character a distinct role that's immediately clear; ensure simultaneous actions are achievable without tight real-time requirements |
**Universal Principles:**
- **Information conveyance should match the puzzle's difficulty** — complex puzzles need multiple hints, simple ones need fewer