diff --git a/src/inspiration/spacequest-iv-the-rogerwars.md b/src/inspiration/spacequest-iv-the-rogerwars.md index aadbff8..3b62e48 100644 --- a/src/inspiration/spacequest-iv-the-rogerwars.md +++ b/src/inspiration/spacequest-iv-the-rogerwars.md @@ -55,6 +55,14 @@ Player combines three symbols from gum wrapper (Estros) with three symbols from 20. ENTER COMPLETE SIX-DIGIT CODE using all collected information 21. Travel successfully to Ulence Flats (Space Quest I timeline) +### Screenshots + +| Visual | Description | +|--------|-------------| +| Time pod interface showing partial codes discovered—gum wrapper displays three symbols, hintbook reveals remaining three | Key moment when player has both halves of the code: gum wrapper from Estros soldier corpse (3 symbols) and SQ4 Hintbook menu page 4 (3 symbols), ready to enter complete sequence [GamerWalkthroughs][Tricrokra] | +| Bird's nest with dead soldier corpse | Estros landscape where giant bird deposits Roger; player must wait for Vohaul's soldier to fall from sky before searching body for gum wrapper containing first three time pod digits [Tricrokra] | +| Galaxy Galleria software store bargain bin | SQ4 Hintbook hidden among parody game boxes in discount pile; requires rearranging items to locate, then navigating fake menu pages to extract coded symbols [GamerWalkthroughs] | + [Meta-Puzzle Construction](../puzzles/meta-puzzle-construction.md) — Sequential information gathering where each puzzle stage builds toward final synthesis; physical components from different eras must combine intellectually rather than mechanically merging as inventory items. --- @@ -94,6 +102,14 @@ Roger lights cigar with matches in laser tube area, uses smoke to reveal beam po 15. Continue north to robot maze exit; lasers no longer pose threat after initial setup 16. Return trips can now be made without relighting cigar (beam positions remain fixed) +### Screenshots + +| Visual | Description | +|--------|-------------| +| Laser tube section with invisible beams—Roger holds lit cigar as smoke reveals otherwise unseen deadly obstacles | Critical before/after moment: laser beams invisible to direct sight become visible through cigarette smoke scattering, allowing player to see dangerous red beams rotating in three circular turrets [GamerWalkthroughs][Tricrokra] | +| Terminal control panel showing angle input interface | Keypad where player enters 156-024-108 degrees to rotate laser rings from horizontal (lethal) to vertical (safe passage), leading zero required for sub-100 values [Tricrokra] | +| Cigar item in Roger's inventory pre-lighting | Essential prerequisite item dropped by Monolith Burger manager after firing scene; must be collected before leaving Galaxy Galleria as point-of-no-return triggers upon Xenon return [GamerWalkthroughs] | + [Sensory Exploitation](../puzzles/sensory-exploitation.md) — Physical medium (smoke) makes invisible danger observable, player gains advantage from manipulating environmental perception rather than bypassing through superior stats or direct combat. --- @@ -139,6 +155,14 @@ Roger connects PocketPal to terminal, deletes all security robots via toilet ico 21. CONFIRM TRANSFER: Vohaul's soul removed from victim, original brain restored via disk upload 22. Timer reaches zero without death—sequence complete +### Screenshots + +| Visual | Description | +|--------|-------------| +| Supercomputer interface showing draggable icons—Roger must delete robots first, then brain, creating urgency through invisible countdown | Terminal display after flushing brain icon: explicit "9 seconds remaining" warning activates, triggering race against timer to retrieve diskette and complete soul transfer [Tricrokra][GamerWalkthroughs] | +| Hidden keypad door before code entry | Keypad location in robot maze corridor (west twice from laser tube exit); accepts 69-65-84-76-69 from hintbook page 7, unlocks console room only after player returns with PocketPal configured [Tricrokra] | +| PocketPal connected to terminal wall panel | Combined item state: battery (from bunny trap in Xenon) + connector plug (Radio Shock purchase) enable supercomputer access; missing any component renders final puzzle unwinnable [GamerWalkthroughs] | + [Timed Consequence](../puzzles/timed-consequence.md) — Explicit countdown creates failure state where delay guarantees game over regardless of puzzle knowledge; preparation across eras determines survival capability in final confrontation. ---