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Final Confrontation

Castle - Vizier's Bedroom

Castle - Secret Passage

Castle - Basement / Cells

Castle Infiltration - Two Paths Converge

Realm of the Dead - Talking Gate & Throne

Realm of the Dead - River Styx

Realm of the Dead - Gate

Realm of the Dead - Pathway

Realm of the Dead - Landing Point

Isle of the Mists - Druids

Isle of Sacred Mountain - Winged Ones

Isle of Sacred Mountain - Clifftop & Cave

Isle of Sacred Mountain - Logic Cliffs

Isle of the Beast - Beast's Domain

Isle of the Beast - Return Visit

Minotaur's Lair

Minotaur's Maze - Level 2 (Dark)

Minotaur's Maze - Level 1

Isle of the Beast - Initial Visit

Isle of Wonder - Point / Book Garden

Isle of Wonder - Chessboard Land

Isle of Wonder - Garden

Isle of Wonder - Beach (independent)

Isle of Wonder - Five Senses Gnomes

Isle of the Crown - Village

Isle of the Crown - Castle Entry

Isle of the Crown - Beach

START

START: Wake on Isle of the Crown Beach

A: Move debris on beach

O: Receive Copper Coin

A: Examine debris more closely

O: Receive Royal Insignia Ring

A: Show Royal Ring to guards

Consequence: Meet Vizier, then kicked out

Problem: Need items from Pawn Shop

A: Talk to Pawn Shop broker

O: Receive Mechanical Nightingale

O: Receive Mint

O: Receive Tinderbox

O: Receive Flute

O: Receive Paintbrush

O: Receive Invisible Ink Bottle

Problem: Cannot travel to other islands

A: Trade Royal Ring for Magic Map

O: Receive Magic Map

Problem: Need ferry info and items

A: Talk to Ali the ferryman

O: Receive Rabbit's Foot

Problem: Need Jollo's help for story

A: Talk to Jollo in Bookstore

O: Receive Jollo's trust

A: Show Royal Ring to Jollo

A: Search poetry bookshelf

O: Receive Love Poem

Problem: Five gnomes block path north

A: Give Flower of Stench to Smell gnome

O: Smell gnome satisfied

A: Play Nightingale for Hearing gnome

O: Hearing gnome satisfied

A: Give Mint to Taste gnome

O: Taste gnome satisfied

A: Give Rabbit Foot to Touch gnome

O: Touch gnome satisfied

A: Use Invisible Ink on self

O: Sight gnome satisfied

O: Receive Flower of Stench

A: Read Boring Book to Oyster

O: Receive Pearl

Path through gnomes now open

A: Play Flute for shy flowers

O: Receive Hole-in-the-Wall

A: Pick Iceberg Lettuce from garden

O: Receive Iceberg Lettuce

A: Pick up Rotten Tomato

O: Receive Rotten Tomato

A: Give Rotten Tomato to bump-on-log

O: Receive Swamp Ooze

A: Give Milk to baby's tears plant

O: Receive Baby's Tears

A: Pick up Milk Bottle

O: Receive Milk

A: Pick up Tea Cup

O: Receive Tea Cup

A: Pick up 'Drink Me' Potion

O: Receive 'Drink Me' Potion

A: Talk to Chessboard queens

O: Receive Red Scarf

O: Receive Lump of Coal

A: Trade coal for sulfur egg

A: Pull thread from spider web

O: Receive word 'LOVE' (for Gate riddle)

O: Receive Spider Web Paper

A: Search poetry bookshelf

O: Receive Love Poem

A: Trade Dangling Participle to bookworm

O: Receive Rare Book

O: Receive Dangling Participle

Problem: Boiling pool blocks crossing

A: Use Iceberg Lettuce on pool

Path to north area now open

A: Pick up Brick from garden

O: Receive Brick

A: Pick up Hunter's Lamp

O: Receive Hunter's Lamp

A: Get Dangling Participle from beach

Problem: Navigate maze to find items

A: Solve tile puzzle (use manual)

O: Tile path opens

A: Navigate maze to skeleton room

O: Receive Skull

A: Collect Dead Man's Coins

O: Receive Dead Man's Coins

A: Use Brick to stop falling ceiling

O: Falling ceiling trap stopped

Problem: Cannot see in dark passage

A: Light Tinderbox to see

O: Dark passage illuminated

A: Use Hole-in-the-Wall at correct wall

O: Minotaur tapestry revealed

A: Navigate to find Shield

O: Receive Shield

Problem: Minotaur blocks exit

A: Lure Minotaur with Red Scarf

O: Receive Dagger

O: Receive Sacred Water

O: Receive Oracle Vial

O: Red Scarf acquired from Chessboard

O: Maze navigated, shield found

Problem: Archer statue kills you

A: Use Shield to block arrows

Safe passage through archer gate

Problem: Rose hedge blocks path to Beast

A: Cut hedge with Scythe

Path to Beast's domain opens

O: Receive Scythe

Problem: Need to meet Beast

A: Give White Rose to Beauty

O: Beauty's trust gained

A: Give Beast's Ring to Beauty

O: Receive Beauty's Dress

O: Receive Mirror

O: Receive Beast's Ring

A: Plant White Rose

O: Receive White Rose (second)

Problem: Copy protection puzzles block summit

A: Solve 5 cliff puzzles (manual required)

Path to clifftop opens

A: Pick up Black Feather

O: Receive Black Feather

A: Pick up Flower of Stench

Problem: Dark cave blocks path

A: Light way with Tinderbox

O: Receive Peppermint Leaves

Problem: Fake lady offers poison berry

A: Wait/reject fake lady

O: Survived poison trap

Problem: Need spell components for Night Mare

A: Gather Ember, Hair, Spoiled Egg

O: Charm Creatures spell ready

A: Collect Ember from firepit

O: Receive Ember

A: Get Hair (Beauty's or Cassima's)

O: Receive Hair

A: Get Spoiled Egg

O: Receive Spoiled Egg

A: Cast Charm Creatures of Night spell

O: Nightmare horse mount available

Problem: Druids will burn you without protection

A: Cast Rain Spell (Baby's Tears + Milk + Hunter's Lamp)

O: Rain protection active

A: Wear Beauty's Dress

O: Survive Druid ceremony

A: Pick up Scythe from village

A: Pick up Coal from firepit

O: Receive Coal (from IoM)

O_TRADE_COAL_FOR_EGG

O: Receive Sulfur Egg

Problem: Need to reach Land of the Dead

A: Ride Nightmare horse

Arrive at Land of the Dead

Problem: Zombies block path

A: Navigate past zombies carefully

O: Zombies avoided

A: Talk to Cassima's parents

O: Receive Ticket to Underworld

A: Talk to Ghost Mother

O: Receive Handkerchief

Problem: Need ticket for underworld

A: Give ticket to skeleton gatekeeper

Gate to Styx opens

A: Play bone xylophone

O: Receive Skeleton Key

Problem: Need to pay Charon's ferry

A: Pay Charon with Dead Man's Coins

O: Ferry access granted

Problem: Need Styx Water for paint spell

A: Collect Styx Water with Tea Cup

O: Receive Styx Water

A: Search dead knight

O: Receive Gauntlet

Problem: Gate asks riddle

A: Answer 'LOVE' (from spider web)

Gate opens to Death's domain

Problem: Must make Death cry

A: Show Mirror to Death

Death cries, parents freed

Return to Isle of the Crown Beach

Problem: Cannot enter castle normally

A: Paint door (Feather + Ooze + Styx + Paintbrush)

A: Cast Magic Paint Spell (with Spellbook)

O: Secret door appears

A: Wear Beauty's Dress as disguise

O: Castle access granted

Problem: Guards patrol basement

A: Use Nightingale to distract guards

O: Guards distracted

A: Talk to Ghost Boy

O: Hint about secret armor

Problem: Need Jollo's help for best ending

A: Give lamp replica to Jollo

O: Jollo will help in finale

Problem: Need password to proceed

A: Eavesdrop to learn 'ALI'

A: Spy on Vizier to learn 'ZEBU'

O: Password fragment 'ALI'

O: Password fragment 'ZEBU'

Problem: Cassima needs weapon

A: Give Dagger to Cassima

O: Cassima has dagger

A: Combine 'ALI ZEBU'

Problem: Need to open Vizier's chest

A: Use Skeleton Key on chest

O: Receive Vizier's Letter

Problem: Treasury password required

A: Enter 'ALI ZEBU'

O: Treasury opens

Problem: Genie attacks

A: Use Fake Genie Lamp (from Jollo)

O: Genie controlled - BEST ENDING

A: Give Peppermint Leaves to genie

O: Genie incapacitated - ALT ENDING

Problem: Vizier fights

A: Fight Vizier with Sword + Cassima

END: Victory - KQVI Complete

A: Show Vizier's Letter to Saladin

A: Cassima fights alongside

\ No newline at end of file +

Final Confrontation

Castle - Vizier's Bedroom

Castle - Secret Passage

Castle - Basement / Cells

Castle Infiltration - Two Paths Converge

Realm of the Dead - Talking Gate & Throne

Realm of the Dead - River Styx

Realm of the Dead - Gate

Realm of the Dead - Pathway

Realm of the Dead - Landing Point

Isle of the Mists - Druids

Isle of Sacred Mountain - Winged Ones

Isle of Sacred Mountain - Clifftop & Cave

Isle of Sacred Mountain - Logic Cliffs

Isle of the Beast - Beast's Domain

Isle of the Beast - Return Visit

Minotaur's Lair

Minotaur's Maze - Level 2 (Dark)

Minotaur's Maze - Level 1

Isle of the Beast - Initial Visit

Isle of Wonder - Point / Book Garden

Isle of Wonder - Chessboard Land

Isle of Wonder - Garden

Isle of Wonder - Beach (independent)

Isle of Wonder - Five Senses Gnomes

Isle of the Crown - Village

Isle of the Crown - Castle Entry

Isle of the Crown - Beach

START: Wake on Isle of the Crown Beach

A: Move debris on beach

O: Receive Copper Coin

A: Examine debris more closely

O: Receive Royal Insignia Ring

A: Show Royal Ring to guards

Consequence: Meet Vizier, then kicked out

Problem: Need items from Pawn Shop

A: Talk to Pawn Shop broker

O: Receive Mechanical Nightingale

O: Receive Mint

O: Receive Tinderbox

O: Receive Flute

O: Receive Paintbrush

O: Receive Invisible Ink Bottle

Problem: Cannot travel to other islands

A: Trade Royal Ring for Magic Map

O: Receive Magic Map

Problem: Need ferry info and items

A: Talk to Ali the ferryman

O: Receive Rabbit's Foot

Problem: Need Jollo's help for story

A: Talk to Jollo in Bookstore

O: Receive Jollo's trust

A: Show Royal Ring to Jollo

A: Search poetry bookshelf

O: Receive Love Poem

Problem: Five gnomes block path north

A: Give Flower of Stench to Smell gnome

O: Smell gnome satisfied

A: Play Nightingale for Hearing gnome

O: Hearing gnome satisfied

A: Give Mint to Taste gnome

O: Taste gnome satisfied

A: Give Rabbit Foot to Touch gnome

O: Touch gnome satisfied

A: Use Invisible Ink on self

O: Sight gnome satisfied

Problem: Boiling pool blocks crossing

O: Receive Flower of Stench

A: Read Boring Book to Oyster

O: Receive Pearl

Path through gnomes now open

A: Play Flute for shy flowers

O: Receive Hole-in-the-Wall

A: Pick Iceberg Lettuce from garden

O: Receive Iceberg Lettuce

A: Pick up Rotten Tomato

O: Receive Rotten Tomato

A: Give Rotten Tomato to bump-on-log

O: Receive Swamp Ooze

A: Give Milk to baby's tears plant

O: Receive Baby's Tears

A: Pick up Milk Bottle

O: Receive Milk

A: Pick up Tea Cup

O: Receive Tea Cup

A: Pick up 'Drink Me' Potion

O: Receive 'Drink Me' Potion

A: Talk to Chessboard queens

O: Receive Red Scarf

O: Receive Lump of Coal

A: Trade coal for sulfur egg

A: Pull thread from spider web

O: Receive word 'LOVE' (for Gate riddle)

O: Receive Spider Web Paper

A: Search poetry bookshelf

O: Receive Love Poem

A: Trade Dangling Participle to bookworm

O: Receive Rare Book

O: Receive Dangling Participle

A: Use Iceberg Lettuce on pool

Path to north area now open

A: Pick up Brick from garden

O: Receive Brick

A: Pick up Hunter's Lamp

O: Receive Hunter's Lamp

A: Get Dangling Participle from beach

Problem: Navigate maze to find items

A: Solve tile puzzle (use manual)

O: Tile path opens

A: Navigate maze to skeleton room

O: Receive Skull

A: Collect Dead Man's Coins

O: Receive Dead Man's Coins

A: Use Brick to stop falling ceiling

O: Falling ceiling trap stopped

Problem: Cannot see in dark passage

A: Light Tinderbox to see

O: Dark passage illuminated

A: Use Hole-in-the-Wall at correct wall

O: Minotaur tapestry revealed

A: Navigate to find Shield

O: Receive Shield

Problem: Minotaur blocks exit

A: Lure Minotaur with Red Scarf

O: Receive Dagger

O: Receive Sacred Water

O: Receive Oracle Vial

O: Red Scarf acquired from Chessboard

O: Maze navigated, shield found

Problem: Archer statue kills you

A: Use Shield to block arrows

Safe passage through archer gate

Problem: Rose hedge blocks path to Beast

A: Cut hedge with Scythe

Path to Beast's domain opens

O: Receive Scythe

Problem: Need to meet Beast

A: Give White Rose to Beauty

O: Beauty's trust gained

A: Give Beast's Ring to Beauty

O: Receive Beauty's Dress

O: Receive Mirror

O: Receive Beast's Ring

A: Plant White Rose

O: Receive White Rose (second)

Problem: Copy protection puzzles block summit

A: Solve 5 cliff puzzles (manual required)

Path to clifftop opens

A: Pick up Black Feather

O: Receive Black Feather

A: Pick up Flower of Stench

Problem: Dark cave blocks path

A: Light way with Tinderbox

O: Receive Peppermint Leaves

Problem: Fake lady offers poison berry

A: Wait/reject fake lady

O: Survived poison trap

Problem: Need spell components for Night Mare

A: Gather Ember, Hair, Spoiled Egg

O: Charm Creatures spell ready

A: Collect Ember from firepit

O: Receive Ember

A: Get Hair (Beauty's or Cassima's)

O: Receive Hair

A: Get Spoiled Egg

O: Receive Spoiled Egg

A: Cast Charm Creatures of Night spell

O: Nightmare horse mount available

Problem: Druids will burn you without protection

A: Cast Rain Spell (Baby's Tears + Milk + Hunter's Lamp)

O: Rain protection active

A: Wear Beauty's Dress

O: Survive Druid ceremony

A: Pick up Scythe from village

A: Pick up Coal from firepit

O: Receive Coal (from IoM)

O: Receive Sulfur Egg

Problem: Need to reach Land of the Dead

A: Ride Nightmare horse

Arrive at Land of the Dead

Problem: Zombies block path

A: Navigate past zombies carefully

O: Zombies avoided

A: Talk to Cassima's parents

O: Receive Ticket to Underworld

A: Talk to Ghost Mother

O: Receive Handkerchief

Problem: Need ticket for underworld

A: Give ticket to skeleton gatekeeper

Gate to Styx opens

A: Play bone xylophone

O: Receive Skeleton Key

Problem: Need to pay Charon's ferry

A: Pay Charon with Dead Man's Coins

O: Ferry access granted

Problem: Need Styx Water for paint spell

A: Collect Styx Water with Tea Cup

O: Receive Styx Water

A: Search dead knight

O: Receive Gauntlet

Problem: Gate asks riddle

A: Answer 'LOVE' (from spider web)

Gate opens to Death's domain

Problem: Must make Death cry

A: Show Mirror to Death

Death cries, parents freed

Return to Isle of the Crown Beach

Problem: Cannot enter castle normally

A: Paint door (Feather + Ooze + Styx + Paintbrush)

A: Cast Magic Paint Spell (with Spellbook)

O: Secret door appears

A: Wear Beauty's Dress as disguise

O: Castle access granted

Problem: Guards patrol basement

A: Use Nightingale to distract guards

O: Guards distracted

A: Talk to Ghost Boy

O: Hint about secret armor

Problem: Need Jollo's help for best ending

A: Give lamp replica to Jollo

O: Jollo will help in finale

Problem: Need password to proceed

A: Eavesdrop to learn 'ALI'

A: Spy on Vizier to learn 'ZEBU'

O: Password fragment 'ALI'

O: Password fragment 'ZEBU'

Problem: Cassima needs weapon

A: Give Dagger to Cassima

O: Cassima has dagger

A: Combine 'ALI ZEBU'

Problem: Need to open Vizier's chest

A: Use Skeleton Key on chest

O: Receive Vizier's Letter

Problem: Treasury password required

A: Enter 'ALI ZEBU'

O: Treasury opens

Problem: Genie attacks

A: Use Fake Genie Lamp (from Jollo)

O: Genie controlled - BEST ENDING

A: Give Peppermint Leaves to genie

O: Genie incapacitated - ALT ENDING

Problem: Vizier fights

A: Fight Vizier with Sword + Cassima

END: Victory - KQVI Complete

A: Show Vizier's Letter to Saladin

A: Cassima fights alongside

\ No newline at end of file