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src/documentation-structure.md
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# Documentation Structure
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Each puzzle type document contains:
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- **Information Architecture**: How information is conveyed to the player
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- **Player Action Pattern**: What the player does with that information
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- **Core Mechanic**: The underlying puzzle logic
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- **Variations**: Different ways this type can manifest
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- **Adventure Game Implementation**: How limited actions (LOOK, TALK, USE, WALK) map to the puzzle
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- **Example Structure**: Generic template showing how the puzzle works
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- **Game Examples**: Concrete instances from walkthroughs
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- **Related Types**: Cross-references to similar puzzle mechanics
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## Template Format
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```markdown
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# [Type Name]
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**Information Architecture**: How player discovers puzzle structure.
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**Player Action Pattern**:
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1. Step one
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2. Step two
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3. Solution
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**Core Mechanic**: Single sentence explaining underlying logic.
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**Variations**: Brief list of possible manifestations
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---
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## Game Examples
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### [Game]: [Puzzle Name]
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**Setup**: Brief context description.
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**Solution Chain**:
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1-5. Actions with discoveries...
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**Why It's This Type**: Explicit connection to core mechanic above.
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---
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## Related Types
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| Type | Similarity | Distinction |
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```
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