Analyze Maniac Mansion: Added Multi-Character Coordination puzzle type; documented pool reactor meltdown (Timed Consequence), arcade code observation (Observation Replay), music room demo chain & envelope steam puzzle (Meta-Puzzle Construction)
Puzzles documented: - Pool Reactor Meltdown: Two-character timed sequence with narrative urgency - Meteor Mess Arcade: Observation replay of cutscene high score - Music Room Demo Tape → Contract: Sequential meta-construction chain for Syd/Razor ending - Envelope Steam Extraction: Resource transformation puzzle with temporal separation New puzzle type created: Multi-Character Coordination (exploits party system for actions spanning separated locations) Files updated: timed-consequence.md, observation-replay.md, meta-puzzle-construction.md, README.md Walkthroughs collected: syntax2000 walkthrough + wikipedia game overview
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walkthroughs/kings_quest_3/the_spoiler_duncan.txt
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<title>King's Quest 3: The Heir is Human walkthrough - solution</title><meta name="viewport" content="initial-scale=1,width=device-width,user-scalable=yes,minimum-scale=0.5">
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<pre>
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King's Quest III FAQ/Walkthrough
|
||||
by Andrew Schultz
|
||||
<a href="/cdn-cgi/l/email-protection" class="__cf_email__" data-cfemail="50233338253c242a311035312224383c393e3b7e3e3524">[email protected]</a>
|
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version 1.0.0
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||||
ITEMS
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A star after the item indicates that Manannan will kill you if he finds
|
||||
it on you. But you can put every item except the wand in your room.
|
||||
|
||||
1. Chicken Feather*
|
||||
-Outside the house, in the chicken coop
|
||||
2. Cat Hair*
|
||||
-take the cat, then take the hair
|
||||
3. Dog Hair*
|
||||
-take it off the dog at the general store
|
||||
4. Snakeskin*
|
||||
-in the northwest desert
|
||||
5. Fish Bone Powder*
|
||||
-in the wizard's laboratory
|
||||
6. Thimble*
|
||||
-Upstairs at the three bears'
|
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7. Thimble & Dew*
|
||||
-In the three bears' garden, once you have the thimble
|
||||
8. Dough in Ears
|
||||
-successfully cast the "listen to animals" spell
|
||||
9. Eagle Feather*
|
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-eagle drops it at base of path to house
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10. Fly Wings*
|
||||
-in the observatory
|
||||
11. Saffron*
|
||||
-in the wizard's laboratory
|
||||
12. Rose Essence*
|
||||
-in the wizard's bedroom
|
||||
13. Salt*
|
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-buy it at the general store
|
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14. Amber Stone*
|
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-in the spider's cave
|
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15. Mistletoe*
|
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-tree east of three bears'
|
||||
16. Magic Stone*
|
||||
-successfully create teleport spell
|
||||
17. Nightshade Juice*
|
||||
-in the wizard's laboratory
|
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18. Three Acorns*
|
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-under the bandits' tree
|
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19. Empty Pouch*
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-???
|
||||
20. Sleep Powder*
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-create the sleep spell successfully
|
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21. Mandrake Root*
|
||||
-in the wizard's laboratory
|
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22. Fish Oil*
|
||||
-buy it at the general store
|
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23. Cat Cookie*
|
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-make the cat transformation spell successfully
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24. Porridge
|
||||
-in the three bears' kitchen
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25. Poisoned Porridge
|
||||
-put cookie in porridge
|
||||
26. Cup & Ocean Water*
|
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-go to the ocean and fill the cup
|
||||
27. Spoonful of Mud*
|
||||
-west of spider cave
|
||||
28. Toadstool Powder*
|
||||
-in the wizard's laboratory
|
||||
29. Empty Jar*
|
||||
-???
|
||||
30. Storm Brew*
|
||||
-create the storm spell successfully
|
||||
31. Toad Spittle*
|
||||
-in the wizard's laboratory
|
||||
32. Lard*
|
||||
-buy it at the general store
|
||||
33. Knife
|
||||
-in the kitchen
|
||||
34. Cactus*
|
||||
-in the desert west of the tree
|
||||
35. Empty Lard Jar*
|
||||
-remove lard for a spell
|
||||
36. Invisibility Ointment*
|
||||
-create the invisibility spell successfully(formerly lard jar)
|
||||
37. Magic Wand*
|
||||
-in the wizard's study, in a cupboard
|
||||
38. Brass Key*
|
||||
-in the wizard's bedroom
|
||||
39. Magic Rose Essence*
|
||||
-create the flying spell successfully
|
||||
40. Bowl
|
||||
-in the kitchen
|
||||
41. Spoon
|
||||
-in the kitchen
|
||||
42. Empty Cup
|
||||
-in the kitchen
|
||||
43. Mirror*
|
||||
-in the wizard's bedroom
|
||||
44. Empty Purse*
|
||||
-give the bandits cash for "safe transport"
|
||||
45. Purse & Gold Coins*
|
||||
-in the bandits' treehouse
|
||||
46. Bread
|
||||
-in the kitchen
|
||||
47. Fruit
|
||||
-in the kitchen
|
||||
48. Mutton
|
||||
-in the kitchen
|
||||
49. Shovel
|
||||
-up and to the right of the hold
|
||||
50. Treasure Chest
|
||||
-dig for it on the sand
|
||||
51. Magic Map*
|
||||
-in the wizard's bedroom
|
||||
|
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WALKTHROUGH
|
||||
|
||||
This may contain extreme spoilers. Commands IN CAPS are what you should
|
||||
type. I haven't given all directions but they shouldn't be too hard to
|
||||
figure out.
|
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|
||||
Manannan should give you a task to do. It will be one of the following:
|
||||
--feed the chickens: go north of the chicken coop outside and type
|
||||
"feed the chickens."
|
||||
--clean the study: go north from the main hallway to the study
|
||||
cabinet(west corner) and "clean study" with the feather duster.
|
||||
--clean the kitchen: go to the broom on the north wall and type "clean
|
||||
the kitchen."
|
||||
--clean the chamber pot: go to Manannan's bedroom and type "empty
|
||||
chamber pot."
|
||||
|
||||
Do this first(or die after five minutes game time,) and you'll have time
|
||||
for the rest of the basic things pretty easily. You'll want to go to
|
||||
the dining room and TAKE CUP and then TAKE BOWL(west wall), go to the
|
||||
north wall, TAKE KNIFE, TAKE SPOON, and TAKE FOOD by the table. You'll
|
||||
probably have to wait until Manannan leaves(after five minutes) and make
|
||||
a beeline to his room from there. You can get a head start, but it's a
|
||||
bit of a gamble. Sometimes he follows you very closely and will catch
|
||||
you as you remove stuff. From five to thirty minutes, he will be out of
|
||||
commission, and you may do as you please. But for one-sixth of the
|
||||
time, steer clear of him. He will ALWAYS check on you a)25 minutes
|
||||
after he leaves and b)5 minutes after he has come back.
|
||||
|
||||
Now, it is possible to get all the items you need and kill Manannan
|
||||
after the first thirty-minute cycle, but you may need more than one. In
|
||||
order that he does not catch you with magic items you must 1)PULL THE
|
||||
LEVER so the passage to his laboratory is hidden and 2)PUSH THE BOOK so
|
||||
that he doesn't know you've found the trigger. You must also OPEN
|
||||
CABINET and return the wand. The final thing to do is to go to your
|
||||
room(S,U,E from the study) and DROP ALL. Manannan will not know what
|
||||
magical items you possess now.
|
||||
|
||||
Many items are randomly available in King's Quest III. One of them is
|
||||
the cat's hair. When you are around the cat try to TAKE CAT. Use F3 if
|
||||
it does not work the first time and just chase him around. Eventually
|
||||
you'll get him. TAKE HAIR.
|
||||
|
||||
In Manannan's room, you will find the mirror in the left drawer(OPEN
|
||||
DRAWER), the essence in the right drawer(OPEN DRAWER but stand back a
|
||||
bit), the key above the closet(LOOK ON TOP OF CLOSET) and the
|
||||
map(SEARCH CLOSET). Go up to the observatory(S,NE) and GET FLY. From
|
||||
there SW, W, D, S, OPEN DOOR at chicken coop, GET CHICKEN and GET
|
||||
FEATHER.
|
||||
|
||||
The mountain path is not too tricky to navigate. After you have gotten
|
||||
behind the big rock, do not go west but rather all the way south and
|
||||
then east. Save frequently. Now once you get to the next screen, go
|
||||
back to the previous screen. LOOK MAP. Hit F6 and you will be
|
||||
teleported to the base of the cliff. Neat, huh? The map will become
|
||||
more useful as you visit more places.
|
||||
|
||||
There are some multi-solution items to get rid of first. An eagle
|
||||
randomly flies by and drops a feather. At the base of the mountain or
|
||||
to the east are good places to wait, but you may want to save your game
|
||||
and restore if you're not lucky after two minutes. The place east also
|
||||
contains some mud banks where you can GET MUD with the spoon(you can get
|
||||
the mud anywhere with banks but this is easiest.) Go north, GET
|
||||
MISTLETOE, then west. OPEN DOOR to see if the Bears are in. If not,
|
||||
walk in until you see porridge on the table, then TAKE PORRIDGE, go
|
||||
upstairs, OPEN DRAWER, GET THIMBLE, exit the house, and GET DEW in the
|
||||
garden. Go north, west, GET ACORNS(this will probably require a few
|
||||
tries) and now you can "cheat" a bit. GRAB HOLE and a rope ladder will
|
||||
come down. Climb the rope and save while you do(it's easy to fall),
|
||||
enter the treehouse at the top, and when the bandit is sleeping GET
|
||||
PURSE and get out of there. Climb back down. Go west. Now go south
|
||||
and type USE MIRROR but don't use it until Medusa is close(walk
|
||||
continually south. When she is in view hit the south key and when she's
|
||||
close hit F3. You'll get her.) From west of the acorns you can GET
|
||||
CACTUS(the small one by the rock, on the east side) and also GET
|
||||
SNAKESKIN two south of the cactus. Go all the way east, GET WATER and
|
||||
go west and south twice where you will want to enter the store. PET DOG
|
||||
to get the dog hair, BUY FISH OIL, BUY LARD, BUY SALT, and BUY EMPTY
|
||||
POUCH. Now LOOK MAP, push F6 where the mountain base is, and climb back
|
||||
up north(unfortunately you have to climb!) Go north to Manannan's
|
||||
study, go to the cabinet, OPEN CABINET to get the wand, search the east
|
||||
bookcase, and type LOOK BOOKCASE and PUSH BOOK and PULL LEVER when you
|
||||
find something interesting. Climb down the stairs and if you see the
|
||||
cat climb back up and down until he's gone. Climb down to the bottom of
|
||||
the staircase. You're in the laboratory, so you will want to go to the
|
||||
shelf and TAKE SAFFRON, TAKE MANDRAKE ROOT, TAKE NIGHTSHADE JUICE, TAKE
|
||||
FISH BONE POWDER, TAKE TOAD SPITTLE, TAKE TOADSTOOL POWDER. Go to the
|
||||
spell book(stand north of it) and create as many spells as you cab. You
|
||||
should be able to make them all, except the teleportation spell.
|
||||
Unless, of course, you do not have enough time. I recommend making the
|
||||
Cat Cookie first, and PUT COOKIE IN PORRIDGE.
|
||||
|
||||
However quickly you do things, you'll still have to prepare for
|
||||
Manannan's return. Do so by 1)PULL LEVER, 2)PUSH BOOK, 3)OPEN CABINET
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||||
in the study. Then 4)go to your room(south, up, east) and DROP ALL and
|
||||
TAKE PORRIDGE, which the wizard will not recognize. Make sure it is
|
||||
POISONED PORRIDGE in your item list. Smile innocently when Manannan
|
||||
appears and feed him the porridge in the dining room east of the main
|
||||
hall. Once he's turned into a cat you can pick up the items or create
|
||||
the spells you didn't get around to. [NOTE: if you haven't put the
|
||||
cookie in the porridge yet, feed Manannan the bread, mutton or fruit and
|
||||
make sure you give yourself enough time to make the cat cookie. If you
|
||||
run out of food to give him, he'll zap you.]
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||||
|
||||
The spells you need are INVISIBILITY, STORM and FLYING. UNDERSTANDING
|
||||
THE LANGUAGE OF CREATURES will help you get a maximum score and find
|
||||
treasure, and TELEPORTATION SPELL is a good alternate puzzle-solver, as
|
||||
is CAUSING A DEEP SLEEP. If you get exasperated making the spells you
|
||||
now know which ones are 100% necessary. Do not proceed with this
|
||||
walkthrough until you've gotten all the items/spells you want to, since
|
||||
time gets a bit precious from here on in.
|
||||
|
||||
For maximum points you may now want to go to the tavern. Save the game
|
||||
and DIP FLY WINGS IN ESSENCE and when the bandits talke about their
|
||||
hideout(if not, restore the game) fly to the acorn trees(west) and in
|
||||
the hole. Fly out, and that is eight points.
|
||||
|
||||
Use the map to go to the spider's cave(east of the waterfall, northeast
|
||||
of the place I recommended you get the mud.) Activate the flying
|
||||
spell(DIP EAGLE FEATHER IN ESSENCE) and you'll throw the spider in the
|
||||
sea, for which you may not get four points. Wait a bit and you can
|
||||
enter the cave, where you will get an amber stone.
|
||||
|
||||
Go back to the tavern, where there will be pirates. COUNT COINS and
|
||||
GIVE COINS TO PIRATES so to pay for passage. Go east twice and board
|
||||
the plank, where you'll find spacious(if nothing else) accommodations.
|
||||
Watch the scene, go east, TAKE CRATE, wait for rats to come in(it's good
|
||||
to set controls on "fastest" right here) and then wait for them to talk
|
||||
about treasure. Otherwise, you won't find it even if you know where to
|
||||
dig. To climb up the ladder to the west, DROP CRATE, JUMP CRATE, JUMP
|
||||
CRATE, and JUMP just north of the bottom crate, and wait until the
|
||||
captain's not in(save the game first) before going west to OPEN TRUNK
|
||||
and GET ALL. You need to go west and wait for a bit now(do some chores
|
||||
or some exercise in the meantime) for the ship to dock. You'll hear
|
||||
voices saying it has, whereupon you can cast the sleep spell(cast it
|
||||
before this, and you will be adrift forever!) and climb up twice--you'll
|
||||
need to jump up again before climbing. Jump overboard(up twice, east,
|
||||
and go north off the boat) and stay close to the bottom edge so that if
|
||||
sharks pop up you can shake them by going down and then up again.
|
||||
Always make progress east, and from the island go to the east side.
|
||||
Five steps east of the palm tree(set the game to SLOW to make sure
|
||||
although you have leeway) DIG with the shovel. You've got treasure!
|
||||
Now, go north. Go east, and the path in the upper part of the screen
|
||||
will curl west and then east. You'll need to climb rocks(not too tough)
|
||||
and then go north, east, and north(climb up the stream.) In the
|
||||
meantime, prepare the flying spell(PUT FLY WINGS IN ESSENCE) but don't
|
||||
hit return. You'll want to go east twice but if the abominable snowman
|
||||
appears you'll want to be prepared--he runs quicker than you can type.
|
||||
Once you've gone east twice, take the LEFT path and you will be climbing
|
||||
down some annoying cliffs. Remember when you walk through a cave not to
|
||||
touch any keys and be alert for when you come out. From there you can
|
||||
walk to the east of the screen, and south twice will see you falling
|
||||
into Daventry.
|
||||
|
||||
Go west and north and talk to the old man if you want, then back south
|
||||
and east before you climb the stairs to the east(walk northeast.) Then
|
||||
northeast and northwest and west. Before you go west you will want to
|
||||
use the INVISIBILITY OINTMENT and also have the storm spell prepared.
|
||||
Go west, hit F3, and the dragon will die. Go over to Rosella, UNTIE
|
||||
ROSELLA, KISS ROSELLA(if you want), retrace your steps to where you
|
||||
fell, W, N, N to enter the castle. You've won the game!
|
||||
|
||||
****MAP OF SOUTH DAVENTRY****
|
||||
|
||||
+-------------+ +-------------+ +-------------+ +-------------+
|
||||
| West of | | Dragon! | | East of | | Cave top |
|
||||
| Dragon | | (Rosella) | | dragon | | |
|
||||
| |==| |==| |==| |
|
||||
| |==| |==| |==| |
|
||||
| | | | | | | |
|
||||
| | | | | | | |
|
||||
+-------------+ +-------------+ +-------------+ +-------------+
|
||||
\
|
||||
\
|
||||
+-------------+ +-------------+ +---
|
||||
----------+
|
||||
| Outside | | Castle | |
|
||||
Cave middle |
|
||||
| Castle | | Daventry | |
|
||||
|
|
||||
| |==| | |
|
||||
|
|
||||
| |==| | |
|
||||
|
|
||||
| | | | |
|
||||
|
|
||||
| | | | |
|
||||
|
|
||||
+-------------+ +-------------+ +---
|
||||
----------+
|
||||
| /
|
||||
| /
|
||||
+-------------+ +-------------+
|
||||
| Old Man's | | Cave bottom |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
+-------------+ +-------------+
|
||||
| /
|
||||
| /
|
||||
+-------------+ +-------------+
|
||||
| Blocked Well| | Where You |
|
||||
| | | Fall |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
+-------------+ +-------------+
|
||||
|
||||
|
||||
****MAP OF NORTH DAVENTRY****
|
||||
+-------------+ +-------------+ +-------------+
|
||||
| Above stream| |Snowmans cave| |Above the |
|
||||
| | | | | mountain |
|
||||
| | | | | |
|
||||
| | | | | |
|
||||
| | | | | |
|
||||
| | | | | |
|
||||
+-------------+ +-------------+ +-------------+
|
||||
| |
|
||||
| |
|
||||
+-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| Mountain | | Mountain | | Up/down | |
|
||||
Smooth path |
|
||||
| path | | path with | | mountain | |
|
||||
|
|
||||
| |==| stream | | |==|
|
||||
|
|
||||
| |==| | | |==|
|
||||
|
|
||||
| | | | | | |
|
||||
|
|
||||
| | | | | | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
|
|
||||
|
|
||||
|
|
||||
|
|
||||
+-------------+ +---
|
||||
----------+
|
||||
| Path below | |
|
||||
End of path |
|
||||
| mountain | |
|
||||
|
|
||||
|(also to the | |
|
||||
|
|
||||
| east) | |
|
||||
|
|
||||
| | |
|
||||
|
|
||||
| | |
|
||||
|
|
||||
+-------------+ +---
|
||||
----------+
|
||||
|
|
||||
|
|
||||
|
|
||||
v
|
||||
+-------------+ +---
|
||||
----------+
|
||||
| East beach | |
|
||||
Where you |
|
||||
| (treasure) | |
|
||||
fall into |
|
||||
| | |
|
||||
Daventry! |
|
||||
| | |
|
||||
|
|
||||
| | |
|
||||
|
|
||||
| | |
|
||||
|
|
||||
+-------------+ +---
|
||||
----------+
|
||||
|
||||
****MAP OF LLEWDOR****
|
||||
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| Desert | | Rock | | Waterfall | | Spider | |
|
||||
Shore |
|
||||
| (snakeskin) | | Trees | | | | Cave | |
|
||||
|
|
||||
| |==| |==| |==|(amber stone |==|
|
||||
|
|
||||
| |==| |==| |==| in cave) |==|
|
||||
|
|
||||
| | | | | | | | |
|
||||
|
|
||||
| | | | | | | | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| | | |
|
||||
|
|
||||
| | | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| Just desert | | North | | Mountain | |Bend in river| |
|
||||
Delta |
|
||||
| | | trees | | base | | | |
|
||||
|
|
||||
| |==| |==| |==| |==|
|
||||
|
|
||||
| |==| |==| |==| |==|
|
||||
|
|
||||
| | | | | | | | |
|
||||
|
|
||||
| | | | | | | | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| | | |
|
||||
|
|
||||
| | | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| Desert | | Trees | | Path end | | In town | |
|
||||
Pier |
|
||||
| | | with | | | | |
|
||||
|(west to |
|
||||
| (cactus) |==| Acorns |==| |==|tavern/store |==|
|
||||
pirate ship)|
|
||||
| |==| (acorns) |==| |==| (lard,oil, |==|
|
||||
|
|
||||
| | | (up to | | | | salt, pouch,| |
|
||||
|
|
||||
| | |bandits/gold)| | | | dog hair) | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| | | |
|
||||
|
|
||||
| | | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
| Scorched | | South | | Three bears | | Trees | |
|
||||
Shore |
|
||||
| Desert | | trees | | front yard | | (mistletoe) | |
|
||||
|
|
||||
| |==| |==| (dew) |==| |==|
|
||||
|
|
||||
| |==| |==|(enter house)|==| |==|
|
||||
|
|
||||
| | | | | | | | |
|
||||
|
|
||||
| | | | | | | | |
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+ +-------------+ +---
|
||||
----------+
|
||||
|
||||
|
||||
****MAP OF PIRATE SHIP****
|
||||
|
||||
+-------------+
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
| |
|
||||
+-------------+
|
||||
|
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+
|
||||
| | | | | |
|
||||
| | | | | |
|
||||
| |==| |==| |
|
||||
| |==| |==| |
|
||||
| | | | | |
|
||||
| | | | | |
|
||||
+-------------+ +-------------+ +-------------+
|
||||
|
|
||||
|
|
||||
+-------------+ +-------------+ +-------------+
|
||||
| | | | | |
|
||||
| | | | | |
|
||||
| |==| |==| |
|
||||
| |==| |==| |
|
||||
| | | | | |
|
||||
| | | | | |
|
||||
+-------------+ +-------------+ +-------------+
|
||||
|
|
||||
|
|
||||
+-------------+ +-------------+
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
| | | |
|
||||
+-------------+ +-------------+
|
||||
|
||||
MANANNAN'S HOUSE, 2ND FLOOR
|
||||
|
||||
+-------------+ +-------------+
|
||||
|Manannan's | | Observatory |
|
||||
|room(mirror, | | (fly wings) |
|
||||
|key, map, | | |
|
||||
|rose essence)| | |
|
||||
|[chamber pot]| | |
|
||||
| | | |
|
||||
+-------------+ +-------------+
|
||||
| /
|
||||
| /
|
||||
+-------------+ +-------------+
|
||||
| Hallway | | Gwydion's |
|
||||
| | | Room(hide |
|
||||
| |==| stuff here) |
|
||||
| |==| (bed) |
|
||||
| | | |
|
||||
| | | |
|
||||
+-------------+ +-------------+
|
||||
|
||||
MANANNAN'S HOUSE, 1ST FLOOR
|
||||
|
||||
+-------------+ +-------------+
|
||||
| Study | | Kitchen |
|
||||
| (wand) | | [broom] |
|
||||
| trap door | |(bread, knife|
|
||||
| | |spoon, mutton|
|
||||
| | | fruit, bowl |
|
||||
| | | |
|
||||
+-------------+ +-------------+
|
||||
| |
|
||||
| |
|
||||
+-------------+ +-------------+
|
||||
| Hallway | | Dining Room |
|
||||
| (up to 2nd) | | |
|
||||
| |==| Cup |
|
||||
| |==| |
|
||||
| | | |
|
||||
| | | |
|
||||
+-------------+ +-------------+
|
||||
|
|
||||
|
|
||||
+-------------+
|
||||
| Outside |
|
||||
| chickens |
|
||||
| (feather) |
|
||||
|(chickenfeed)|
|
||||
| |
|
||||
| |
|
||||
+-------------+
|
||||
|
||||
BELOW MANANNAN'S HOUSE
|
||||
|
||||
+-------------+
|
||||
| Stairs to |
|
||||
| laboratory |
|
||||
| |
|
||||
| |
|
||||
| [cat may be |
|
||||
| here] |
|
||||
+-------------+
|
||||
|
|
||||
|
|
||||
+-------------+
|
||||
| Manannan's |
|
||||
| Laboratory |
|
||||
| (saffron) |
|
||||
| (mandrake) |
|
||||
| (nightshade)|
|
||||
| (fishbone) |
|
||||
| (toad |
|
||||
| spittle) |
|
||||
| (toadstool |
|
||||
| (powder) |
|
||||
+-------------+
|
||||
|
||||
POINTS SCORED....
|
||||
|
||||
In the house(47 points total):
|
||||
1-get cup(dining room)
|
||||
1-get mutton(kitchen)
|
||||
1-get fruit(kitchen)
|
||||
1-get bread(kitchen)
|
||||
1-get spoon(kitchen)
|
||||
1-get knife(kitchen)
|
||||
1-get bowl(kitchen)
|
||||
1-get cat hair(take cat, take hair)
|
||||
1-get fly wings(observatory)
|
||||
1-get rose petal essence
|
||||
1-find magic mirror(in dresser)
|
||||
1-get chicken feather(just outside house)
|
||||
3-find brass key(on top of dresser)
|
||||
4-find magic wand(in study, "open cabinet" with brass key)
|
||||
5-find hidden lever(push book)
|
||||
7-find magic map(hidden in closet)
|
||||
12-change Manannan into a cat(put cookie in porridge/give porridge to
|
||||
Manannan)
|
||||
4-drop all(in your bedroom--to hide it. This scores 4 the first time.)
|
||||
In the basement(76 points total):
|
||||
1-get saffron
|
||||
1-get mandrake root
|
||||
1-get nightshade juice
|
||||
1-get fishbone powder
|
||||
1-get toad spittle
|
||||
1-get toadstool powder(all items are on the shelf)
|
||||
10-make dough for ears
|
||||
10-prepare cat cookie
|
||||
10-make teleportation stone
|
||||
10-make storm brewing spell
|
||||
10-make sleep spell
|
||||
10-make invisibility ointment
|
||||
10-make flying spell
|
||||
Llewdor(outside):
|
||||
1-get mistletoe(tree south of general store)
|
||||
1-get acorns(by bandits' tree)
|
||||
1-get spoonful of mud(west of spider cave)
|
||||
1-get cactus(in the desert)
|
||||
1-get snakeskin(in the desert)
|
||||
1-get cup of ocean water(with cup, climb down ladder, "get water")
|
||||
2-get eagle feather(the bottom of the mountain path, or east of it)
|
||||
2-find bandits' hideout
|
||||
3-pull rope in oak tree
|
||||
3-get amber stone from oracle in spider's cave
|
||||
4-find coin purse in bandits' hideout
|
||||
4-kill the spider(dip eagle feather in essence)
|
||||
5-fly into oak tree as a fly
|
||||
5-turn Medusa to stone(walk south/north, type "use mirror" when she is
|
||||
close)
|
||||
Llewdor(inside):
|
||||
Three bears' house:
|
||||
1-get thimble(upstairs drawer)
|
||||
2-get porridge(kitchen)
|
||||
1-get dew(outside, with thimble)
|
||||
Tavern:
|
||||
3-become fly, listen to bandits
|
||||
3-give money to captain
|
||||
Store:
|
||||
1-buy empty pouch
|
||||
1-buy fish oil
|
||||
1-buy salt
|
||||
1-buy lard
|
||||
1-pet dog(to get dog hair)
|
||||
Pirate ship:
|
||||
2-get on board
|
||||
2-climb crates and ladder to leave hold
|
||||
3-get stolen possessions back
|
||||
1-get shovel(east of captain's quarters)
|
||||
5-escape the ship successfully
|
||||
Daventry:
|
||||
7-dig up treasure
|
||||
4-get past Abominable Snowman
|
||||
7-kill the dragon(with spells)
|
||||
3-untie Rosella
|
||||
4-enter Castle Daventry
|
||||
Total points = 210
|
||||
|
||||
FUNNY STUFF
|
||||
|
||||
You can break Little Bear's chair by sitting on it, or you can fall
|
||||
asleep in his bed, after which Papa Bear will kick you out. There are
|
||||
also other "literary allusions" in the Three Bears' house.
|
||||
You can have a drink of run at the tavern, and you'll spin around for a
|
||||
bit.
|
||||
|
||||
BUGS
|
||||
|
||||
In the hold of the pirate ship, if you go as far up as possible on the
|
||||
second crate and then jump, you will be able to glide all around the
|
||||
screen.
|
||||
In the hold of the pirate ship, if you jump on the small crate(behind
|
||||
the big one) from the side, you'll appear in front of the big crate.
|
||||
You can walk into a stone while going west from one desert screen to
|
||||
another, and you won't be able to walk out of it.
|
||||
There is a bizarre bug where, if you are going northeast leaving
|
||||
Manannan's laboratory, if you are right on the edge when you change
|
||||
screens, you are still walking around, but your falling action is shown.
|
||||
You may not get 4 points for killing the spider in some versions.
|
||||
If you look at the map after climbing down from the docks and push F8,
|
||||
you'll be back on the docks. There are also some bugs from cancelling
|
||||
the map where you wind up running in place or face a different
|
||||
direction.
|
||||
|
||||
WAYS TO GET KNOCKED UNCONSCIOUS
|
||||
Fall a short way down the stairs(captain's level) or the laboratory
|
||||
stairs or the treehouse stairs.
|
||||
In Daventry, the first winding path won't kill you if you fall off it.
|
||||
You also slip and fall into Daventry.
|
||||
Papa Bear punts you out the door if you walk in on them.
|
||||
Mama Bear beats you up if you walk in her garden.
|
||||
The bandits will knock you unconscious.
|
||||
|
||||
WAYS TO DIE
|
||||
Medusa turns you to stone
|
||||
You don't do your chore, and Manannan gets you.
|
||||
You have a starred item, and Manannan catches you with it.
|
||||
You forget to move the book back into place, or you do not pull the
|
||||
lever to hide the staircase.
|
||||
You leave the wand out--it can't be under the bed. It must be where you
|
||||
got it.
|
||||
|
||||
THE OBLIGATORY STUFF THAT'S PHYSICALLY IMPOSSIBLE OR ILLOGICAL IN A
|
||||
SIERRA GAME
|
||||
|
||||
Manannan knows when you have a magic item, but he doesn't think much of
|
||||
your having dough in your ears. Hmmm.
|
||||
|
||||
-----------------------
|
||||
|
||||
Credits
|
||||
"JJ & Mara" whose beautiful KQ3 map is shown in some abandonware
|
||||
versions. So I've heard.
|
||||
Peter Spear and the second edition of _The King's Quest Companion_ for
|
||||
some very important details including checking my point totals and spell
|
||||
wording.
|
||||
|
||||
10/23/2000 Version 1.0.0 sent to gamefaqs.com
|
||||
|
||||
Send comments to <a href="/cdn-cgi/l/email-protection" class="__cf_email__" data-cfemail="3e4d5d564b524a445f7e5b5f4c4a565257505510505b4a">[email protected]</a>
|
||||
</pre>
|
||||
<hr>
|
||||
<EM><A HREF="../.."><FONT FACE="Discovery,Arial" color="orange">The Spoiler Centre</FONT></A></EM>
|
||||
<div><center><a href="https://rpggamers.com/walkthrough/" target="_blank">Walkthroughs on RPG Gamers</a> | <a href="https://rpggamers.com">RPG Gamers - RPG news</a> | <a href="https://www.justadventure.com">Just Adventure Games</a></center></div><script data-cfasync="false" src="/cdn-cgi/scripts/5c5dd728/cloudflare-static/email-decode.min.js"></script></body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user