diff --git a/src/puzzles/timed-consequence.md b/src/puzzles/timed-consequence.md index 302390c..6e0d41c 100644 --- a/src/puzzles/timed-consequence.md +++ b/src/puzzles/timed-consequence.md @@ -520,3 +520,9 @@ maintaining captured organism's viability is the timed challenge, with mechanica ``` Cited from: qfg4-gamefaqs-anonymous.txt:1075-1080, qfg4-gamefaqs-sac.txt:1946-1952 + +--- + +### Relationship to Predator Chase Escape Pattern + +Predator chase sequences are a specific variant where urgency is created through active pursuit rather than narrative deadline. The SQ3 Arnoid chase exemplifies this—the "timer" is how fast the robot catches Roger, not a story-based deadline like DOTT's time machine or QFG4's four-year limit. See [Distraction Physics](distraction-physics.md) for predator rerouting mechanics where players guide pursuers into environmental hazards.