diff --git a/src/inspiration/kings-quest-vi-chart.mmd b/src/inspiration/kings-quest-vi-chart.mmd index 8d10003..1807c6b 100644 --- a/src/inspiration/kings-quest-vi-chart.mmd +++ b/src/inspiration/kings-quest-vi-chart.mmd @@ -139,6 +139,7 @@ flowchart TD end O_RECEIVE_MAGIC_MAP --> P_PROBLEM_GNOMES + O_RECEIVE_MAGIC_MAP --> P_PROBLEM_BOILING_POOL O_RECEIVE_NIGHTINGALE --> A_PLAY_NIGHTINGALE O_RECEIVE_MINT --> A_GIVE_MINT O_RECEIVE_RABBIT_FOOT --> A_GIVE_RABBIT_FOOT @@ -194,12 +195,17 @@ flowchart TD end C2 --> A_PICK_ICEY_LETTUCE + A_PICK_ICEY_LETTUCE --> O_RECEIVE_ICEY_LETTUCE C2 --> A_PICK_ROTTEN_TOMATO C2 --> A_GET_TEA_CUP + A_GET_TEA_CUP --> O_RECEIVE_TEA_CUP C2 --> A_PICK_DRINK_ME_POTION - O_RECEIVE_FLUTE --> A_PLAY_FLUTE_FLOWERS - O_RECEIVE_MILK --> A_GIVE_MILK_TO_PLANT + A_PICK_DRINK_ME_POTION --> O_RECEIVE_DRINK_ME + C2 --> A_GET_MILK_BOTTLE A_GET_MILK_BOTTLE --> O_RECEIVE_MILK + O_RECEIVE_MILK --> A_GIVE_MILK_TO_PLANT + A_GIVE_MILK_TO_PLANT --> O_RECEIVE_BABYS_TEARS + O_RECEIVE_FLUTE --> A_PLAY_FLUTE_FLOWERS A_PLAY_FLUTE_FLOWERS --> O_RECEIVE_HOLE_IN_WALL A_PICK_ROTTEN_TOMATO --> O_RECEIVE_ROTTEN_TOMATO O_RECEIVE_ROTTEN_TOMATO --> A_GIVE_ROTTEN_TOMATO @@ -212,6 +218,8 @@ flowchart TD end C2 --> A_TALK_TO_QUEENS + A_TALK_TO_QUEENS --> O_RECEIVE_RED_SCARF + A_TALK_TO_QUEENS --> O_RECEIVE_LUMP_OF_COAL O_RECEIVE_LUMP_OF_COAL -.-> A_TRADE_COAL_FOR_EGG["A: Trade coal for sulfur egg"] subgraph area_iow_point["Isle of Wonder - Point / Book Garden"] @@ -285,6 +293,9 @@ flowchart TD P_PROBLEM_MAZE_L1 --> A_NAVIGATE_TO_SKELETON P_PROBLEM_MAZE_L1 --> A_COLLECT_COINS P_PROBLEM_MAZE_L1 --> A_USE_BRICK_TRAP + A_SOLVE_TILE_PUZZLE --> O_MAZE_PATH_OPEN + A_NAVIGATE_TO_SKELETON --> O_RECEIVE_SKULL + A_COLLECT_COINS --> O_RECEIVE_COINS subgraph area_maze_l2["Minotaur's Maze - Level 2 (Dark)"] P_PROBLEM_DARK_L2["Problem: Cannot see in dark passage"] @@ -300,12 +311,14 @@ flowchart TD end O_RECEIVE_BRICK --> A_USE_BRICK_TRAP + A_USE_BRICK_TRAP --> O_TRAP_STOPPED O_RECEIVE_TINDERBOX --> A_LIGHT_TINDERBOX O_RECEIVE_HOLE_IN_WALL --> A_USE_HOLE_IN_WALL A_LIGHT_TINDERBOX --> O_CAN_SEE O_CAN_SEE --> A_USE_HOLE_IN_WALL O_CAN_SEE --> A_FIND_SHIELD + A_FIND_SHIELD --> O_RECEIVE_SHIELD subgraph area_maze_lair["Minotaur's Lair"] P_PROBLEM_MINOTAUR["Problem: Minotaur blocks exit"] @@ -391,7 +404,9 @@ flowchart TD P_PROBLEM_LOGIC_CLIFFS --> A_SOLVE_CLIFF_PUZZLES A_SOLVE_CLIFF_PUZZLES --> C6 C6 --> A_GET_BLACK_FEATHER + A_GET_BLACK_FEATHER --> O_RECEIVE_BLACK_FEATHER C6 --> A_GET_STINKY_FLOWER + A_GET_STINKY_FLOWER --> O_RECEIVE_STINKY_FLOWER subgraph area_ism_clifftop["Isle of Sacred Mountain - Clifftop & Cave"] P_PROBLEM_DARK_CAVE["Problem: Dark cave blocks path"] @@ -425,6 +440,13 @@ flowchart TD A_CAST_CHARM_SPELL["A: Cast Charm Creatures of Night spell"] O_NIGHTMARE_MOUNT["O: Nightmare horse mount available"] + + A_COLLECT_COMPONENTS --> A_GET_EMBER + A_COLLECT_COMPONENTS --> A_GET_HAIR + A_COLLECT_COMPONENTS --> A_GET_SPOILED_EGG + A_GET_EMBER --> O_RECEIVE_EMBER + A_GET_HAIR --> O_RECEIVE_HAIR + A_GET_SPOILED_EGG --> O_RECEIVE_SPOILED_EGG end O_RECEIVE_SKULL & O_RECEIVE_EMBER & O_RECEIVE_SPOILED_EGG & O_RECEIVE_HAIR --> P_PROBLEM_SPELL_COMPONENTS