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e0deae642aac6c0cc263f4f6b64eacd943963102
play-clj/src/play_clj
History
oakes e0deae642a Store all listeners in the screen atom and add macros to call methods on them
2014-05-10 12:37:55 -04:00
..
core_basics.clj
Add global asset manager
2014-04-30 18:18:00 -04:00
core_cameras.clj
Make the camera position functions work on vector-2 and vector-3 objects
2014-05-09 21:42:11 -04:00
core_graphics.clj
Add global asset manager
2014-04-30 18:18:00 -04:00
core_listeners.clj
Store all listeners in the screen atom and add macros to call methods on them
2014-05-10 12:37:55 -04:00
core_utils.clj
Move set-asset-manager! function
2014-05-05 22:09:55 -04:00
core.clj
Store all listeners in the screen atom and add macros to call methods on them
2014-05-10 12:37:55 -04:00
entities.clj
Allow shape position to be changed
2014-05-03 22:35:47 -04:00
g2d_physics.clj
Make body-type private again
2014-04-24 21:18:18 -04:00
g2d.clj
Improve texture docstring
2014-05-03 01:43:51 -04:00
g3d_physics.clj
Remove unnecessary nil check
2014-04-20 22:34:20 -04:00
g3d.clj
Add global asset manager
2014-04-30 18:18:00 -04:00
math.clj
Make the camera position functions work on vector-2 and vector-3 objects
2014-05-09 21:42:11 -04:00
physics.clj
Update template versions and remove body-type from physics.clj
2014-04-24 21:28:23 -04:00
ui.clj
Fix capitalization
2014-05-04 18:57:42 -04:00
utils.clj
Add global asset manager
2014-04-30 18:18:00 -04:00
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