src/play_clj/g2d.clj:(defn animation->texture src/play_clj/g2d.clj: (animation->texture screen anim)" doclet/resources/classes.edn: "AnimationController" {"animation-controller" :methods doclet/resources/classes.edn: "animation-controller!" :methods} src/play_clj/g3d.clj:; animation-controller src/play_clj/g3d.clj:(defn animation-controller* src/play_clj/g3d.clj:(defmacro animation-controller src/play_clj/g3d.clj: (animation-controller model-entity)" src/play_clj/g3d.clj: `(let [^AnimationController object# (animation-controller* ~entity)] src/play_clj/g3d.clj:(defmacro animation-controller! src/play_clj/g3d.clj: "Calls a single method on an `animation-controller`."