Update template to use LibGDX 1.2.0

This commit is contained in:
oakes
2014-06-22 13:56:50 -04:00
parent 8648b05b76
commit d8eb2c7780
10 changed files with 19 additions and 19 deletions

View File

@@ -1,13 +1,13 @@
(defproject {{app-name}} "0.0.1-SNAPSHOT"
:description "FIXME: write description"
:dependencies [[com.badlogicgames.gdx/gdx "1.1.0" :use-resources true]
[com.badlogicgames.gdx/gdx-backend-android "1.1.0"]
[com.badlogicgames.gdx/gdx-box2d "1.1.0"]
[com.badlogicgames.gdx/gdx-bullet "1.1.0"]
:dependencies [[com.badlogicgames.gdx/gdx "1.2.0" :use-resources true]
[com.badlogicgames.gdx/gdx-backend-android "1.2.0"]
[com.badlogicgames.gdx/gdx-box2d "1.2.0"]
[com.badlogicgames.gdx/gdx-bullet "1.2.0"]
[neko/neko "3.0.1"]
[org.clojure-android/clojure "1.6.0-RC1" :use-resources true]
[play-clj "0.3.7"]]
[play-clj "0.3.8"]]
:profiles {:dev {:dependencies [[android/tools.nrepl "0.2.0-bigstack"]
[compliment "0.1.0"]]
:android {:aot :all-with-unused}}