Change docstrings
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@@ -3,21 +3,19 @@
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; tiled maps
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(defn tiled-map*
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"The function version of `tiled-map`"
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[s]
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(if (string? s)
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(.load (TmxMapLoader.) s)
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s))
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(defmacro tiled-map
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"Returns a [TiledMap](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/TiledMap.html)
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(normally, you don't need to use this directly, because the *-tiled-map
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macros that create the renderers will call this themselves)"
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"Returns a [TiledMap](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/TiledMap.html).
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Normally, you don't need to use this directly."
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[s & options]
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`(u/calls! ^TiledMap (tiled-map* ~s) ~@options))
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(defmacro tiled-map!
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"Calls a single method on a `tiled-map`
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"Calls a single method on a `tiled-map`.
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(tiled-map! screen :get-layers)"
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[screen k & options]
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@@ -26,7 +24,7 @@ macros that create the renderers will call this themselves)"
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(defn tiled-map-layers
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"Returns a list with [MapLayer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/MapLayer.html)
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objects cooresponding to each layer in the tiled map in `screen`
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objects cooresponding to each layer in the tiled map in `screen`.
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(tiled-map-layers screen)"
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[screen]
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@@ -36,7 +34,6 @@ objects cooresponding to each layer in the tiled map in `screen`
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(.get layers i))))
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(defn tiled-map-layer*
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"The function version of `tiled-map-layer`"
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[screen layer]
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(if (isa? (type layer) MapLayer)
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layer
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@@ -46,7 +43,7 @@ objects cooresponding to each layer in the tiled map in `screen`
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(defmacro tiled-map-layer
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"Returns a [TiledMapTileLayer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html)
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from the tiled map in `screen` that matches `layer`
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from the tiled map in `screen` that matches `layer`.
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(tiled-map-layer screen \"water\")"
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[screen layer & options]
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@@ -54,7 +51,7 @@ from the tiled map in `screen` that matches `layer`
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(u/calls! object# ~@options)))
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(defmacro tiled-map-layer!
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"Calls a single method on a `tiled-map-layer`
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"Calls a single method on a `tiled-map-layer`.
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(tiled-map-layer! (tiled-map-layer screen \"water\")
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:set-cell 0 0 nil)"
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@@ -63,19 +60,18 @@ from the tiled map in `screen` that matches `layer`
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(defn tiled-map-layer-names
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"Returns a list with strings cooresponding to the name of each layer in the
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tiled map in `screen`"
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tiled map in `screen`."
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[screen]
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(for [layer (tiled-map-layers screen)]
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(tiled-map-layer! layer :get-name)))
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(defn tiled-map-cell*
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"The function version of `tiled-map-cell`"
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[screen layer x y]
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(.getCell ^TiledMapTileLayer (tiled-map-layer screen layer) x y))
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(defmacro tiled-map-cell
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"Returns a [TiledMapTileLayer.Cell](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/TiledMapTileLayer.Cell.html)
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from the tiled map in `screen` from the given `layer` and position `x` and `y`
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from the tiled map in `screen` from the given `layer` and position `x` and `y`.
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(tiled-map-cell screen \"water\" 0 0)"
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[screen layer x y & options]
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@@ -83,7 +79,7 @@ from the tiled map in `screen` from the given `layer` and position `x` and `y`
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(u/calls! object# ~@options)))
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(defmacro tiled-map-cell!
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"Calls a single method on a `tiled-map-cell`
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"Calls a single method on a `tiled-map-cell`.
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(tiled-map-cell! (tiled-map-cell screen \"water\" 0 0)
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:set-rotation 90)"
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@@ -91,7 +87,6 @@ from the tiled map in `screen` from the given `layer` and position `x` and `y`
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`(u/call! ^TiledMapTileLayer$Cell ~object ~k ~@options))
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(defn ^:private tiled-map-prop
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"Internal use only"
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[screen]
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(let [^BatchTiledMapRenderer renderer (u/get-obj screen :renderer)
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^MapProperties prop (-> renderer .getMap .getProperties)]
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@@ -103,7 +98,7 @@ from the tiled map in `screen` from the given `layer` and position `x` and `y`
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(defn screen->isometric
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"Returns a copy of the provided map with x/y values converted from screen
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to isometric map coordinates
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to isometric map coordinates.
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(screen->isometric screen {:x 64 :y 32})"
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[screen {:keys [x y] :as entity}]
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@@ -120,7 +115,7 @@ to isometric map coordinates
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(defn isometric->screen
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"Returns a copy of the provided map with x/y values converted from isometric
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map to screen coordinates
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map to screen coordinates.
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(isometric->screen screen {:x 2 :y 1})"
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[screen {:keys [x y] :as entity}]
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@@ -136,13 +131,12 @@ map to screen coordinates
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; renderers
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(defn orthogonal-tiled-map*
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"The function version of `orthogonal-tiled-map`"
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[path unit]
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(OrthogonalTiledMapRenderer. ^TiledMap (tiled-map* path) ^double unit))
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(defmacro orthogonal-tiled-map
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"Returns an [OrthogonalTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/OrthogonalTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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with the tiled map file at `path` and `unit` scale.
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(orthogonal-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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@@ -150,19 +144,18 @@ with the tiled map file at `path` and `unit` scale
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~@options))
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(defmacro orthogonal-tiled-map!
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"Calls a single method on an `orthogonal-tiled-map`"
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"Calls a single method on an `orthogonal-tiled-map`."
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[screen k & options]
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`(let [^OrthogonalTiledMapRenderer object# (u/get-obj ~screen :renderer)]
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(u/call! object# ~k ~@options)))
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(defn isometric-tiled-map*
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"The function version of `isometric-tiled-map`"
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[path unit]
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(IsometricTiledMapRenderer. ^TiledMap (tiled-map* path) ^double unit))
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(defmacro isometric-tiled-map
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"Returns an [IsometricTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/IsometricTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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with the tiled map file at `path` and `unit` scale.
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(isometric-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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@@ -170,20 +163,19 @@ with the tiled map file at `path` and `unit` scale
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~@options))
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(defmacro isometric-tiled-map!
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"Calls a single method on an `isometric-tiled-map`"
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"Calls a single method on an `isometric-tiled-map`."
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[screen k & options]
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`(let [^IsometricTiledMapRenderer object# (u/get-obj ~screen :renderer)]
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(u/call! object# ~k ~@options)))
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(defn isometric-staggered-tiled-map*
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"The function version of `isometric-staggered-tiled-map`"
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[path unit]
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(IsometricStaggeredTiledMapRenderer. ^TiledMap (tiled-map* path)
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^double unit))
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(defmacro isometric-staggered-tiled-map
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"Returns an [IsometricStaggeredTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/IsometricStaggeredTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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with the tiled map file at `path` and `unit` scale.
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(isometric-staggered-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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@@ -192,20 +184,19 @@ with the tiled map file at `path` and `unit` scale
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~@options))
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(defmacro isometric-staggered-tiled-map!
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"Calls a single method on an `isometric-staggered-tiled-map`"
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"Calls a single method on an `isometric-staggered-tiled-map`."
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[screen k & options]
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`(let [^IsometricStaggeredTiledMapRenderer object#
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(u/get-obj ~screen :renderer)]
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(u/call! object# ~k ~@options)))
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(defn hexagonal-tiled-map*
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"The function version of `hexagonal-tiled-map`"
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[path unit]
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(HexagonalTiledMapRenderer. ^TiledMap (tiled-map* path) ^double unit))
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(defmacro hexagonal-tiled-map
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"Returns a [HexagonalTiledMapRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/renderers/HexagonalTiledMapRenderer.html)
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with the tiled map file at `path` and `unit` scale
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with the tiled map file at `path` and `unit` scale.
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(hexagonal-tiled-map \"level1.tmx\" (/ 1 8))"
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[path unit & options]
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@@ -213,25 +204,24 @@ with the tiled map file at `path` and `unit` scale
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~@options))
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(defmacro hexagonal-tiled-map!
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"Calls a single method on a `hexagonal-tiled-map`"
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"Calls a single method on a `hexagonal-tiled-map`."
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[screen k & options]
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`(let [^HexagonalTiledMapRenderer object# (u/get-obj ~screen :renderer)]
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(u/call! object# ~k ~@options)))
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(defn stage*
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"The function version of `stage`"
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[]
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(Stage.))
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(defmacro stage
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"Returns a [Stage](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/Stage.html)
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"Returns a [Stage](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/Stage.html).
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(stage)"
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[& options]
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`(u/calls! ^Stage (stage*) ~@options))
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(defmacro stage!
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"Calls a single method on a `stage`"
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"Calls a single method on a `stage`."
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[screen k & options]
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`(let [^Stage object# (u/get-obj ~screen :renderer)]
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(u/call! object# ~k ~@options)))
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@@ -239,7 +229,6 @@ with the tiled map file at `path` and `unit` scale
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; draw
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(defmulti draw!
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"Internal use only"
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(fn [screen _] (-> screen :renderer class)))
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(defmethod draw! BatchTiledMapRenderer
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@@ -272,7 +261,7 @@ with the tiled map file at `path` and `unit` scale
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(defn render-map!
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"Calls the tiled-map renderer from `screen`, optionally allowing you to
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specify which layers to render with or without
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specify which layers to render with or without.
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(render-map! screen :with \"water\" \"grass\")
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(render-map! screen :without \"desert\" \"rocks\")"
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@@ -298,7 +287,7 @@ specify which layers to render with or without
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nil)
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(defn render-stage!
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"Calls the stage renderer from `screen`"
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"Calls the stage renderer from `screen`."
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[{:keys [^Stage renderer ^Camera camera]}]
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(when camera
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(.setCamera renderer camera)
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@@ -308,7 +297,7 @@ specify which layers to render with or without
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(defn render!
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"Calls the renderer from `screen` and optionally draws and returns the
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`entities`
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`entities`.
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(render! screen entities)"
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([{:keys [renderer] :as screen}]
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@@ -322,7 +311,6 @@ specify which layers to render with or without
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(draw! screen entities)))
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(defn ^:private create-layer
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"Internal use only"
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[^TiledMapTileLayer layer]
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(TiledMapTileLayer. (.getWidth layer)
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(.getHeight layer)
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@@ -330,13 +318,11 @@ specify which layers to render with or without
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(int (.getTileHeight layer))))
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(defn ^:private isometric?
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"Internal use only"
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[{:keys [renderer] :as screen}]
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(or (isa? (type renderer) IsometricTiledMapRenderer)
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(isa? (type renderer) IsometricStaggeredTiledMapRenderer)))
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(defn ^:private split-layer
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"Internal use only"
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[screen layer-name]
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(let [^TiledMapTileLayer l (tiled-map-layer screen layer-name)]
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(reduce (fn [layers {:keys [x y] :as map-tile}]
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@@ -358,7 +344,7 @@ specify which layers to render with or without
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{:x x :y y}))))
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(defn render-sorted!
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"Draws the supplied tiled-map layers and entities, sorted by latitude
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"Draws the supplied tiled-map layers and entities, sorted by latitude.
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(render-sorted! screen [\"walls\"] entities)"
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[{:keys [^BatchTiledMapRenderer renderer
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