Rename entity class and provide default delta-time
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@@ -3,7 +3,7 @@
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(:import [com.badlogic.gdx.graphics Texture]
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(:import [com.badlogic.gdx.graphics Texture]
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[com.badlogic.gdx.graphics.g2d Animation BitmapFont NinePatch
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[com.badlogic.gdx.graphics.g2d Animation BitmapFont NinePatch
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ParticleEffect TextureAtlas TextureRegion]
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ParticleEffect TextureAtlas TextureRegion]
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[play_clj.utils TextureEntity NinePatchEntity ParticleEntity]))
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[play_clj.utils TextureEntity NinePatchEntity ParticleEffectEntity]))
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(defmacro bitmap-font
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(defmacro bitmap-font
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"Returns a [BitmapFont](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/BitmapFont.html)
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"Returns a [BitmapFont](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/BitmapFont.html)
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@@ -90,7 +90,7 @@
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(defn particle-effect*
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(defn particle-effect*
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"The function version of `particle-effect`"
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"The function version of `particle-effect`"
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[]
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[]
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(ParticleEntity. (ParticleEffect.)))
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(ParticleEffectEntity. (ParticleEffect.)))
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(defmacro particle-effect
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(defmacro particle-effect
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"Returns an entity based on [ParticleEffect](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/ParticleEffect.html)
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"Returns an entity based on [ParticleEffect](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/g2d/ParticleEffect.html)
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@@ -1,6 +1,7 @@
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(ns play-clj.utils
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(ns play-clj.utils
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(:require [clojure.string :as s])
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(:require [clojure.string :as s])
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(:import [com.badlogic.gdx.graphics.g2d NinePatch ParticleEffect SpriteBatch
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(:import [com.badlogic.gdx Gdx Graphics]
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[com.badlogic.gdx.graphics.g2d NinePatch ParticleEffect SpriteBatch
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TextureRegion]
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TextureRegion]
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[com.badlogic.gdx.graphics.g3d Environment ModelBatch ModelInstance]
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[com.badlogic.gdx.graphics.g3d Environment ModelBatch ModelInstance]
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[com.badlogic.gdx.scenes.scene2d Actor]
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[com.badlogic.gdx.scenes.scene2d Actor]
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@@ -194,11 +195,12 @@ new object to be created each time a field is set)
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height (float (or height (.getTotalHeight object)))]
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height (float (or height (.getTotalHeight object)))]
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(.draw object ^SpriteBatch batch x y width height))))
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(.draw object ^SpriteBatch batch x y width height))))
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(defrecord ParticleEntity [object] Entity
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(defrecord ParticleEffectEntity [object] Entity
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(draw-entity! [{:keys [^ParticleEffect object x y delta-time]} batch]
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(draw-entity! [{:keys [^ParticleEffect object x y delta-time]} batch]
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(let [x (float (or x 0))
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(let [x (float (or x 0))
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y (float (or y 0))
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y (float (or y 0))
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delta-time (float delta-time)]
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^Graphics g (Gdx/graphics)
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delta-time (float (or delta-time (.getDeltaTime g)))]
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(.setPosition object x y)
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(.setPosition object x y)
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(.draw object ^SpriteBatch batch delta-time))))
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(.draw object ^SpriteBatch batch delta-time))))
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