Add input functions to defscreen

This commit is contained in:
oakes
2014-01-10 12:51:30 -05:00
parent e60a6f360a
commit 85dff89682
3 changed files with 54 additions and 35 deletions

View File

@@ -43,34 +43,44 @@
[key]
`(.isKeyPressed ^Input (Gdx/input) (get-keycode ~key)))
(defn input
[& {:keys [key-down key-typed key-up mouse-moved
scrolled touch-down touch-dragged touch-up]
:or {key-down dummy key-typed dummy key-up dummy mouse-moved dummy
scrolled dummy touch-down dummy touch-dragged dummy touch-up dummy}}]
(let [return-fn (fn [return-val]
(some #(not (nil? %)) [return-val false]))]
(reify InputProcessor
(keyDown [this keycode]
(return-fn (key-down keycode)))
(keyTyped [this character]
(return-fn (key-typed character)))
(keyUp [this keycode]
(return-fn (key-up keycode)))
(mouseMoved [this screen-x screen-y]
(return-fn (mouse-moved screen-x screen-y)))
(scrolled [this amount]
(return-fn (scrolled amount)))
(touchDown [this screen-x screen-y pointer button]
(return-fn (touch-down screen-x screen-y pointer button)))
(touchDragged [this screen-x screen-y pointer]
(return-fn (touch-dragged screen-x screen-y pointer)))
(touchUp [this screen-x screen-y pointer button]
(return-fn (touch-up screen-x screen-y pointer button))))))
(defn input*
[{:keys [key-down key-typed key-up mouse-moved
scrolled touch-down touch-dragged touch-up]
:or {key-down dummy key-typed dummy key-up dummy mouse-moved dummy
scrolled dummy touch-down dummy touch-dragged dummy touch-up dummy}}
execute-fn!]
(reify InputProcessor
(keyDown [this keycode]
(execute-fn! key-down {:keycode keycode})
false)
(keyTyped [this character]
(execute-fn! key-typed {:character character})
false)
(keyUp [this keycode]
(execute-fn! key-up {:keycode keycode})
false)
(mouseMoved [this screen-x screen-y]
(execute-fn! mouse-moved {:screen-x screen-x :screen-y screen-y})
false)
(scrolled [this amount]
(execute-fn! scrolled {:amount amount})
false)
(touchDown [this screen-x screen-y pointer button]
(execute-fn! touch-down {:screen-x screen-x :screen-y screen-y
:pointer pointer :button button})
false)
(touchDragged [this screen-x screen-y pointer]
(execute-fn! touch-dragged
{:screen-x screen-x :screen-y screen-y :pointer pointer})
false)
(touchUp [this screen-x screen-y pointer button]
(execute-fn! touch-up {:screen-x screen-x :screen-y screen-y
:pointer pointer :button button})
false)))
(defmacro input-multi
(defmacro input
[& args]
`(InputMultiplexer. ~@args))
`(input* ~args (fn [func# options#] (func# options#))))
(defn set-input!
[^InputProcessor p]