Improve spacing
This commit is contained in:
@@ -159,6 +159,7 @@ Now we can update our `:on-key-down` and `:on-touch-down` functions to move the
|
|||||||
(move (first entities) :right)
|
(move (first entities) :right)
|
||||||
(= (:key screen) (key-code :dpad-left))
|
(= (:key screen) (key-code :dpad-left))
|
||||||
(move (first entities) :left)))
|
(move (first entities) :left)))
|
||||||
|
|
||||||
:on-touch-down
|
:on-touch-down
|
||||||
(fn [screen entities]
|
(fn [screen entities]
|
||||||
(let [pos (input->screen screen (:input-x screen) (:input-y screen))]
|
(let [pos (input->screen screen (:input-x screen) (:input-y screen))]
|
||||||
@@ -321,6 +322,7 @@ You may want to display two different screens at once. This is useful in situati
|
|||||||
(assoc (label "0" (color :white))
|
(assoc (label "0" (color :white))
|
||||||
:id :fps
|
:id :fps
|
||||||
:x 5))
|
:x 5))
|
||||||
|
|
||||||
:on-render
|
:on-render
|
||||||
(fn [screen entities]
|
(fn [screen entities]
|
||||||
(->> (for [entity entities]
|
(->> (for [entity entities]
|
||||||
@@ -328,6 +330,7 @@ You may want to display two different screens at once. This is useful in situati
|
|||||||
:fps (doto entity (label! :set-text (str (game :fps))))
|
:fps (doto entity (label! :set-text (str (game :fps))))
|
||||||
entity))
|
entity))
|
||||||
(render! screen)))
|
(render! screen)))
|
||||||
|
|
||||||
:on-resize
|
:on-resize
|
||||||
(fn [screen entities]
|
(fn [screen entities]
|
||||||
(height! screen 300)))
|
(height! screen 300)))
|
||||||
|
|||||||
Reference in New Issue
Block a user