diff --git a/src/play_clj/core.clj b/src/play_clj/core.clj index f37e357..a42eb44 100644 --- a/src/play_clj/core.clj +++ b/src/play_clj/core.clj @@ -226,7 +226,6 @@ via the screen map. entities)) ; gesture functions - ; Tip: use gesture-detector! to configure these functions (defscreen my-screen ; the user dragged over the screen and lifted :on-fling @@ -323,21 +322,13 @@ via the screen map. entities)) ; ui input functions (for play-clj.ui) - ; Tip: use click-listener! to configure these functions (defscreen my-screen - ; the ui entity was changed + ; the ui entity was clicked or changed :on-ui-changed (fn [screen entities] (println (:event screen)) ; the ChangeListener.ChangeEvent - http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/utils/ChangeListener.ChangeEvent.html (println (:actor screen)) ; the Actor - http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/Actor.html entities) - ; the ui entity was clicked - :on-ui-clicked - (fn [screen entities] - (println (:event screen)) ; the InputEvent - http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/InputEvent.html - (println (:input-x screen)) ; the x position of the finger/mouse - (println (:input-y screen)) ; the y position of the finger/mouse - entities) ; the finger/mouse moved over the ui entity :on-ui-enter (fn [screen entities] @@ -384,7 +375,6 @@ via the screen map. entities)) ; ui drag functions (for play-clj.ui) - ; Tip: use drag-listener! to configure these functions (defscreen my-screen :on-ui-drag (fn [screen entities]