Use 'when' because there is no else condition
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@@ -6,7 +6,7 @@
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(find-first :player? entities)
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(find-first #(= :menu (:id %)) entities)"
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[match-fn entities]
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(some #(if (match-fn %) %) entities))
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(some #(when (match-fn %) %) entities))
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(defmacro on-gl
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"Runs the macro body on the GL thread.
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