Update template to use bullet and box2d extensions

This commit is contained in:
oakes
2014-04-18 17:39:54 -04:00
parent 25eb567de5
commit 524839cf8b
22 changed files with 40 additions and 8 deletions

View File

@@ -81,19 +81,41 @@
(lein-droid-render "splashscreen.xml")]
["android/src/java/{{path}}/SplashActivity.java"
(lein-droid-render "SplashActivity.java" data)]
; android libgdx.so
["android/libs/armeabi/libgdx.so"
(-> (io/resource "armeabi-libgdx.so") io/input-stream)]
(-> (io/resource "armeabi/libgdx.so") io/input-stream)]
["android/libs/armeabi-v7a/libgdx.so"
(-> (io/resource "armeabi-v7a-libgdx.so") io/input-stream)]
(-> (io/resource "armeabi-v7a/libgdx.so") io/input-stream)]
["android/libs/x86/libgdx.so"
(-> (io/resource "x86-libgdx.so") io/input-stream)]
(-> (io/resource "x86/libgdx.so") io/input-stream)]
; android libgdx-box2d.so
["android/libs/armeabi/libgdx-box2d.so"
(-> (io/resource "armeabi/libgdx-box2d.so") io/input-stream)]
["android/libs/armeabi-v7a/libgdx-box2d.so"
(-> (io/resource "armeabi-v7a/libgdx-box2d.so") io/input-stream)]
["android/libs/x86/libgdx-box2d.so"
(-> (io/resource "x86/libgdx-box2d.so") io/input-stream)]
; android libgdx-bullet.so
["android/libs/armeabi/libgdx-bullet.so"
(-> (io/resource "armeabi/libgdx-bullet.so") io/input-stream)]
["android/libs/armeabi-v7a/libgdx-bullet.so"
(-> (io/resource "armeabi-v7a/libgdx-bullet.so") io/input-stream)]
["android/libs/x86/libgdx-bullet.so"
(-> (io/resource "x86/libgdx-bullet.so") io/input-stream)]
; ios
["ios/project.clj" (render "ios-project.clj" data)]
["ios/Info.plist.xml" (render "Info.plist.xml" data)]
"ios/src/clojure"
["ios/src/java/{{ios-path}}.java"
(render "IOSLauncher.java" data)]
; ios libObjectAL.a and libgdx.a
["ios/libs/libObjectAL.a"
(-> (io/resource "libObjectAL.a") io/input-stream)]
(-> (io/resource "ios/libObjectAL.a") io/input-stream)]
["ios/libs/libgdx.a"
(-> (io/resource "libgdx.a") io/input-stream)])))
(-> (io/resource "ios/libgdx.a") io/input-stream)]
; ios libgdx-box2d.a
["ios/libs/libgdx-box2d.a"
(-> (io/resource "ios/libgdx-box2d.a") io/input-stream)]
; ios libgdx-bullet.a
["ios/libs/libgdx-bullet.a"
(-> (io/resource "ios/libgdx-bullet.a") io/input-stream)])))

View File

@@ -4,7 +4,9 @@
:dependencies [[com.badlogicgames.gdx/gdx "1.0" :use-resources true]
[com.badlogicgames.gdx/gdx-backend-android "1.0"]
[neko/neko "3.0.1"]
[org.clojure-android/clojure "1.5.1-jb" :use-resources true]
[com.badlogicgames.gdx/gdx-box2d "1.0"]
[com.badlogicgames.gdx/gdx-bullet "1.0"]
[org.clojure-android/clojure "1.6.0-RC1" :use-resources true]
[play-clj "0.3.0"]]
:profiles {:dev {:dependencies [[android/tools.nrepl "0.2.0-bigstack"]
[compliment "0.0.3"]]

View File

@@ -3,6 +3,12 @@
:dependencies [[com.badlogicgames.gdx/gdx "1.0"]
[com.badlogicgames.gdx/gdx-backend-lwjgl "1.0"]
[com.badlogicgames.gdx/gdx-box2d "1.0"]
[com.badlogicgames.gdx/gdx-box2d-platform "1.0"
:classifier "natives-desktop"]
[com.badlogicgames.gdx/gdx-bullet "1.0"]
[com.badlogicgames.gdx/gdx-bullet-platform "1.0"
:classifier "natives-desktop"]
[com.badlogicgames.gdx/gdx-platform "1.0"
:classifier "natives-desktop"]
[org.clojure/clojure "1.6.0"]

View File

@@ -2,13 +2,15 @@
:description "FIXME: write description"
:dependencies [[com.badlogicgames.gdx/gdx "1.0"]
[com.badlogicgames.gdx/gdx-backend-robovm "1.0"]
[com.badlogicgames.gdx/gdx-box2d "1.0"]
[com.badlogicgames.gdx/gdx-bullet "1.0"]
[org.clojure/clojure "1.6.0"]
[play-clj "0.3.0"]]
:source-paths ["src/clojure" "../desktop/src-common"]
:java-source-paths ["src/java"]
:javac-options ["-target" "1.7" "-source" "1.7" "-Xlint:-options"]
:ios {:robovm-opts ["-forcelinkclasses" "{{package-prefix}}.**:clojure.**:com.badlogic.**:play_clj.**"
"-libs" "libs/libObjectAL.a:libs/libgdx.a"
"-libs" "libs/libObjectAL.a:libs/libgdx.a:libs/libgdx-box2d.a:libs/libgdx-bullet.a"
"-frameworks" "UIKit:OpenGLES:QuartzCore:CoreGraphics:OpenAL:AudioToolbox:AVFoundation"
"-resources" "../desktop/resources/**"]}
:aot :all