Update libGDX to 1.3.1
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@@ -1,10 +1,10 @@
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(defproject {{app-name}} "0.0.1-SNAPSHOT"
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:description "FIXME: write description"
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:dependencies [[com.badlogicgames.gdx/gdx "1.3.0" :use-resources true]
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[com.badlogicgames.gdx/gdx-backend-android "1.3.0"]
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[com.badlogicgames.gdx/gdx-box2d "1.3.0"]
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[com.badlogicgames.gdx/gdx-bullet "1.3.0"]
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:dependencies [[com.badlogicgames.gdx/gdx "1.3.1" :use-resources true]
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[com.badlogicgames.gdx/gdx-backend-android "1.3.1"]
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[com.badlogicgames.gdx/gdx-box2d "1.3.1"]
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[com.badlogicgames.gdx/gdx-bullet "1.3.1"]
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[neko/neko "3.0.2"]
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[org.clojure-android/clojure "1.6.0-RC1" :use-resources true]
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[play-clj "0.3.9"]]
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