Make shape entities

This commit is contained in:
oakes
2014-04-04 03:00:08 -04:00
parent 951dd3a6ec
commit 3d00c2d16a
4 changed files with 57 additions and 51 deletions

View File

@@ -14,21 +14,6 @@
[object k & options]
`(u/call! ^Pixmap ~object ~k ~@options))
(defn shape
"Returns a [ShapeRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/glutils/ShapeRenderer.html).
(shape)"
([]
(ShapeRenderer.))
([max-vertices]
(ShapeRenderer. max-vertices)))
(defmacro shape!
"Calls a single method on a `shape`."
[screen k & options]
`(let [^ShapeRenderer object# (u/get-obj ~screen :renderer)]
(u/call! object# ~k ~@options)))
(defmacro shape-type
"Returns a static field from [ShapeRenderer.ShapeType](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/glutils/ShapeRenderer.ShapeType.html).
@@ -36,6 +21,33 @@
[k]
`~(u/gdx-field :graphics :glutils "ShapeRenderer$ShapeType" (u/key->pascal k)))
(defn shape*
([]
(ShapeEntity. (ShapeRenderer.)))
([max-vertices]
(ShapeEntity. (ShapeRenderer. max-vertices))))
(defmacro shape
"Returns an entity based on [ShapeRenderer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/glutils/ShapeRenderer.html).
(shape :filled)"
[type & options]
(when (seq (clojure.set/intersection #{:begin :end} (set options)))
(-> "No need to call :begin or :end, because it's done for you."
Throwable.
throw))
`(let [entity# ~(if (keyword? type)
`(assoc (shape*) :type (shape-type ~type))
type)
^ShapeRenderer object# (u/get-obj entity# :object)]
(assoc entity# :draw! (fn [] (u/calls! object# ~@options)))))
(defmacro shape!
"Calls a single method on a `shape`."
[entity k & options]
`(let [^ShapeRenderer object# (u/get-obj ~entity :object)]
(u/call! object# ~k ~@options)))
; tiled maps
(defn tiled-map*
@@ -274,20 +286,20 @@ with the tiled map file at `path` and `unit` scale.
(fn [screen _] (-> screen :renderer class)))
(defmethod draw! BatchTiledMapRenderer
[{:keys [^BatchTiledMapRenderer renderer]} entities]
[{:keys [^BatchTiledMapRenderer renderer] :as screen} entities]
(let [^SpriteBatch batch (.getSpriteBatch renderer)]
(.begin batch)
(doseq [entity entities]
(e/draw-entity! entity batch))
(e/draw-entity! entity screen batch))
(.end batch))
entities)
(defmethod draw! Stage
[{:keys [^Stage renderer]} entities]
[{:keys [^Stage renderer] :as screen} entities]
(let [^SpriteBatch batch (.getSpriteBatch renderer)]
(.begin batch)
(doseq [entity entities]
(e/draw-entity! entity batch))
(e/draw-entity! entity screen batch))
(.end batch))
entities)
@@ -295,7 +307,7 @@ with the tiled map file at `path` and `unit` scale.
[{:keys [^ModelBatch renderer ^Camera camera] :as screen} entities]
(.begin renderer camera)
(doseq [entity entities]
(e/draw-entity! entity screen))
(e/draw-entity! entity screen nil))
(.end renderer)
entities)
@@ -413,24 +425,6 @@ supplied, they will be sorted by :y (latitude).
sort-fn)]
(if-let [layer (:layer entity)]
(.renderTileLayer renderer layer)
(e/draw-entity! entity batch)))
(e/draw-entity! entity screen batch)))
(.end batch))
entities))
(defmacro render-shapes!
"Draws shapes with a `shape` renderer.
(render-shapes! screen :filled
:set-color (color :blue)
:line 0 0 10 10
:rect 10 10 20 20
:circle 0 30 5)"
[screen type & options]
(when (seq (clojure.set/intersection #{:begin :end} (set options)))
(-> "No need to call :begin or :end, because it's done for you."
Throwable.
throw))
`(let [^ShapeRenderer object# (u/get-obj ~screen :renderer)]
(.begin object# (shape-type ~type))
(u/calls! object# ~@options)
(.end object#)))