Put common physics code into separate namespace

This commit is contained in:
oakes
2014-04-19 17:16:33 -04:00
parent fac14ab006
commit 3bf79d72e4
5 changed files with 32 additions and 30 deletions

View File

@@ -1,12 +1,12 @@
package play_clj.g3d_physics;
import com.badlogic.gdx.physics.bullet.collision.btCollisionObject;
import clojure.lang.IFn;
import com.badlogic.gdx.physics.bullet.collision.*;
public class ContactListener extends com.badlogic.gdx.physics.bullet.collision.ContactListener {
public class ContactListener3D extends ContactListener {
IFn started, ended;
public ContactListener(IFn started, IFn ended) {
public ContactListener3D(IFn started, IFn ended) {
this.started = started;
this.ended = ended;
}