Update template with LibGDX 1.0.1
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@@ -1,13 +1,13 @@
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(defproject {{app-name}} "0.0.1-SNAPSHOT"
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:description "FIXME: write description"
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:dependencies [[com.badlogicgames.gdx/gdx "1.0.0" :use-resources true]
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[com.badlogicgames.gdx/gdx-backend-android "1.0.0"]
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[com.badlogicgames.gdx/gdx-box2d "1.0.0"]
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[com.badlogicgames.gdx/gdx-bullet "1.0.0"]
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:dependencies [[com.badlogicgames.gdx/gdx "1.0.1" :use-resources true]
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[com.badlogicgames.gdx/gdx-backend-android "1.0.1"]
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[com.badlogicgames.gdx/gdx-box2d "1.0.1"]
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[com.badlogicgames.gdx/gdx-bullet "1.0.1"]
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[neko/neko "3.0.1"]
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[org.clojure-android/clojure "1.6.0-RC1" :use-resources true]
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[play-clj "0.3.2"]]
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[play-clj "0.3.3"]]
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:profiles {:dev {:dependencies [[android/tools.nrepl "0.2.0-bigstack"]
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[compliment "0.0.4"]]
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:android {:aot :all-with-unused}}
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