Update template with LibGDX 1.0.1

This commit is contained in:
oakes
2014-05-09 19:49:19 -04:00
parent 0c23bf45f0
commit 35aa53abaa
11 changed files with 19 additions and 19 deletions

View File

@@ -1,13 +1,13 @@
(defproject {{app-name}} "0.0.1-SNAPSHOT"
:description "FIXME: write description"
:dependencies [[com.badlogicgames.gdx/gdx "1.0.0" :use-resources true]
[com.badlogicgames.gdx/gdx-backend-android "1.0.0"]
[com.badlogicgames.gdx/gdx-box2d "1.0.0"]
[com.badlogicgames.gdx/gdx-bullet "1.0.0"]
:dependencies [[com.badlogicgames.gdx/gdx "1.0.1" :use-resources true]
[com.badlogicgames.gdx/gdx-backend-android "1.0.1"]
[com.badlogicgames.gdx/gdx-box2d "1.0.1"]
[com.badlogicgames.gdx/gdx-bullet "1.0.1"]
[neko/neko "3.0.1"]
[org.clojure-android/clojure "1.6.0-RC1" :use-resources true]
[play-clj "0.3.2"]]
[play-clj "0.3.3"]]
:profiles {:dev {:dependencies [[android/tools.nrepl "0.2.0-bigstack"]
[compliment "0.0.4"]]
:android {:aot :all-with-unused}}