Remove unnecessary bangs from macros
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@@ -85,7 +85,7 @@
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"G3dModelLoader" {"loader :g3d-model" :constructors
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"loader! :g3d-model" :methods}
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"GearJointDef" {"joint-def :gear" :fields}
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"GeometryUtils" {"geometry!" :static-methods}
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"GeometryUtils" {"geometry" :static-methods}
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"Graphics" {"graphics!" :methods}
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"GridPoint2" {"grid-point-2" :methods
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"grid-point-2!" :methods}
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@@ -110,7 +110,7 @@
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"Input.Buttons" {"button-code" :static-fields
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"button-pressed?" :static-fields}
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"Interpolation" {"interpolation" :static-classes}
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"Intersector" {"intersector!" :static-methods}
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"Intersector" {"intersector" :static-methods}
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"IntAttribute" {"attribute :int" :constructors
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"attribute-type :int" :static-fields
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"attribute! :int" :static-methods}
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@@ -131,7 +131,7 @@
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"map-objects!" :methods}
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"Material" {"material" :methods
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"material!" :methods}
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"MathUtils" {"math!" :static-methods}
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"MathUtils" {"math" :static-methods}
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"MapLayer" {"map-layer" :methods
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"map-layer!" :methods}
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"Matrix3" {"matrix-3" :methods
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