Draw entities with a protocol instead of a multi-method
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@@ -7,9 +7,8 @@
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[com.badlogic.gdx.assets AssetManager]
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[com.badlogic.gdx.graphics Camera Color GL20 OrthographicCamera
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PerspectiveCamera Texture VertexAttributes$Usage]
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[com.badlogic.gdx.graphics.g2d NinePatch ParticleEffect SpriteBatch
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TextureRegion]
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[com.badlogic.gdx.graphics.g3d Environment ModelBatch ModelInstance]
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[com.badlogic.gdx.graphics.g2d SpriteBatch]
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[com.badlogic.gdx.graphics.g3d ModelBatch]
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[com.badlogic.gdx.input GestureDetector
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GestureDetector$GestureListener]
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[com.badlogic.gdx.maps MapLayer MapLayers MapProperties]
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@@ -25,7 +24,8 @@
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[com.badlogic.gdx.scenes.scene2d Actor Stage]
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[com.badlogic.gdx.scenes.scene2d.utils ActorGestureListener Align
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ChangeListener ClickListener DragListener FocusListener]
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[com.badlogic.gdx.utils Timer$Task]))
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[com.badlogic.gdx.utils Timer$Task]
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[play_clj.utils Entity]))
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(load "core_global")
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(load "core_graphics")
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