Add map-object macros and improve map-layer macros
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@@ -13,7 +13,8 @@
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[com.badlogic.gdx.graphics.glutils ShapeRenderer]
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[com.badlogic.gdx.input GestureDetector
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GestureDetector$GestureListener]
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[com.badlogic.gdx.maps MapLayer MapLayers MapProperties]
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[com.badlogic.gdx.maps MapLayer MapLayers MapObject MapObjects
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MapProperties]
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[com.badlogic.gdx.maps.tiled TiledMap TiledMapTileLayer
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TiledMapTileLayer$Cell TmxMapLoader]
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[com.badlogic.gdx.maps.tiled.renderers
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@@ -84,29 +84,20 @@ Normally, you don't need to use this directly."
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(tiled-map! screen :get-layers)"
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[screen k & options]
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`(let [^BatchTiledMapRenderer object# (u/get-obj ~screen :renderer)]
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(u/call! ^TiledMap (.getMap object#) ~k ~@options)))
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(defn tiled-map-layers
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"Returns a list with [MapLayer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/MapLayer.html)
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objects cooresponding to each layer in the tiled map in `screen`.
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(tiled-map-layers screen)"
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[screen]
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(let [^BatchTiledMapRenderer renderer (u/get-obj screen :renderer)
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^MapLayers layers (-> renderer .getMap .getLayers)]
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(for [^long i (range (.getCount layers))]
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(.get layers i))))
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`(let [^BatchTiledMapRenderer renderer# (u/get-obj ~screen :renderer)]
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(u/call! ^TiledMap (.getMap renderer#) ~k ~@options)))
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(defn tiled-map-layer*
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([width height tile-width tile-height]
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(TiledMapTileLayer. width height tile-width tile-height))
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([screen layer]
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(if (isa? (type layer) MapLayer)
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layer
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(->> (tiled-map-layers screen)
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(drop-while #(not= layer (.getName ^MapLayer %)))
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first))))
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layer
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(let [^BatchTiledMapRenderer renderer (u/get-obj screen :renderer)
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^TiledMap m (.getMap renderer)]
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(->> (.getLayers m)
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(drop-while #(not= layer (.getName ^MapLayer %)))
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first)))))
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(defmacro tiled-map-layer
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"Returns a [TiledMapTileLayer](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/tiled/TiledMapTileLayer.html)
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@@ -129,8 +120,10 @@ from the tiled map in `screen` that matches `layer`.
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"Returns a list with strings cooresponding to the name of each layer in the
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tiled map in `screen`."
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[screen]
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(for [^MapLayer layer (tiled-map-layers screen)]
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(.getName layer)))
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(let [^BatchTiledMapRenderer renderer (u/get-obj screen :renderer)
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^TiledMap m (.getMap renderer)]
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(for [^MapLayer layer (.getLayers m)]
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(.getName layer))))
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(defn tiled-map-cell*
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([]
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@@ -155,6 +148,27 @@ from the tiled map in `screen` from the given `layer` and position `x` and `y`.
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[object k & options]
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`(u/call! ^TiledMapTileLayer$Cell ~object ~k ~@options))
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(defn map-layers*
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[]
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(MapLayers.))
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(defmacro map-layers
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"Returns the [MapLayers](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/MapLayers.html)
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in the tiled map in `screen`.
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(map-layers screen)"
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[screen & options]
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`(let [^BatchTiledMapRenderer renderer# (u/get-obj ~screen :renderer)
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^MapLayers layers# (-> renderer# .getMap .getLayers)]
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(u/calls! layers# ~@options)))
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(defmacro map-layers!
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"Calls a single method on a `map-layers`.
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(map-layers! screen :remove (map-layer screen \"objects\"))"
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[object k & options]
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`(u/call! ^MapLayers ~object ~k ~@options))
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(defn map-layer*
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([]
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(MapLayer.))
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@@ -179,6 +193,49 @@ non-tile layers, like object and image layers.
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[object k & options]
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`(u/call! ^MapLayer ~object ~k ~@options))
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(defn map-objects*
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[]
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(MapObjects.))
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(defmacro map-objects
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"Returns the [MapObjects](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/MapObjects.html)
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in the `layer`.
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(map-objects layer)"
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[^MapLayer layer & options]
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`(let [^MapObjects objects# (.getObjects ~layer)]
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(u/calls! objects# ~@options)))
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(defmacro map-objects!
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"Calls a single method on a `map-objects`.
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(map-objects! (map-objects layer) :remove (map-object layer 0))"
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[object k & options]
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`(u/call! ^MapObjects ~object ~k ~@options))
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(defn ^:private map-object-init
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[k]
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(u/gdx :maps :object (str (u/key->pascal k) "MapObject.")))
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(defn map-object*
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[]
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(MapObject.))
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(defmacro map-object
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"Returns a subclass of [MapObject](http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/maps/MapObject.html).
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(map-object :circle)"
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[k & options]
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`(let [^MapObject object# (~(map-object-init k))]
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(u/calls! object# ~@options)))
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(defmacro map-object!
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"Calls a single method on a `map-object`.
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(map-object! (map-object :rectangle) :get-rectangle)"
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[object k & options]
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`(u/call! ^MapObject ~object ~k ~@options))
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(defn ^:private tiled-map-prop
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[screen]
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(let [^BatchTiledMapRenderer renderer (u/get-obj screen :renderer)
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