Provide default position/size values when drawing and improve step! function
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@@ -182,8 +182,9 @@
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(.draw object batch 1))
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(.draw object batch 1))
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(defmethod draw-entity! :texture
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(defmethod draw-entity! :texture
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[[^SpriteBatch batch {:keys [^TextureRegion object x y width height]}]]
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[[^SpriteBatch batch {:keys [^TextureRegion object x y width height]
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(assert (and object x y width height))
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:or {x 0 y 0 width 0 height 0}}]]
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(assert object)
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(.draw batch object (float x) (float y) (float width) (float height)))
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(.draw batch object (float x) (float y) (float width) (float height)))
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(defn draw! [{:keys [renderer] :as screen} entities]
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(defn draw! [{:keys [renderer] :as screen} entities]
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@@ -218,15 +219,18 @@
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(render! screen)
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(render! screen)
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(draw! screen entities)))
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(draw! screen entities)))
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; physics
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(defn step!
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(defn step!
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[{:keys [world time-step velocity-iterations position-iterations]
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([{:keys [world time-step velocity-iterations position-iterations]
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:or {time-step (/ 1 60) velocity-iterations 10 position-iterations 10}}
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:or {time-step (/ 1 60) velocity-iterations 10 position-iterations 10}}]
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entities]
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(assert world)
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(assert world)
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(cond
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(cond
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(isa? (type world) World)
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(isa? (type world) World)
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(.step ^World world time-step velocity-iterations position-iterations)))
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(.step ^World world time-step velocity-iterations position-iterations))
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([screen entities]
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entities)
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(step! screen)
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entities))
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; cameras
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; cameras
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