src/play_clj/g2d.clj:(defn animation->texture
src/play_clj/g2d.clj:    (animation->texture screen anim)"
doclet/resources/classes.edn: "AnimationController" {"animation-controller" :methods
doclet/resources/classes.edn:                        "animation-controller!" :methods}
src/play_clj/g3d.clj:; animation-controller
src/play_clj/g3d.clj:(defn animation-controller*
src/play_clj/g3d.clj:(defmacro animation-controller
src/play_clj/g3d.clj:    (animation-controller model-entity)"
src/play_clj/g3d.clj:  `(let [^AnimationController object# (animation-controller* ~entity)]
src/play_clj/g3d.clj:(defmacro animation-controller!
src/play_clj/g3d.clj:  "Calls a single method on an `animation-controller`."
