# Room 16: Graveyard This is a dark, run-down cemetery located in the forest. The room features multiple gravestones with epitaphs, an old rotting tree, a cross marking one grave, and a mysterious hole in the forest. At night (when global100 is set), three zombies emerge from the ground and chase the player if they don't have the obsidian scarab (item 7). Players can use the shovel (item 15) to dig at graves and potentially find treasure (gold coins at the miser's grave, silver baby rattle at the baby's grave, or Medal of Honor at the lord's grave). ## Look Description "This run-down, gloomy cemetery gives you the creeps! Many of the old tombstones have fallen over, and the entire place is overgrown with grass and weeds." ## Interactions | Status | Behavior Type | Command | Response | |--------|--------------|---------|----------| | TODO | Look | `look gravestone` | "Each tombstone has an epitaph written on it." | | TODO | Look | `look/read epitaph` / `look/read gravestone` / `look/read boulder` | Displays epitaph text based on control area (various humorous epitaphs for different graves) | | TODO | Look | `look in/forest` / `look forest