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gitea-docker/desktop/gametodos.txt
2015-08-15 23:28:35 -07:00

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+ shitty plates
+ fight with blergh at end isn't great
+ blergh taunts
+ ending
+ proper save/settings file location
+ descriptions for all items when used on self.
+ alternate solutions to puzzle in jail (strength potion etc)
+ Opening should include dialogue tree
+ Antique shop dialogue
+ Fire mints -> Lava mints everywhere
+ Have a gag that is that the room is dark
+ Have to open curtains
+ "Specialty lava mints, hand delivered by Gandarf!"
+ sometimes you can walk on stuff (like gandarf's door)
+ Should be able to put back or give back antique shops stuff
+ putting out the candle in jail
+ lighting the hay on fire in jail
+ mark the squeaky board a bit
+ you can drink the strength potion while in blood clots hand
+ try to have dialogue for every wrong interaction
+ When you have an item and you click somewhere on the screen that
is not a possible interaction, Tick should move to that location,
instead of saying "I don't know what to do with that"
+ when you use the slingshot on Bloodclot his lightening gem does
not disappear, but then when he picks you up to eat you it is gone,
then when he puts you down it appears again, then it is gone again
during the animation when he drinks the potion.
+ only interact with something if you started your click on it
+ Click on cauldron should tell you what you need to add
+can walk to top corner in house screen
+ ladder can be lost by doing script on ladder