148 lines
13 KiB
Clojure
148 lines
13 KiB
Clojure
(ns advent.screens.rooms.inside-house
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(:require [advent.screens.items :as items]
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[advent.screens.rooms :as rooms]
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[advent.screens.safe :as safe]
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[advent.actions :as actions]
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[advent.utils :as utils]
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[clojure.zip :as zip]
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[play-clj.core :refer :all]
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[play-clj.ui :refer :all]
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[play-clj.utils :refer :all]
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[play-clj.g2d :refer :all]))
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(defn open-safe [entities]
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(screen! safe/safe-screen :show-screen
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:success (actions/get-script entities
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(actions/talk entities :ego "Yes! That worked.")
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(actions/play-animation entities :ego :squat)
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(actions/give entities :recipe)
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(actions/talk entities :ego "I found a recipe for a strength potion!")
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(actions/talk entities :ego "Looks like there's something else in here too...")
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(actions/play-animation entities :ego :squat)
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(actions/give entities :frog-legs)
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(actions/talk entities :ego "Eww. Frog legs."))
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:failure (actions/get-script entities
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(actions/talk entities :ego "I don't think that worked...")))
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(actions/update-state entities #(assoc % :active? false)))
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(defn do-wizard-dialogue [entities]
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(actions/do-dialogue entities :wizard "What can I do for you boy?")
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(actions/present-choices entities
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{:choices ["What's with the safe?"
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{:run #(actions/respond entities %
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:wizard "That's my MagiSafe 5000."
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:wizard "It's used to keep whipper-snappers like you out of my precious belongings."
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:wizard "It's a magical safe only opened when the correct musical password is entered."
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:ego "What's the password?"
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:wizard "That's for me to know.")
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:choices actions/previous-choices}
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(when (not (actions/has-obtained-all-of? entities [:trophy :medal :kiss]))
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"Will you help me become a knight?")
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{:run #(actions/respond entities %
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:wizard "To become a knight you will need to be worthy in courage, wisdom, and might."
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:wizard "Only then can you become worthy to pull the Sword of Blergh, and become a knight.")
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:choices [(when (not (actions/has-obtained? entities :trophy))
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"How can I prove that I'm worthy in wisdom?")
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{:run #(actions/respond entities %
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:wizard "Every year we have the annual Town of Remington Junior Smarty Pants Derby."
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:wizard "The whole town gets together to vote on who is the wisest in town, by a game of riddles."
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:wizard "Last year's winner was a young man named Brian O'Brainy, in town."
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:wizard "Maybe you can ask him.")
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:choices actions/previous-choices}
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(when (not (actions/has-obtained? entities :medal))
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"Can you make some kind of potion to make me strong?")
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{:run #(actions/respond entities %
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:wizard "Of course I could."
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:wizard "I keep all sorts of potion recipes in my MagiSafe 5000."
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:wizard "I can turn a weakling into an olympic lifter."
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:wizard "But that would be cheating wouldn't it?"
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:wizard "Unfortunately, you're on your own.")
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:choices actions/previous-choices}
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(when (not (actions/has-obtained? entities :kiss))
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"Aren't I already courageous enough?")
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{:run #(actions/respond entities %
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:wizard "When was the last time you rescued a damsel in distress?"
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:ego "Erm..."
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:wizard "Fought a firebreathing dragon?"
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:ego "Umm..."
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:wizard "Saved an old lady from a burning building?"
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:wizard "Stave off zombies from the eternal graveyard?"
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:wizard "Rescued a stranded cat?"
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:ego "I haven't done any of those things!"
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:wizard "Seems to me you have to go do some heroic deeds!")
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:choices actions/previous-choices}
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"Something else."
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{:choices actions/something-else}]}
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(when (actions/has-obtained-all-of? entities [:trophy :medal :kiss])
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"Will you help me become a knight?")
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{:run #(actions/respond entities % :wizard "It looks to me as if you are ready to pull the sword, boy!")
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:choices actions/previous-choices}
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(when (= 3 (get-in @entities [:state :mints-eaten]))
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"The antique shopkeeper needs more fire mints.")
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{:run #(do (actions/respond entities %
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:wizard "Already?"
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:wizard "Ok, I'll deliver them myself. Don't touch anything while I'm gone.")
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(actions/update-state entities (fn [s] (assoc s :mints-eaten 0)))
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(sound! (sound "inside-house/disappear.ogg") :play)
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(actions/play-animation entities :wizard :disappear :stop? false)
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(actions/remove-entity entities :wizard))}
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"Nevermind."
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{:run #(actions/do-dialogue entities :ego %)}]}))
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(defn make [screen]
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(let [wizard-sheet (texture! (texture "wizard/talk.png") :split 20 46)
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wizard-stand (animation 0.2 (for [i (flatten [(repeat 10 0) 1])]
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(aget wizard-sheet 0 i)))
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wizard-disappear (utils/make-anim "wizard/disappear.png" [20 46] 0.075 (range 19))
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wizard-talk (animation 0.2 (for [i [0 2 0 2 1 2 0 3 0 2 0 1 0 2]]
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(aget wizard-sheet 0 i)))
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safelock-sheet (texture! (texture "inside-house/safe-lock.png") :split 9 2)
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safe-lock (animation 0.1 (for [i (flatten [(repeat 20 0) 1 2 1 2 1 2 1 2 1 2 1 1 2 1 2 1 2 1 2 1 2 1 (range 3 20) 20 20 20 20 21 21 21 21 21 20 20 21 21 21 21 21 20 20 20 ])]
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(aget safelock-sheet 0 i)))]
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(rooms/make :music :inside-fangald
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:interactions {:down-dir {:box [151 0 320 20]
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:script (actions/get-script entities
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(actions/walk-to entities :ego [237 1])
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(actions/transition-background entities :outside-house [262 88]))
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:cursor :down}
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:safe {:box [34 70 70 115]
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:script (actions/get-script entities
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(actions/walk-to entities :ego [59 65])
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(if (get-in @entities [:room :entities :wizard])
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(actions/talk entities :wizard "Don't touch my MagiSafe!!")
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(open-safe entities)))}
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}
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:layers [(assoc (texture "inside-house/background.png") :x 0 :y 0 :baseline 0)
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(assoc (texture "inside-house/desk.png") :x 0 :y 0 :baseline 200)
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(assoc (texture "inside-house/sillhoute.png") :x 0 :y 0 :baseline 240)]
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:entities {:wizard (actions/start-animation screen (assoc (animation->texture screen wizard-stand) :x 228 :y 80 :baseline 160 :scale-x 1.75 :scale-y 1.75
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:left {:talk (utils/flip wizard-talk)
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:stand (utils/flip wizard-stand)
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:disappear (utils/flip wizard-disappear)}
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:right {:talk wizard-talk
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:stand wizard-stand
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:disappear wizard-disappear}
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:facing :left
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:script (actions/get-script entities (do-wizard-dialogue entities)))
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:stand)
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:safe-lock (actions/start-animation screen (assoc (animation->texture screen safe-lock) :x 51 :y 95 :baseline 145
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:stand safe-lock)
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:stand)
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:flask (assoc (texture "inside-house/flask.png")
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:x 265 :y 80 :baseline 240
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:script (actions/get-script entities
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(actions/remove-entity entities :flask)
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(actions/give entities :flask-1)
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(when (get-in @entities [:room :entities :wizard])
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(actions/do-dialogue entities :ego "Hey you think I could have this flask?"
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:wizard "Sure."))))}
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:collision "inside-house/collision.png"
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:scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.75)
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:apply-state (fn [entities]
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(as-> entities entities
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(if (actions/has-one-of? entities [:flask-1 :flask-1-with-cream-of-mushroom :flask-1-strength :flask-1-with-mushrooms :flask-1-with-milk])
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(update-in entities [:room :entities] #(dissoc % :flask))
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entities)
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(assoc-in entities [:state :mints-eaten] 3)))
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:start-pos [237 0])))
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