Files
gitea-docker/desktop/src-common/advent/core.clj
2014-08-26 19:26:58 -07:00

48 lines
1.9 KiB
Clojure

(ns advent.core
(:require [play-clj.core :refer :all]
[play-clj.ui :refer :all]
[play-clj.g2d :refer :all]))
(defscreen main-screen
:on-show
(fn [screen entities]
(update! screen :renderer (stage) :camera (orthographic))
(let [player-sheet (texture! (texture "player.png") :split 18 36)
background (texture "bg3.png")]
[(assoc background :scale-y 1.0 :scale-x 1.0 :origin-y 0 :origin-x 0 :ego? false :x -60 :y -34)
{:right (animation 0.1 (for [i (range 8)]
(texture (aget player-sheet 0 i))))
:left (animation 0.1 (for [i (range 8)]
(texture (aget player-sheet 1 i))))
:anim (animation 0.1 (for [i (range 8)]
(texture (aget player-sheet 0 i))))
:x 0 :y 25 :origin-x 0 :origin-y 0 :x-velocity 1
:ego? true}]))
:on-render
(fn [screen entities]
(clear!)
(render! screen (for [entity entities]
(if (:ego? entity)
(merge (animation->texture screen (:anim entity))
{:ego? (:ego? entity) :x (+ (:x entity) (:x-velocity entity)) :y 0 :origin-x 0 :origin-y 0 :anim (:anim entity) :x-velocity (:x-velocity entity) :left (:left entity) :right (:right entity)}
(when (> (:x entity) (width screen))
{:x-velocity -1 :anim (:left entity)})
(when (< (:x entity) 0)
{:x-velocity 1 :anim (:right entity)}))
entity))))
:on-resize
(fn [screen entities]
(height! screen 135))
:on-scrolled
(fn [screen entities]
(set! (. (:camera screen) zoom) (min 1.5 (max (+ (.zoom (:camera screen)) (* 0.01 (:amount screen))) 1)))
nil))
(defgame advent
:on-create
(fn [this]
(set-screen! this main-screen)))