(ns advent.screens.inventory (:require [play-clj.core :refer :all] [play-clj.ui :refer :all] [play-clj.utils :refer :all] [play-clj.g2d :refer :all] [clojure.pprint] [advent.pathfind] [advent.zone :as zone] [advent.utils :as utils]) (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter] [com.badlogic.gdx.graphics.g2d TextureRegion] [com.badlogic.gdx.scenes.scene2d.utils Align] [com.badlogic.gdx Application Audio Files Game Gdx Graphics Input InputMultiplexer InputProcessor Net Preferences Screen])) (defn close [entities] (screen! @(resolve 'advent.screens.scene/scene) :on-reactivate) (-> entities (assoc :shown? false) (assoc :start-showing? false))) (defscreen inventory-screen :on-show (fn [screen entities] (utils/setup-viewport screen 1280 960) (let [highlighted-text (assoc (label "Hello" (style :label (utils/get-font "ego/font.fnt") (color :white))) :x 0 :y 850 :width 1280)] (label! highlighted-text :set-alignment Align/center) {:overlay (assoc (texture "inventory-overlay.png" ) :x 0 :y 0 :scale-x 4 :scale-y 4 :origin-x 0 :origin-y 0) :fade (assoc (texture "black.png") :scale-x 80 :scale-y 80 :opacity 0.7) :all-items (texture! (texture "cursor.png") :split 16 16) :items [] :shown? false :start-showing? false :highlighted-item nil :highlighted-text highlighted-text})) :on-render (fn [screen [entities]] (let [entities (if (:start-showing? entities) (-> entities (assoc :start-showing? false) (assoc :shown? true)) entities)] (when (:shown? entities) (render! screen [(:fade entities) (:overlay entities)]) (render! screen (:items entities)) (if-let [item (:highlighted-item entities)] (label! (:highlighted-text entities) :set-text (:name item)) (label! (:highlighted-text entities) :set-text "")) (render! screen [(:highlighted-text entities)])) entities)) :show-screen (fn [{items :items} [entities]] (assoc entities :start-showing? true :items (for [[item index] (map vector items (range)) :let [row (int (/ index 8)) column (mod index 8) base-x (* 79 4) base-y (* 180 4) x (+ base-x (* column (* 24 4))) y (- base-y (* row (* 24 4))) item-width 16 offset-x (+ x (/ item-width 2)) offset-y (+ y (/ item-width 2)) padding (/ item-width 2) padding (* 4 padding)]] (assoc (texture (aget (:all-items entities) 0 (.indexOf utils/+all-cursors+ (:cursor item)))) :x x :y y :scale-x 4 :scale-y 4 :item item :box (zone/box (- offset-x padding) (- offset-y padding) (+ offset-x item-width padding) (+ offset-y item-width padding)))))) :on-mouse-moved (fn [screen [entities]] (let [[x y] (utils/unproject screen) selected-entity (first (filter #((:box %) x y) (:items entities)))] (if selected-entity (assoc entities :highlighted-item (:item selected-entity)) (assoc entities :highlighted-item nil)))) :on-touch-up (fn [screen [entities]] (when (and (:shown? entities) (= (button-code :left) (:button screen))) (let [{:keys [highlighted-item]} entities room-entities (-> @(resolve 'advent.screens.scene/scene) :entities deref first) current-cursor (get-in room-entities [:cursor :current])] (if highlighted-item (if (= :main current-cursor) (screen! @(resolve 'advent.screens.scene/scene) :on-chose-item :item highlighted-item) (when-let [interaction-script ((or (:scripts highlighted-item) (constantly nil)) (:value current-cursor))] (interaction-script room-entities) (close entities))) (close entities))))) :on-resize (fn [screen entities] (.update (:viewport screen) (:width screen) (:height screen) true)))