(ns advent.screens.dialogue (:require [play-clj.core :refer :all] [play-clj.ui :refer :all] [play-clj.utils :refer :all] [play-clj.g2d :refer :all] [clojure.pprint] [advent.pathfind] [clojure.core.async :refer [put! ! >!! chan go thread take! alts!!]] #_[advent.screens.scene :as scene]) (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter] [com.badlogic.gdx.graphics.g2d TextureRegion] [com.badlogic.gdx.scenes.scene2d.utils Align] [com.badlogic.gdx Screen])) (defn ensure-on-screen [talk] (let [margin-width (* 0.05 (game :width)) minimum-x margin-width maximum-x (- (game :width) margin-width) label-width (label! talk :get-width) label-right (+ (:x talk) label-width)] (cond (> label-right maximum-x) (assoc talk :x (- maximum-x label-width)) (< (:x talk) minimum-x) (assoc talk :x minimum-x) :else talk))) (defscreen talking-screen :on-show (fn [screen entities] (update! screen :renderer (stage) :camera (orthographic)) {}) :on-render (fn [screen [entities]] (render! screen (vals entities)) entities) :on-talk (fn [{:keys [create-talk target-id color text x y scale]} [entities]] (let [font (bitmap-font "ego/font.fnt" ) _ (bitmap-font! font :set-markup-enabled true) tr (bitmap-font! font :get-region) scale (or (min (max scale 0.75) 1) 1) tx (.getTexture tr) _ (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear) talk (assoc (label text (style :label font color)) :y (* 4 y))] (label! talk :set-font-scale scale) (label! talk :set-alignment Align/center) (assoc entities target-id (-> talk (assoc :x (- (* 4 x) (/ (label! talk :get-width) 2))) ensure-on-screen )))) :stop-talk (fn [{:keys [target-id] } [entities]] (dissoc entities target-id)) :on-resize (fn [screen entities] (size! screen 1280 960))) (def choice-height 30) (defn intersects? [e [x y]] (and (:object e) (< (:x e) x (+ (:x e) (.getWidth (:object e)))) (< (:y e) y (+ (:y e) (:height e))))) (defscreen choice-screen :on-show (fn [screen entities] (update! screen :renderer (stage) :camera (orthographic)) {}) :on-render (fn [screen [entities]] (render! screen (vals entities)) entities) :on-present-choices (fn [{:keys [choices callback]} [entities]] (let [font (bitmap-font "ego/font.fnt" ) tr (bitmap-font! font :get-region) scale 1 tx (.getTexture tr) _ (texture! tx :set-filter Texture$TextureFilter/Linear Texture$TextureFilter/Linear) choice-count (count choices)] (-> entities (into (for [[[text] i] (map vector choices (range))] [i (assoc (label text (style :label font (color :white))) :height 30 :x 30 :y (+ 30 (* choice-height (- choice-count i 1))) :index i)])) (assoc :state {:object nil :callback callback :choices choices :font font})))) :on-touch-up (fn [screen [entities]] (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})] (when (seq entities) (when-let [choice (first (filter #(intersects? % [x y]) (vals entities)))] ((get-in entities [:state :callback]) (:index choice)) {})))) :on-mouse-moved (fn [screen [entities]] (when (seq entities) (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)}) choice-count (dec (count entities))] (doseq [e (vals entities) :when (:object e)] (if (intersects? e [x y]) (label! e :set-style (style :label (get-in entities [:state :font]) (color :yellow))) (label! e :set-style (style :label (get-in entities [:state :font]) (color :white)))))))) :on-resize (fn [screen entities] (size! screen 1280 960)))