(ns advent.utils (:require [play-clj.core :refer :all] [play-clj.ui :refer :all] [play-clj.utils :refer :all] [play-clj.g2d :refer :all]) (:import [com.badlogic.gdx.graphics Pixmap Pixmap$Filter Texture Texture$TextureFilter] [com.badlogic.gdx.graphics.g2d TextureRegion] [java.lang Object])) (defn log-coords [screen entities] (let [{:keys [x y]} (input->screen screen {:x (:input-x screen) :y (:input-y screen)})] (println (:input-x screen) (:input-y screen) "->" x y))) (def +all-cursors+ [:main :wool :look :talk :right :down :left :up]) (defn cursor [filename which] (let [scale 2 base-cursor (pixmap filename) target-width (* 16 scale) target-height (* 16 scale) resized (Pixmap. target-width target-height (.getFormat base-cursor)) index (.indexOf +all-cursors+ which)] (Pixmap/setFilter Pixmap$Filter/NearestNeighbour) (pixmap! resized :draw-pixmap base-cursor (* index 16) 0 16 16 0 0 target-width target-height) resized ))