(ns advent.screens.rooms.outside-castle (:require [advent.screens.items :as items] [advent.screens.rooms :as rooms] [advent.actions :as actions] [advent.utils :as utils] [clojure.zip :as zip] [play-clj.core :refer :all] [play-clj.ui :refer :all] [play-clj.utils :refer :all] [play-clj.g2d :refer :all])) (defn make [screen] (let [peddler-sheet (texture! (texture "outside-castle/peddler-talk.png" ) :split 18 36) peddler-talk (animation 0.18 (for [i (flatten [2 3 2 3 2 3 6 1 0 1 0 1 0 1 0 1 2 3 2 3 2 3 6 4 5 4 5 4 5 4 5])] (aget peddler-sheet 0 i))) peddler-stand (animation 0.2 (for [i (flatten [(repeat 5 0) 6])] (aget peddler-sheet 0 i)))] (rooms/make :music :town-2 :interactions {:right-dir {:box [300 40 320 140] :script (actions/get-script entities (actions/walk-to entities :ego [310 80]) (actions/transition-background entities :outside-house [0 80])) :cursor :right} :door {:box [66 180 85 195] :script (actions/get-script entities (actions/walk-to entities :ego [82 180]) (actions/transition-background entities :inside-castle [280 145]) (actions/walk-to entities :ego [245 90])) :cursor :left} :garden {:box [103 170 178 200] :script (actions/get-script entities (if (actions/has-item? @entities items/carrot) (actions/talk entities :ego "If I steal any more, I might get caught.") (do (actions/walk-to entities :ego [128 180]) (actions/talk entities :ego "Hey! Carrots.") (actions/play-animation entities :ego :squat) (actions/talk entities :ego "No one will notice one missing.") (actions/give entities items/carrot))))} :peddler {:box [110 90 128 146] :script (actions/get-script entities (actions/walk-to entities :ego [191 90]) (actions/update-state entities (fn [state] (assoc state :wants-toy true))) (actions/do-dialogue entities :ego "Hello there, peddler." :peddler "Good day sir! Care to see any of my wares?" :peddler "I have only the choicest of wares." :ego "What 'wares' are you selling?" :peddler "I have the choicest of all types of wares..." :peddler "...I'm well stocked on used earplugs..." :peddler "...glass eyes, motivational tapes... " :peddler "... and this nice, big, red balloon." :ego "I sure am interested in that balloon." :peddler "An excellent selection! It is the choicest of balloons you'll ever find." :peddler "This bundle of joy will only set you back 75 sheckels." :ego "But I haven't got any money!" :peddler "Then you won't have the choicest of balloons." :peddler "I could, however, give you the balloon if you could procure for me a ware I'm missing." :peddler "A child's toy. And I mean the choicest of children's toys.") (actions/give entities items/balloon))}} :layers [(assoc (texture "outside-castle/background.png") :x 0 :y 0 :baseline 0)] :entities {:peddler (actions/start-animation screen (assoc (texture "outside-castle/peddler.png") :x 110 :y 90 :baseline 150 :anim nil :talk peddler-talk :stand peddler-stand) :stand) :steer (assoc (texture "outside-castle/steer.png" ) :x 203 :y 155 :baseline 80 :script (actions/get-script entities (actions/talk entities :ego "That is one buff bull!")))} :collision "outside-castle/collision.png" :scale-fn (utils/scaler-fn-with-baseline 110 0.10 1.00))))