Bryce Covert
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a3536d7b0d
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seems like almost everything is working.
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2016-08-11 19:19:28 -07:00 |
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Bryce Covert
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5296ff3c74
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probably bugs, but faster.
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2016-08-05 17:07:21 -07:00 |
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Bryce Covert
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114408210e
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a lot of tweaks to make mobile faster.
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2016-08-04 08:01:49 -07:00 |
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Bryce Covert
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3d69fc0b65
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a lot of stuff to get rid of reflection.
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2016-08-03 20:32:03 -07:00 |
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Bryce Covert
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973f452641
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mobile prep
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2016-07-21 19:48:54 -07:00 |
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Bryce Covert
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0962cd6478
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lullaby. better safe experience.
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2016-06-15 17:50:40 -07:00 |
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Bryce Covert
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3163b8181c
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implemented feedback.
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2015-12-08 08:57:31 -08:00 |
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Bryce Covert
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20d343291d
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safe volumes are reasonable.
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2015-11-20 09:33:08 -08:00 |
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Bryce Covert
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43152747bc
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working on ios.
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2015-09-12 23:11:18 -07:00 |
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Bryce Covert
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e2f08801b3
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packing.
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2015-09-11 23:47:18 -07:00 |
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Bryce Covert
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a63a5352c1
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Hard to believe, but I think fullscreen truly works, even through sleep.
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2015-09-03 19:26:38 -07:00 |
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d6ac6a6628
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more code cleanup because start-showing isn't needed.
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2015-04-29 18:17:01 -07:00 |
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adbdd2ee1d
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should make rendering work again.
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2015-04-17 08:07:51 -07:00 |
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7ad3bdc4ef
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made things a little more rewarding.
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2015-03-18 07:06:06 -07:00 |
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54f6b25b39
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sound volume!
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2015-03-04 13:37:20 -08:00 |
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6419638b5e
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resizing is well on its way to working.
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2015-02-21 01:18:07 -08:00 |
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453ab61848
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Preventing accidental closure.
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2014-12-14 21:15:38 -08:00 |
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3364d2febb
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more progress on detail.
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2014-12-13 13:48:56 -08:00 |
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b0a9419ae6
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added safe puzzle.
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2014-11-10 17:50:33 -08:00 |
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