More sounds.
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@@ -155,8 +155,8 @@
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bloodclot-swallow-bottom (utils/make-anim-seq atlas "bloodclot-swallow-bottom" [116 83] 0.2 (concat [0 0 0 0 0 0] (range 3) (repeat 100 2)))
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bloodclot-swallow-top (utils/make-anim-seq atlas "bloodclot-swallow-top" [116 83] 0.2 (concat [0 0 0 0 0 0] (range 3) (repeat 100 2)))
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bloodclot-swallow-bottom-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-bottom" [116 83] 0.4 [0 0 0 0 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 ])
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bloodclot-swallow-top-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-top" [116 83] 0.4 [0 0 0 0 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3])
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bloodclot-swallow-bottom-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-bottom" [116 83] 0.3 [2 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3])
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bloodclot-swallow-top-uhoh (utils/make-anim-seq atlas "bloodclot-swallow-top" [116 83] 0.3 [2 0 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3])
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falling-ego (utils/make-anim-seq atlas "falling-ego" [40 72] 0.2 (range 4))
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hearts (into {}
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(for [x (range 5)]
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@@ -178,7 +178,7 @@
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:interactions {}
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:layers [(assoc (utils/atlas->texture atlas "background") :x 0 :y 0 :baseline 0 :scale-x 1 :scale-y 1)]
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:update-fn trigger-tongue
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:ego-hearts 1
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:ego-hearts 2
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:tongue-hearts 5
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:sounds {:swoosh (utils/load-sound "tongue-fight/swoosh.ogg")
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:big-swoosh (utils/load-sound "tongue-fight/big-swoosh.ogg")
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@@ -338,11 +338,15 @@
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:windup tongue-windup
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:idle tongue-idle
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:attack tongue-attack
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:hit-sound (utils/load-sound "georgia/kick.ogg")
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:slice-sound (utils/load-sound "tongue-fight/impact.ogg")
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:attack-hit tongue-attack-hit
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:anim-merges {tongue-idle {:origin-x 23 :origin-y 10}
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tongue-windup {:origin-x 23 :origin-y 10}
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tongue-attack {:origin-x 90 :origin-y 10}
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tongue-attack-hit {:origin-x 100 :origin-y 10}}
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:anim-sound-frames {tongue-attack {1 [:hit-sound (constantly 0.6)]}
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tongue-attack-hit {1 [:slice-sound (constantly 0.6)]}}
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:anim-start 0
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:state :idle
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:script (actions/get-script
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