bump version.
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@@ -1 +1 @@
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42
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43
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@@ -1422,7 +1422,7 @@ void main ()
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:inventory (assoc (utils/get-texture "inventory.png") :x 278 :y 0 :baseline 9000
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:inventory (assoc (utils/get-texture "inventory.png") :x 278 :y 0 :baseline 9000
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:mouse-in? (zone/box 278 0 320 42)
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:mouse-in? (zone/box 278 0 320 42)
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:opacity 0.8)
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:opacity 0.8)
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:fps (assoc (label "" (color :white) ) :x 5 :baseline 0 :opacity 0.1)}))
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#_#_:fps (assoc (label "" (color :white) ) :x 5 :baseline 0 :opacity 0.1)}))
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:on-render
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:on-render
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(fn [{:keys [^FitViewport viewport] :as screen} [entities]]
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(fn [{:keys [^FitViewport viewport] :as screen} [entities]]
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@@ -1441,7 +1441,7 @@ void main ()
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(as-> entities entities
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(as-> entities entities
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(update-in entities [:save] assoc :r 0.75 :g 0.75 :b 0.75)
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(update-in entities [:save] assoc :r 0.75 :g 0.75 :b 0.75)
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(grow-hud screen entities :save false)))]
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(grow-hud screen entities :save false)))]
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(label! (:fps entities) :set-text (str (game :fps)))
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#_(label! (:fps entities) :set-text (str (game :fps)))
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(render! screen [ (if (and hud-interactable? (not (:already-saved? entities)))
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(render! screen [ (if (and hud-interactable? (not (:already-saved? entities)))
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(:save entities)
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(:save entities)
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(assoc (:save entities) :opacity 0.5))
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(assoc (:save entities) :opacity 0.5))
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